mirror of
https://github.com/opensim/opensim.git
synced 2026-05-19 22:45:43 +08:00
* Optimised using statements and namespace references across entire project (this took a while to run).
This commit is contained in:
@@ -27,9 +27,8 @@
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||
{
|
||||
@@ -94,7 +93,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||
MaintenanceThreadThread.Name = "ScriptMaintenanceThread";
|
||||
MaintenanceThreadThread.IsBackground = true;
|
||||
MaintenanceThreadThread.Start();
|
||||
OpenSim.Framework.ThreadTracker.Add(MaintenanceThreadThread);
|
||||
ThreadTracker.Add(MaintenanceThreadThread);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -144,7 +143,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
System.Threading.Thread.Sleep(MaintenanceLoopms); // Sleep before next pass
|
||||
Thread.Sleep(MaintenanceLoopms); // Sleep before next pass
|
||||
|
||||
// Reset counters?
|
||||
if (MaintenanceLoopTicks_ScriptLoadUnload_ResetCount)
|
||||
|
||||
Reference in New Issue
Block a user