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5 Commits

Author SHA1 Message Date
UbitUmarov
828d568d2f revert last commit, so some scripts may still work on other engines 2023-05-23 18:34:14 +01:00
UbitUmarov
265ea0b8a3 ExtendedPhysics module is specific to Bulletsim, can not be active with other engines, at least in current form 2023-05-23 18:17:22 +01:00
Robert Adams
cafbf1c977 Add physDisableDeactivation() LSL function to ExtendedPhysics.
Add implementation of physDisableDeactivation to BulletSim.
2023-05-23 16:41:22 +00:00
Melanie Thielker
b16abc8166 Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Diva Canto
0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. 2015-09-01 09:20:20 -07:00
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