varregion: push TerrainData implementation up and down the database storage stack.

Implement both LoadTerrain and StoreTerrain for all DBs.
Move all database blob serialization/deserialization into TerrainData.
This commit is contained in:
Robert Adams
2013-11-01 11:35:31 -07:00
parent 39777db8ef
commit ff5885ab23
12 changed files with 343 additions and 130 deletions

View File

@@ -613,9 +613,16 @@ namespace OpenSim.Data.MySQL
}
}
// Legacy region loading
public double[,] LoadTerrain(UUID regionID)
{
double[,] terrain = null;
TerrainData terrData = LoadTerrain(regionID, (int)Constants.RegionSize, (int)Constants.RegionSize, (int)Constants.RegionHeight);
return terrData.GetDoubles();
}
public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
{
TerrainData terrData = null;
lock (m_dbLock)
{
@@ -635,32 +642,15 @@ namespace OpenSim.Data.MySQL
while (reader.Read())
{
int rev = Convert.ToInt32(reader["Revision"]);
terrain = new double[(int)Constants.RegionSize, (int)Constants.RegionSize];
terrain.Initialize();
using (MemoryStream mstr = new MemoryStream((byte[])reader["Heightfield"]))
{
using (BinaryReader br = new BinaryReader(mstr))
{
for (int x = 0; x < (int)Constants.RegionSize; x++)
{
for (int y = 0; y < (int)Constants.RegionSize; y++)
{
terrain[x, y] = br.ReadDouble();
}
}
}
m_log.InfoFormat("[REGION DB]: Loaded terrain revision r{0}", rev);
}
byte[] blob = (byte[])reader["Heightfield"];
terrData = TerrainData.CreateFromDatabaseBlobFactory(pSizeX, pSizeY, pSizeZ, rev, blob);
}
}
}
}
}
return terrain;
return terrData;
}
public void RemoveLandObject(UUID globalID)