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* remove mono compiler warnings
* should work - the last compile failure looks like a random glitch...
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@@ -78,10 +78,10 @@ namespace OpenSim.Region.Physics.PhysXPlugin
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private NxPhysicsSDK mySdk;
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private NxScene scene;
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string sceneIdentifier;
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// protected internal string sceneIdentifier;
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public PhysXScene(string _sceneIdentifier)
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{
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sceneIdentifier = _sceneIdentifier;
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//sceneIdentifier = _sceneIdentifier;
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mySdk = NxPhysicsSDK.CreateSDK();
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Console.WriteLine("Sdk created - now creating scene");
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