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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -26,11 +26,6 @@
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Runtime.Serialization.Formatters.Binary;
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using System.Threading;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Scenes;
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@@ -39,7 +34,7 @@ using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
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namespace OpenSim.Region.ScriptEngine.LSOEngine
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{
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public class ScriptManager : OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager
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public class ScriptManager : Common.ScriptEngineBase.ScriptManager
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{
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public ScriptManager(Common.ScriptEngineBase.ScriptEngine scriptEngine)
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: base(scriptEngine)
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