* Optimised using statements and namespace references across entire project (this took a while to run).

This commit is contained in:
Adam Frisby
2008-04-21 07:09:17 +00:00
parent 05e24c8f58
commit fef3b36894
306 changed files with 1011 additions and 1306 deletions

View File

@@ -27,9 +27,8 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using OpenSim.Framework;
namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
{
@@ -94,7 +93,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
MaintenanceThreadThread.Name = "ScriptMaintenanceThread";
MaintenanceThreadThread.IsBackground = true;
MaintenanceThreadThread.Start();
OpenSim.Framework.ThreadTracker.Add(MaintenanceThreadThread);
ThreadTracker.Add(MaintenanceThreadThread);
}
}
@@ -144,7 +143,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
{
while (true)
{
System.Threading.Thread.Sleep(MaintenanceLoopms); // Sleep before next pass
Thread.Sleep(MaintenanceLoopms); // Sleep before next pass
// Reset counters?
if (MaintenanceLoopTicks_ScriptLoadUnload_ResetCount)