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Implementing functing to send messages directly to attachments
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committed by
Justin Clark-Casey (justincc)
parent
d4b8a13a1d
commit
ff867b59cf
@@ -200,6 +200,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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/// <returns></returns>
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LSL_List osGetNumberOfAttachments(LSL_Key avatar, LSL_List attachmentPoints);
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/// <summary>
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/// Sends a specified message to the specified avatar's attachments on
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/// the specified attachment points.
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/// </summary>
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/// <remarks>
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/// Behaves as osMessageObject(), without the sending script needing to know the attachment keys in advance.
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/// </remarks>
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/// <param name="avatar">avatar UUID</param>
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/// <param name="message">message string</param>
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/// <param name="attachmentPoints">list of ATTACH_* constants, or -1 for all attachments. If -1 is specified and OS_ATTACH_MSG_INVERT_POINTS is present in flags, no action is taken.</param>
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/// <param name="flags">flags further constraining the attachments to deliver the message to.</param>
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void osMessageAttachments(LSL_Key avatar, string message, LSL_List attachmentPoints, int flags);
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#endregion
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//texture draw functions
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