mirror of
https://github.com/opensim/opensim.git
synced 2026-06-19 03:36:18 +08:00
* Optimised using statements and namespace references across entire project (this took a while to run).
This commit is contained in:
@@ -28,13 +28,12 @@
|
||||
/* Original code: Tedd Hansen */
|
||||
using System;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.DotNetEngine
|
||||
{
|
||||
[Serializable]
|
||||
public class ScriptEngine : OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptEngine
|
||||
public class ScriptEngine : Common.ScriptEngineBase.ScriptEngine
|
||||
{
|
||||
// We need to override a few things for our DotNetEngine
|
||||
public override void Initialise(Scene scene, IConfigSource config)
|
||||
@@ -43,7 +42,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
|
||||
InitializeEngine(scene, config, true, GetScriptManager());
|
||||
}
|
||||
|
||||
public override OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager _GetScriptManager()
|
||||
public override Common.ScriptEngineBase.ScriptManager _GetScriptManager()
|
||||
{
|
||||
return new ScriptManager(this);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user