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Remove a debug spam
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@@ -97,7 +97,6 @@ namespace OpenSim.Region.CoreModules.World.Sound
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else
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gain = (float)((double)gain * ((radius - dis) / radius));
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m_log.DebugFormat("Play sound, gain {0}", gain);
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sp.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags);
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});
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}
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