Commit Graph

4034 Commits

Author SHA1 Message Date
root
66715a69a7 Add two argument constructor to GridInstantMessage 2013-09-07 17:57:53 +02:00
Melanie
62c277ff9f Add a result param to te money module interface 2013-06-13 02:52:11 +02:00
Melanie
17a902fed4 Clean up poll service 2013-06-07 22:39:27 +02:00
Melanie
0086c3b5fb Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency
This will require all money modules to be refactored!
2013-05-25 01:58:50 +02:00
Melanie
40036ca05f Change EconomyDataRequest signature to use an IClientAPI rather than UUID. This is needed because recent LL viewer codebases call this earlier in login when the client is not yet established in the sim and can't be found by UUID.
Sending the reply requires having the IClientAPI.
2013-04-25 21:37:40 +01:00
Melanie
e39156c656 Send 503 when throttling textures 2013-04-25 01:38:21 +02:00
Melanie
6571e7ead2 Allow callers to set the invoice parameter for GenericMessage 2013-04-22 22:24:41 +02:00
Melanie
c341664c1b Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
2013-03-24 18:56:28 +01:00
Melanie
68b910c1ff Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
2013-03-22 01:01:24 +00:00
Justin Clark-Casey (justincc)
3648164219 Prevent multiple instances of the same item ID being appended to an AvatarAppearance
It looks like this was happening when AttachmentsModule.RezAttachments was doing a secondary set of each attachment to update with the asset ID (initially they only have the inventory ID).
However, with multi-attach this was appending a second copy of the same attachment rather than updating the data that was already there.
This commit requires both simulator and service to be updated.
2013-03-19 21:49:29 +00:00
Robert Adams
c2e4f8aed5 For the moment, disable the output of the 'scene' statistics in SimExtraStatsCollector
and thus for the command 'show stats' because it is ugly and most of the information
is already output in the formatted printout that appears before.
2013-03-19 12:37:44 -07:00
Melanie
5b950ca36a Merge commit '464201b41d5f5fdd7c88ab5e95dd7b6fbae6d766' into careminster 2013-03-19 00:54:23 +00:00
teravus
6e1b3f9951 *Yet another HTTPServer update code changes in OpenSim Libs. * This fixes a connection close issue by getting rid of the socket references * This adds a connection timeout checker to shutdown poor or evil connections and combats DOS attempts that just connect and make no complete requests and just wait. It also actually implements KeepAlive... instead of just understanding the connection header in the request... you can test by connecting and requesting a keepalive header and sending another request on the same connection. The new timeout checker closes expired keepalive sessions, just make sure you send the request within 70 seconds of connecting or the timeout checker will timeout the connection. 2013-03-16 03:14:11 -04:00
Melanie
b9146a7922 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Servers/BaseOpenSimServer.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-03-15 23:45:32 +00:00
Justin Clark-Casey (justincc)
12900ea84e Log same environment information to Robust log as is already done for simulator logs, for debug purposes 2013-03-14 23:39:15 +00:00
Justin Clark-Casey (justincc)
c1115e4c2e Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject()
This conforms to the existing ILandChannel.ParcelsNearPoint() method
2013-03-14 22:56:26 +00:00
Melanie
8b657773e4 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
2013-03-14 22:34:15 +00:00
Justin Clark-Casey (justincc)
39a0928052 minor: Remove some mono compiler warnings in OpenSim.Framework.dll 2013-03-13 23:17:27 +00:00
Justin Clark-Casey (justincc)
5c53660a7f Add prototype dynamic objects map for scene object parts
This allows region modules to add dynamic objects to SOPs rather than having to continually push and pull OSD dynamic attributes.
This is to explore the original MOAP use case for dynamic attributes where it could be very awkward and possibly time-consuming to keep reconstructing MediaEntrys from stored DynamicAttributes.
This commit adds a DOExampleModule to demonstrate/evolve this code.
Dynamic objects involve no storage or persistence changes - the 'backing store' for any data that does need to be saved will remain the DAMap.
DOExampleModule in this commit only attaches a fresh dynamic object.  Actually constructing this from stored dynamic attributes and handling persistence is left for later.
These changes should affect no existing functionality, though it may or may not reveal necessary changes in DAMap down the road.
2013-03-13 22:59:06 +00:00
Melanie
339d8ef2a6 Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
2013-03-06 00:15:54 +00:00
Melanie
81552f41c6 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
2013-03-05 23:57:53 +00:00
BlueWall
f676408e2a Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-03-05 15:30:54 -05:00
Melanie
797bfbfcfa Multiattach, part 1 2013-03-05 12:02:22 +01:00
teravus
69fbcdf14c * Add a Max Payload size property to the Websocket Server Handler. If you would like to restrict the maximum packet size, (and therefore protect against Memory DOSing) then you should set this. I defaulted it to 40MB. This means that in theory, a malicious user could connect and send a packet that claims that the payload is up to 40 mb (even if it doesn't actually turn out to be 40mb. More testing needs to be done on it where the packets are maliciously malformed. 2013-03-05 00:04:09 -05:00
BlueWall
66d74e76b1 Add method to remove JsonRpc Handlers from the server 2013-03-03 09:40:44 -05:00
Melanie
ba0819be9e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
2013-02-27 20:40:48 +00:00
Justin Clark-Casey (justincc)
056f11c297 Show http poll handlers in separate http (poll) section of "show http-handlers" console command instead of never showing them (due to a previous bug).
The code was assuming that poll handlers were also included in general http handlers but this was not the case.
2013-02-27 20:33:11 +00:00
Melanie
578174d21c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2013-02-27 18:05:04 +00:00
Justin Clark-Casey (justincc)
80c19b7cac Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already. 2013-02-27 00:21:02 +00:00
Melanie
54ee95dd8e Merge branch 'master' into careminster 2013-02-26 13:34:20 +00:00
Justin Clark-Casey (justincc)
d0cb4fc326 Move map related settings from [Startup] to a new [Map] section in OpenSim.ini
Existing map settings in [Startup] will continue to work, and if present will override anything in [Map]
However, the proper place for such settings would now be [Map]
This is to reduce the use of [Startup] as a bag for non-generic settings which should really go in sections, in common with other settings.
This commit also extends Diva's previous work to allow a default setting to be given when looking at multiple sections for settings.
2013-02-25 23:04:38 +00:00
Robert Adams
2aae046b95 Make StatsManager default output a little more readable 2013-02-24 07:48:01 -08:00
Robert Adams
9f213892ea Add EventHistogram.GetHistogramAsOSDMap that returns that parameters
about the histogram as well as the values.
2013-02-24 07:48:00 -08:00
Robert Adams
ee8d726ec5 Modify StatsManager so console command "show stats category container"
only outputs the statistics in the specified container in the category.
2013-02-24 07:48:00 -08:00
Melanie
e3ea2c4bee Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2013-02-23 20:37:09 +00:00
Diva Canto
0e8289cd00 Added new Util function for reading config vars that's more generic than the one I added yesterday -- this is for helping move config vars out of [Startup] 2013-02-22 15:57:33 -08:00
Melanie
9534d5f929 Merge branch 'master' into careminster 2013-02-22 01:28:54 +00:00
Diva Canto
56c979afe8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-02-21 17:27:03 -08:00
Diva Canto
e515cdddec Simplification of HG configs: HomeURI and GatekeeperURI now are defined as default under [Startup]. They can then be overwritten in the other sections (but probably shouldn't). I kept the existing code for backwards compatibility, so this should not cause any breaks from people's current configurations. But people should move to have these 2 vars under [Startup] -- see OpenSim.ini.example and Robust.HG.ini.example. And yes, both names now end with "URI" for consistency. 2013-02-21 17:26:19 -08:00
Robert Adams
76ee47c797 Add a virtual ToOSDMap() function to Monitoring.Stat for future
overloading by aggregation statistics and browser based stat viewers.
2013-02-21 15:53:04 -08:00
Robert Adams
303e21babe Add CounterStat which is a wrapper for a counter stat but, because
the 'count' event is internal, historical data can be built it.
Also includes EventHistogram class for building time based,
bucketed history of event occurances.
Make Stat implement IDisposable for subclasses that might need it.
2013-02-21 15:53:02 -08:00
Robert Adams
681653ca13 Add a method to IStatsCollector for returning stats as an OSDMap.
Extend implementors of IStatsCollector to return an OSDMap of stats.
Update UserStatsCollector and AssetStatsCollector to return both
string and OSDMap data (as well as console format).
2013-02-20 16:13:51 -08:00
Justin Clark-Casey (justincc)
99ebff94b5 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-02-20 22:11:04 +00:00
Justin Clark-Casey (justincc)
a671c06ee5 Correct mistake in parsing 'show object pos' and similar pos commands where the 'to' text would be treat as the end vector rather than discarded.
Before this, the commands still work but the help text is wrong - one has to leave out the 'to' in stating the vectors
2013-02-20 22:09:33 +00:00
Diva Canto
4779f7d7d5 Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00
Melanie
ea8c5ba707 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2013-02-15 21:42:16 +00:00
Dan Lake
e09467b30d Merge branch 'master' of git://opensimulator.org/git/opensim 2013-02-14 20:06:22 -08:00
Dan Lake
afeb5d4917 Use SortedDictionary in StatsManager instead of regular Dictionary so stats will interate and print in a defined order 2013-02-14 20:05:42 -08:00
teravus
c22276a169 * gracefully handle a Situation where a double close is called on the WebSocket handler 2013-02-14 18:43:53 -05:00
Melanie
14c064c65d Revert "Push updates from keyframe directly to the front of the output queue rather"
This reverts commit 04235e58e8.
2013-02-12 03:15:40 +01:00