Commit Graph

357 Commits

Author SHA1 Message Date
Charles Krinke
01904e66f2 Mantis#1690. Thank you kindly, Melanie for a patch that:
esets script permissions when a script is recompiled.
2008-07-08 15:16:43 +00:00
Sean Dague
867d72c956 change SitTarget calls from functions to properties 2008-07-07 20:12:14 +00:00
Charles Krinke
dfd5e675c0 Mantis#1678. Thank you kindly, Vytek for a patch that:
Changes ...TimeOfDay.Milliseconds to ...TimeOfDay.TotalMilliseconds
for llGetTimeOfDay() in both LSL_Api.cs and LSL_BuiltIn_Commands.cs
2008-07-06 18:39:37 +00:00
Jeff Ames
d470d30c09 Copyright notices and formatting cleanup. 2008-07-06 14:02:22 +00:00
Charles Krinke
f6375fceb4 Mantis#1674. Thank you kindly, Matth for a patch that:
This patch fixes an error in llSetPrimitiveParams() that 
prevents correctly setting the type of the prim to SCULPT_TYPE.
2008-07-06 03:47:21 +00:00
Charles Krinke
fdbf0c39d2 Add implementation of llGetTimeOfDay() 2008-07-05 16:46:03 +00:00
Charles Krinke
103093cf11 Mantis#1654. Thank you kindly, Matth for a patch that:
Updates llGetPrimitiveParams() and associated files.
2008-07-03 15:34:05 +00:00
Charles Krinke
35ec3b7a3f Mantis#1649. Thank you kindly, Matth for a patch that:
This patch adds the ability to set the prim type using llSetPrimitiveParams(). 
Seems to work ok, but there are a staggering number of cases to test, 
so I have not yet tested them all.
2008-07-02 23:19:00 +00:00
Sean Dague
2c113c00cf property encapsulation for SOP 2008-07-02 20:31:17 +00:00
Dr Scofield
5e63206018 From: kurt taylor (krtaylor)
Another new OSSL function for returning the name of the script engine
currently running, osGetScriptEngineName, added to both DotNet and XEngine
OSSL API.
2008-07-01 07:16:02 +00:00
MW
037b31f9db patch from mantis #1632, thanks Melanie 2008-06-29 12:33:45 +00:00
Charles Krinke
2f70baee52 Mantis#1623. Thank you, Melanie for a patch that:
Fully defines the equality operators on the lsl types and plubs 
in the script engine side of the work begun in 0001616 (aly, this one's for you)
2008-06-28 16:18:47 +00:00
Charles Krinke
9a0ef22ed9 Mantis#1616. Applied Melanie's patch. This may or may
not break trunk.
2008-06-28 16:08:12 +00:00
Dr Scofield
55a4cf33a3 From: Kurt Taylor <krtaylor@us.ibm.com>
Patch to fix the passed parms and properly show llTakeCamera and
llReleaseCamera as deprecated. Patch for both XEngine and DotNetEngine.
2008-06-28 07:30:49 +00:00
Dr Scofield
748f72326d last round of warning squashing. calling it a day now. 2008-06-27 23:03:39 +00:00
Charles Krinke
1646f42a80 Mantis#1615. Thank you, Matth for a patch that:
causes deprecated LSL functions to throw the deprecated 
exception rather than not-implemented.
2008-06-27 19:13:42 +00:00
Justin Clarke Casey
9bf67201c3 * Remove responsibilty for signalling scene object change from SceneObjectPart.SendFullUpdate()
* This means that we will no longer pointlessly repersist all the prims in the scene when OpenSim first starts up
* This also means that force-update on the console will not trigger repersistence.
* Also, in other places persistence is no longer done where it wasn't actually necessary
* I think I changed the code for all instances correctly, but it's not possible that I missed some and some things which did persist properly have stopped
* Please patch or mantis if this is the case
2008-06-27 16:36:19 +00:00
Charles Krinke
3697e0898c Mantis#1612. Thank you, kindly, Matth for a patch that:
Adds the beginnints of llRemoteLoadScriptPin() and 
llSetRemoteScriptAccessPin().
2008-06-27 02:22:33 +00:00
Charles Krinke
176efe3f06 Mantis#1610. Thank you, Melanie for a patch that:
Implements the beginning of llInventoryDrop. Doesn't cover 
the actual dropping yet, just the permissions for it.
2008-06-26 23:37:21 +00:00
Charles Krinke
1cd6b71b60 Mantis#1594. Thank you, Melanie for a patch that:
Fixes:
- Wearable icon and name sreset to default on copy/paste
- Cache is not updated when renaming/moving folders
- Partial refactor to make inventory less dependen on AssetBase having a "Name" field
- Add llGiveInventoryList() function
2008-06-26 02:46:29 +00:00
Jeff Ames
a2b1a1787d Minor formatting cleanup. 2008-06-25 14:30:28 +00:00
Charles Krinke
c7edabd2d3 Mantis#1590. Thank you kindly, Melanie for a patch that:
Makes items appear in the item type folder, rather than in the root
2008-06-25 01:24:00 +00:00
Charles Krinke
f6bf4c39be Mantis#1587. Thank you kindly, Melanie for a patch that:
Add permissions magling to llGiveInventoryItem, 
correct some corner case functionality
2008-06-24 23:55:33 +00:00
Charles Krinke
dc0d089bf5 Mantis#5189. Thank you kindly, Matth for your patch
to add the beginnings of llGiveInventory().
2008-06-24 21:23:28 +00:00
Justin Clarke Casey
de24380233 * Remove all use of asset.InvType, as outlined in mailing list discussion
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
2008-06-23 18:01:58 +00:00
Charles Krinke
d976ee477b Mantis#1573. Thank you kindly, Mikem for a patch to our
LSL subroutine implementation to solve an infinite loop
in llParseString2List() under certain circumstances.
2008-06-20 00:00:09 +00:00
Jeff Ames
a728417eda Minor formatting cleanup. 2008-06-18 03:50:39 +00:00
Justin Clarke Casey
ea52e71205 * minor: Remove LINK_SET debug Console Writeline
* only appeared in DotNetEngine's LSL_BuildIn_Commands.cs
* Nice spot Ewe Loon (http://opensimulator.org/mantis/view.php?id=1548)
2008-06-13 17:11:33 +00:00
Charles Krinke
3b4c2c1ff1 A little minor cleanup and harmonizing between LSL_BuiltIn_Commands.cs
and its copy LSL_ScriptCommands.cs
2008-06-13 01:54:53 +00:00
Jeff Ames
5910a49da6 Update svn properties. Formatting cleanup. 2008-06-10 08:35:46 +00:00
Charles Krinke
0d07cf9ddd Mantis#1469. Thank you kindly, Mikem for a patch that addresses:
Currently LSL code such as below does not compile on OpenSim, but compiles fine in Second Life:
list mylist = [];
mylist += [1, 2, 3];
mylist += "four";
list newlist = mylist + 5.0;
The problem is that the LSL_Types.list class does not have an operator for adding a string to a list.
I am including a patch which implements adding a string, integer or float to a list.
I am also including tests. The file LSL_TypesTestList.cs belongs in 
OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/.
2008-06-09 01:06:59 +00:00
Teravus Ovares
6ecb7c05b3 * Fixed it so you can do a lot more llDetected* methods in many additional situations and have it work.
* script Collision reporting works now in DotNetEngine
2008-06-08 22:53:52 +00:00
Teravus Ovares
c53892aa90 * Added compiler pre-processor, #if SPAM to SensorRepeat... so if you really want to see, "[AsyncLSL]: GetSensorList missing localID" and SetSensorEvent, then you can #define SPAM 2008-06-08 21:15:44 +00:00
Teravus Ovares
524998ba3e * Fixes llDetectedKey. 2008-06-08 19:54:49 +00:00
Teravus Ovares
bd2361ae33 * llSetPrimitiveParams PRIM_FLEXIBLE is now supported. 2008-06-06 22:44:48 +00:00
Teravus Ovares
8c507b633b * Added Light control from script in LLSetPrimitiveParams. 2008-06-06 22:28:52 +00:00
Teravus Ovares
ed41ba8a3d * Added a configuration option for allowing god script lsl methods.. such as llSetObjectPermMask. By default it's off. 2008-06-06 21:39:42 +00:00
Teravus Ovares
be44969927 * Adds semi broken PRIM_FLEXIBLE support for prim. It's semi-broken because it won't do the setting of the prim flexi from not-flexi, however, it'll tweak the parameters of an already existing flexi prim. 2008-06-06 19:58:39 +00:00
Charles Krinke
d66de83938 Mantis#1459. Thank you kindly, CMickeyb for a patch that:
the function that reports errors in event handling is not computing the 
line numbers correctly for windows paths (and probably linux paths). 
As a result, the conversion to int throws an exception.
note... i'm not sure why we extract the line number, convert it to an int, 
then convert it back to a string... but hey... :-)
2008-06-05 19:30:35 +00:00
Charles Krinke
3a4b54adaa Mantis#1451. Thank you kindly, Mikem for a patch that addresses:
LSL scripts in which a float type is cast to a string or a string type 
is cast to a float do not compile. When the script is translated from 
LSL to C#, the LSL float type is translated into double. There is no 
string <-> double cast in C#, so compilation fails.
There is a LSLFloat type, however it seems unfinished and is not used.
I am attaching a patch that implements the LSLFloat type. I have also 
added two methods to the LSLString type to facilitate float <-> string casts.
2008-06-05 13:54:20 +00:00
Teravus Ovares
e12baa5eb3 * This sends collision events to the script engine.
* Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher...  so llDetected functions don't work with collision events at the moment....
2008-06-05 13:24:59 +00:00
Charles Krinke
994932bb60 Mantis#1447. Thank you kindly, Kinoc for a patch that:
llKey2Name fix to show avatar name instead of "Basic Entity"
One line fix. Replaces "presence.Name" => 
"presence.ControllingClient.Name" to return avatar's name.
2008-06-04 14:47:12 +00:00
MW
964ce083ff applied patch from mantis #1268 , thanks mikem 2008-06-04 12:16:26 +00:00
Jeff Ames
4ec4e16c80 Formatting cleanup, minor refactoring, svn properties. 2008-06-04 09:59:27 +00:00
Charles Krinke
84b4158205 Mantis#1422. Thank you kindly, Xantor for your llLoopSound()
patch and I apologize for my confusion with the interim 
patch earlier.
2008-05-30 16:37:17 +00:00
Charles Krinke
48d0084e53 Mantis#1422. Thank you kindly, Xantor for a patch that :
- volume doesn't change with a new llLoopSound(same sound, new volume);
- SendFullUpdateToClients sends 0's in all sound related fields when 
there's no sound on the prim, thereby improving the amount of data being 
sent out on these prims (fixes zeropack)
- Removed some code duplication between llStartSound, llLoopSound and llParticleSystem() calls
2008-05-30 15:34:54 +00:00
Jeff Ames
0462510956 Update svn properties. Formatting cleanup. 2008-05-30 08:35:57 +00:00
Dr Scofield
5b0d47dddb thanks krtaylor for a
Patch to cleanup some incorrect parsing, boundry conditions 
	and error checking in the llGetNotecardLine and 
	llGetNumberOfNotecardLines functions.
2008-05-30 07:38:45 +00:00
Charles Krinke
a84456c239 Mantis#1411. Thank you kindly for Dataserver.cs and a patch
that adds function stub to request region info by name and
adds llRequestSimulatorData() and the dataserver event
2008-05-29 13:55:02 +00:00
Charles Krinke
91b75eda85 Mantis#852. Thank you kindly, cmickeyb for a patch that:
There appears to be a problem with the mapping of scripts when an llHTTPRequest completes. 
CheckHttpRequests() looks for a function that maps to the localID associated with the http 
request. However, the only context in which it looks is that of the first region. That is,
m_CmdManager.m_ScriptEngine.m_ScriptManager is the same no matter where the script executed 
that initiated the llHTTPRequest. Since scripts appear to be loaded into a region specific 
scriptmanager on startup, the event handler is only found for requests coming from the first region.
2008-05-29 13:42:29 +00:00