Justin Clark-Casey (justincc)
beba20846f
When sending group notices through group messaging, allow the agent ID to use for fetching group data to be different from im.fromAgentID
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This is because xmlrpcgroups currently always checks visibility for the requesting agent ID (unlike Groups v2, which can accept UUID.Zero)
But group notice IMs have a from agent which is the group rather than the sending agent.
Further addresses http://opensimulator.org/mantis/view.php?id=7037
2014-03-12 19:31:04 +00:00
Justin Clark-Casey (justincc)
77e7bbcbf7
Send group notices through the same messaging module mechanism used to send group chat to avoid timeout issues when sending messages to large groups.
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Only implementing for XmlRpcGroups initially to test.
May require MessageOnlineUsersOnly = true in [Groups] to be effective.
In relation to http://opensimulator.org/mantis/view.php?id=7037
2014-03-11 00:11:18 +00:00
Diva Canto
1b94de8e58
Group chat: prevent a situation where dupe IMs could occur.
2013-07-28 19:31:17 -07:00
Diva Canto
1d4bf06fe7
Group chat: guard against duplicate sends
2013-07-28 18:49:10 -07:00
Diva Canto
33b54807a1
Changing the visibility test in groups service to be UUID.Zero.ToString() instead of "all" because some paths in the code assume there's a UUI in the RequestingAgent string.
2013-07-28 18:08:50 -07:00
Diva Canto
c442ef346e
Same issue as previous commit.
2013-07-28 16:44:31 -07:00
Diva Canto
698b2135ee
Fix an issue where HG members of groups weren't seeing the entire membership for group chat.
2013-07-28 15:59:24 -07:00
Diva Canto
8dff05a897
More on group chat: only root agents should subscribe to OnInstantMessage, or else they'll see an echo of their own messages after teleporting.
2013-07-27 20:30:00 -07:00
Diva Canto
18eca40af3
More bug fixes on group chat
2013-07-27 19:12:47 -07:00
Diva Canto
69975763d2
Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
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The major departure from flotsam is to send only one message per destination region, as opposed to one message per group member. This reduces messaging considerably in large groups that have clusters of members in certain regions.
2013-07-27 15:38:56 -07:00
Diva Canto
85428c49bb
Trying to decrease the lag on group chat. (Groups V2 only)
2013-07-26 21:27:00 -07:00
Diva Canto
9380d01976
First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll.
2013-02-19 07:26:40 -08:00