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More inventory work, should be able to now create new inventory folders and them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.]
The test is to make sure that it hasn't broke grid mode at all.
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@@ -564,7 +564,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_estateManager.sendRegionHandshake(client);
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CreateAndAddScenePresence(client);
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m_LandManager.sendParcelOverlay(client);
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//commsManager.UserProfiles.AddNewUser(client.AgentId);
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commsManager.UserProfiles.AddNewUser(client.AgentId);
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}
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protected virtual void SubscribeToClientEvents(IClientAPI client)
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@@ -609,7 +609,7 @@ namespace OpenSim.Region.Environment.Scenes
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client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage);
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//client.OnCreateNewInventoryItem += CreateNewInventoryItem;
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//client.OnCreateNewInventoryFolder += commsManager.UserProfiles.HandleCreateInventoryFolder;
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client.OnCreateNewInventoryFolder += commsManager.UserProfiles.HandleCreateInventoryFolder;
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client.OnFetchInventoryDescendents += commsManager.UserProfiles.HandleFecthInventoryDescendents;
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client.OnRequestTaskInventory += RequestTaskInventory;
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