* Optimised using statements and namespace references across entire project (this took a while to run).

This commit is contained in:
Adam Frisby
2008-04-21 07:09:17 +00:00
parent 05e24c8f58
commit fef3b36894
306 changed files with 1011 additions and 1306 deletions

View File

@@ -32,9 +32,7 @@ using System.Reflection;
using System.Runtime.Serialization.Formatters.Binary;
using System.Threading;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.ScriptEngine.Common;
namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
{
@@ -106,9 +104,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
#region Object init/shutdown
public ScriptEngineBase.ScriptEngine m_scriptEngine;
public ScriptEngine m_scriptEngine;
public ScriptManager(ScriptEngineBase.ScriptEngine scriptEngine)
public ScriptManager(ScriptEngine scriptEngine)
{
m_scriptEngine = scriptEngine;
}