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* remove mono compiler warnings
* should work - the last compile failure looks like a random glitch...
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@@ -67,11 +67,11 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
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private List<BasicActor> _actors = new List<BasicActor>();
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private float[] _heightMap;
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string sceneIdentifier;
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//protected internal string sceneIdentifier;
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public BasicScene(string _sceneIdentifier)
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{
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sceneIdentifier = _sceneIdentifier;
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//sceneIdentifier = _sceneIdentifier;
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}
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public override void Initialise(IMesher meshmerizer, IConfigSource config)
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