This commit fixes all the appearance related null refs. Still can't log in,

client displays a blank error box.
This commit is contained in:
Melanie
2010-10-30 02:25:25 +01:00
parent 46362cd1c0
commit ff7da2082d
4 changed files with 69 additions and 48 deletions

View File

@@ -190,60 +190,75 @@ namespace OpenSim.Services.Interfaces
AvatarAppearance appearance = new AvatarAppearance(owner);
try
{
appearance.Serial = Int32.Parse(Data["Serial"]);
if (Data.ContainsKey("Serial"))
appearance.Serial = Int32.Parse(Data["Serial"]);
// Wearables
appearance.Wearables[AvatarWearable.BODY].Wear(
UUID.Parse(Data["BodyItem"]),
UUID.Parse(Data["BodyAsset"]));
if (Data.ContainsKey("BodyItem"))
appearance.Wearables[AvatarWearable.BODY].Wear(
UUID.Parse(Data["BodyItem"]),
UUID.Parse(Data["BodyAsset"]));
appearance.Wearables[AvatarWearable.SKIN].Wear(
UUID.Parse(Data["SkinItem"]),
UUID.Parse(Data["SkinAsset"]));
if (Data.ContainsKey("SkinItem"))
appearance.Wearables[AvatarWearable.SKIN].Wear(
UUID.Parse(Data["SkinItem"]),
UUID.Parse(Data["SkinAsset"]));
appearance.Wearables[AvatarWearable.HAIR].Wear(
UUID.Parse(Data["HairItem"]),
UUID.Parse(Data["HairAsset"]));
if (Data.ContainsKey("HairItem"))
appearance.Wearables[AvatarWearable.HAIR].Wear(
UUID.Parse(Data["HairItem"]),
UUID.Parse(Data["HairAsset"]));
appearance.Wearables[AvatarWearable.EYES].Wear(
UUID.Parse(Data["EyesItem"]),
UUID.Parse(Data["EyesAsset"]));
if (Data.ContainsKey("EyesItem"))
appearance.Wearables[AvatarWearable.EYES].Wear(
UUID.Parse(Data["EyesItem"]),
UUID.Parse(Data["EyesAsset"]));
appearance.Wearables[AvatarWearable.SHIRT].Wear(
UUID.Parse(Data["ShirtItem"]),
UUID.Parse(Data["ShirtAsset"]));
if (Data.ContainsKey("ShirtItem"))
appearance.Wearables[AvatarWearable.SHIRT].Wear(
UUID.Parse(Data["ShirtItem"]),
UUID.Parse(Data["ShirtAsset"]));
appearance.Wearables[AvatarWearable.PANTS].Wear(
UUID.Parse(Data["PantsItem"]),
UUID.Parse(Data["PantsAsset"]));
if (Data.ContainsKey("PantsItem"))
appearance.Wearables[AvatarWearable.PANTS].Wear(
UUID.Parse(Data["PantsItem"]),
UUID.Parse(Data["PantsAsset"]));
appearance.Wearables[AvatarWearable.SHOES].Wear(
UUID.Parse(Data["ShoesItem"]),
UUID.Parse(Data["ShoesAsset"]));
if (Data.ContainsKey("ShoesItem"))
appearance.Wearables[AvatarWearable.SHOES].Wear(
UUID.Parse(Data["ShoesItem"]),
UUID.Parse(Data["ShoesAsset"]));
appearance.Wearables[AvatarWearable.SOCKS].Wear(
UUID.Parse(Data["SocksItem"]),
UUID.Parse(Data["SocksAsset"]));
if (Data.ContainsKey("SocksItem"))
appearance.Wearables[AvatarWearable.SOCKS].Wear(
UUID.Parse(Data["SocksItem"]),
UUID.Parse(Data["SocksAsset"]));
appearance.Wearables[AvatarWearable.JACKET].Wear(
UUID.Parse(Data["JacketItem"]),
UUID.Parse(Data["JacketAsset"]));
if (Data.ContainsKey("JacketItem"))
appearance.Wearables[AvatarWearable.JACKET].Wear(
UUID.Parse(Data["JacketItem"]),
UUID.Parse(Data["JacketAsset"]));
appearance.Wearables[AvatarWearable.GLOVES].Wear(
UUID.Parse(Data["GlovesItem"]),
UUID.Parse(Data["GlovesAsset"]));
if (Data.ContainsKey("GlovesItem"))
appearance.Wearables[AvatarWearable.GLOVES].Wear(
UUID.Parse(Data["GlovesItem"]),
UUID.Parse(Data["GlovesAsset"]));
appearance.Wearables[AvatarWearable.UNDERSHIRT].Wear(
UUID.Parse(Data["UnderShirtItem"]),
UUID.Parse(Data["UnderShirtAsset"]));
if (Data.ContainsKey("UnderShirtItem"))
appearance.Wearables[AvatarWearable.UNDERSHIRT].Wear(
UUID.Parse(Data["UnderShirtItem"]),
UUID.Parse(Data["UnderShirtAsset"]));
appearance.Wearables[AvatarWearable.UNDERPANTS].Wear(
UUID.Parse(Data["UnderPantsItem"]),
UUID.Parse(Data["UnderPantsAsset"]));
if (Data.ContainsKey("UnderPantsItem"))
appearance.Wearables[AvatarWearable.UNDERPANTS].Wear(
UUID.Parse(Data["UnderPantsItem"]),
UUID.Parse(Data["UnderPantsAsset"]));
if (Data.ContainsKey("SkirtItem"))
appearance.Wearables[AvatarWearable.SKIRT].Wear(
UUID.Parse(Data["SkirtItem"]),
UUID.Parse(Data["SkirtAsset"]));
appearance.Wearables[AvatarWearable.SKIRT].Wear(
UUID.Parse(Data["SkirtItem"]),
UUID.Parse(Data["SkirtAsset"]));
// Attachments
Dictionary<string, string> attchs = new Dictionary<string, string>();