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* remove mono compiler warnings
* should work - the last compile failure looks like a random glitch...
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@@ -493,11 +493,11 @@ namespace OpenSim.Region.Physics.BulletXPlugin
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public IMesher mesher;
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// private IConfigSource m_config;
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String identifier;
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// protected internal String identifier;
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public BulletXScene(String sceneIdentifier)
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{
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identifier = sceneIdentifier;
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//identifier = sceneIdentifier;
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}
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public static float Gravity
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