UbitUmarov
338a4d8d3b
duplicate objects with the group requested by viewers and not internal idea of active one
2016-08-05 01:37:20 +01:00
UbitUmarov
a0cab03caa
rez new objects with the group requested by viewers and not internal idea of active one
2016-08-05 00:52:45 +01:00
UbitUmarov
e57d3edf6f
make sure all new scenepresences have fresh groups information at creation time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later
2016-08-04 21:36:41 +01:00
UbitUmarov
16a7232f55
revert adding a new IM parameter ( commit bf604c85c6
...
, that was a mistake. this should fix invites accepts etc, that got broken
2016-07-28 08:22:51 +01:00
UbitUmarov
1a8a8e16ef
add a public SetGroupPowers to clientView
2016-07-26 17:57:14 +01:00
UbitUmarov
13ae6dff18
let some group related data to have a public set
2016-07-26 17:34:59 +01:00
UbitUmarov
e766f9d20f
get a copy of current clientView group powers
2016-07-26 16:54:04 +01:00
UbitUmarov
bf604c85c6
add missing IM parameter ( needs fix where it is really relevant )
2016-07-24 15:17:25 +01:00
UbitUmarov
5f5c4aca40
lib omv now supports SeeAvs fields, so use it, thx Gavin Hird
2016-07-15 15:36:53 +01:00
UbitUmarov
aba4e2d13b
revert changes to Select/DeSelect, using the SelectObjects as control seems bad
2016-07-14 02:11:50 +01:00
UbitUmarov
00687d5b0f
use geometric center and not sog root position in culling
2016-07-13 22:29:09 +01:00
UbitUmarov
e0a1025497
Oops that was not slower
2016-07-13 16:28:07 +01:00
UbitUmarov
33655e40df
slow down culling kills even more
2016-07-13 16:15:35 +01:00
UbitUmarov
acebfeb5c9
don't overlap Select and Deselect, fix deselect prims account
2016-07-13 15:56:01 +01:00
UbitUmarov
981980150c
ignore camera on culling for now
2016-07-13 14:18:06 +01:00
UbitUmarov
7131703244
ugly culling
2016-07-13 14:00:33 +01:00
UbitUmarov
2220ceb522
a few changes to culling
2016-07-13 02:07:07 +01:00
UbitUmarov
abf423e361
be nicer to PIs (actually linux)
2016-07-12 23:23:47 +01:00
UbitUmarov
3507566692
reduce some locks on culling checks
2016-07-12 22:15:39 +01:00
UbitUmarov
a92266d58e
fix ObjectPropertiesFamilyPacket LastOwnerID
2016-07-10 19:05:19 +01:00
UbitUmarov
f768effa87
move object inventory send to udp queue asset ( was task). Remove a call
...
to RefreshGroupMembership() on start. It was too soon and its Groups
module job
2016-07-07 12:23:53 +01:00
UbitUmarov
06b412c980
the bug was actually here
2016-07-06 17:32:59 +01:00
UbitUmarov
c02fe98b7d
add test option ObjectsCullingByDistance. In future, if true, it may
...
prevent sending objects outside view range to viewers. DO NOT SET TRUE
unless testing it. Code still not completei!!!
2016-07-06 16:13:27 +01:00
UbitUmarov
a6ee06d630
dont send bad profiles to viewer
2016-07-02 13:53:17 +01:00
UbitUmarov
7991bb08f1
reduce absurd viewers blind retries of GroupProfileRequest
2016-07-02 00:18:29 +01:00
UbitUmarov
3af437c8bc
cleanup a bit
2016-07-01 19:20:04 +01:00
UbitUmarov
7b7483ec7e
save one call to grid to get agent groups powers (xmlrpcgoups only for now
2016-07-01 18:38:38 +01:00
UbitUmarov
aa744eecf2
add a few methods to modify clientview group powers
2016-07-01 18:19:09 +01:00
UbitUmarov
1777324a86
cleanup a bit AgentGroupDataUpdate sending
2016-07-01 17:31:31 +01:00
Diva Canto
4f3da0a643
AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off UDP messaging.
2016-06-19 16:28:27 -07:00
Diva Canto
12b73603cc
Still related to mantis #7917 , parcel prims info. Now sending the correct numbers for "Simulator primitive usage" related to the parcel owner, not the entire region.
2016-06-19 09:17:04 -07:00
Diva Canto
ce7fa728ef
Mantis #7917 : regression on prim limits module.
2016-06-18 22:07:01 -07:00
Melanie Thielker
cdfbf78d07
Fields should be protected unless private is required
2016-06-14 01:27:48 +02:00
Melanie Thielker
68c73951ef
Make the LLUDPServerShim inheritable. There is absolutely no reason for
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this to be sealed!
2016-06-14 01:21:47 +02:00
Diva Canto
3ef5e1a24b
Mantis #7923 . EDIT BEAMS ARE BACK!
2016-06-12 22:01:36 -07:00
Diva Canto
42a9afdc43
Mantis #7858 : DeleteSceneObject done slightly differently. ProcessEntities now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one.
...
Note: I still cannot reproduce this problem, but I was able to emulate it by adding an artificial delay on ProcessEntities, which did, indeed, result in objects not being deleted. This fix fixed my emulated scenario.
2016-06-12 12:23:52 -07:00
Melanie Thielker
8e772fde7f
Remove debug spam
2016-03-15 02:36:06 +01:00
Melanie Thielker
1697f3e0c2
Finish plumbing RezRestoreToWorld.
2016-03-09 02:52:45 +01:00
Melanie Thielker
43ca32150c
Plumb RezRestoreToWorld from the client (part done)
2016-03-09 02:45:11 +01:00
Diva Canto
ab12a14279
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
2016-02-21 11:14:02 -08:00
UbitUmarov
bdab95f1d2
dont try to process packets for deleted clients
2015-12-09 22:57:13 +00:00
UbitUmarov
bbe55df6c6
disable useless and totally wrong incoming Pools
2015-12-09 22:32:48 +00:00
UbitUmarov
f7a29ad8b5
minor cleanup
2015-12-09 16:42:24 +00:00
UbitUmarov
8314987474
tick region health a bit faster
2015-12-09 16:27:59 +00:00
UbitUmarov
3ca4b6f319
fix the queue type in use
2015-12-09 16:26:03 +00:00
Diva Canto
5b7a585b4f
Sometimes the viewer sends a null string as mapName; this made the client thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region.
2015-11-27 08:22:30 -08:00
UbitUmarov
88b3545ec3
add a missing override
2015-11-21 19:56:57 +00:00
UbitUmarov
adda0ab7d8
limit llDialog buttons text to 24 bytes (at lludp level)
2015-11-11 05:55:34 +00:00
UbitUmarov
188b2d84c1
increase the number of packets in Land queue that force terrain to delay patchs sending.
2015-11-10 23:50:00 +00:00
UbitUmarov
e096b49dd7
check if a packet can be sent imediatly without accounting it as sent on throttles when it is enqueued for later send.
2015-11-10 23:17:56 +00:00