Commit Graph

624 Commits

Author SHA1 Message Date
Dahlia Trimble
08f3d212ce does some verification of the quaternion returned by llAxes2Rot and modifies the sign of the s term if a discrepency is found. This helps llAxes2Rot more closely match the Linden implementation. 2008-07-21 05:34:31 +00:00
Melanie Thielker
8ae7dc628b Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
Defaulted to 65536 and 10, respectively
2008-07-20 15:19:26 +00:00
Charles Krinke
9ff9279a7c Mantis#1785. Thank you kindly, Junta_Kohime for a patch that"
llAxes2Rot now implemented. Important note: quaternion <x,y,z,s> 
is equal to <-x,-y,-z,-s>. The result may be different from LSL 
output, but it is correct. A problem of rounding caused an error 
of square rooting of zero as negative number, corrected by squaring 
again. Function tested 360° along 3 axes. Vector fwd, left and up 
have to be normalized.
2008-07-19 14:45:10 +00:00
Melanie Thielker
bcf74416a1 Fix prim link numbers (Mantis #1781)
Implements additional unlink modes (unlink root prim from link set, some
multi-set operations). Linking (single and mutiple) fully implemented.
Consistent numbering of links while in world. Link/delink with predictable
link numbering. Correct link numbers in LSL.
Not all multi-set ops implemented. Link numbers still change when taken and
re-rezzed.
2008-07-19 04:05:34 +00:00
Charles Krinke
c0e389cfff Mantis#1778. Thank you kindly, Junta_Kohime for a patch that:
llRot2Left and llRot2Up functions modified, using fast algebric 
calculations instead of vectors and quaternions products. 
The accuracy is the same. Normalization is now implemented.
2008-07-18 19:09:51 +00:00
Justin Clarke Casey
03bd6c91a9 * Fix http://opensimulator.org/mantis/view.php?id=1761
* Now llGetLinkNumber() returns 0 if the prim is not linked, instead of 1
2008-07-18 11:51:27 +00:00
Mike Mazur
8b613e677f Implement cast to LSL_Types.LSLInteger from double. Fix issue 1770. 2008-07-18 07:52:44 +00:00
Mike Mazur
0b92ff4fde Treat LSL_Types as special cases in llList2Integer and llList2Float. This could be implemented many other places, but let's do that on a case-by-case basis. 2008-07-18 02:05:20 +00:00
Charles Krinke
bc24c0e5d7 Mantis#1768. Thank you kindly, Junta_Kohime for a patch that:
llRot2Fwd function modified, using fast algebric calculations 
instead of vectors and quaternions products. The accuracy is 
the same. Normalization is now implemented.
2008-07-18 01:20:06 +00:00
Charles Krinke
26fd0595d7 Mantis#1598. Thank you kindly, Matth for a patch that addresses:
The previous implementation of llEuler2Rot was not mathematically 
incorrect, but it was an awkward way of posing the problem that 
led to a few degenerate cases which were not handled correctly - 
for example, PI rotations around X and Z axes were wrong. I put 
some comments in the source about how I arrived at the current 
implementation, which I think is easier to read, and gives 
results that match SL.
2008-07-17 19:11:56 +00:00
Charles Krinke
0106f96716 Mantis#1755. Thank you kindly, Matth for a patch that solves:
When using math operators +,-,*,/ in an LSL script with an LSLFloat 
and an integer literal the wrong result is returned. This patch 
adds operators to the LSLFloat type to handle this case.
2008-07-16 14:30:22 +00:00
Dr Scofield
1e39bfb036 squashing warnings critters 2008-07-16 09:42:14 +00:00
Charles Krinke
4350613f1d Mantis#1746. Thank you kindly, nlin for pointing out that
I needed to apply the patch a little better then last night
for: Dot product operator in LSL_Types.cs incorrectly returns 
a component-wise vector multiplication; it should return a 
scalar dot product. Thanks to M. Igarashi for the patch.
2008-07-16 03:07:54 +00:00
Mike Mazur
18aa58c63b Fix issue 1582. The maximum allowable length for a string passed to SimChat is 1500. If it was longer than 1500, it was being truncated to 1501 characters. This caused an exception and prevented the errors from reaching the console and the user in-world. 2008-07-16 01:19:32 +00:00
Charles Krinke
620f7926f3 Mantis#1753. Thank you kindly, Kinoc for a patch that:
Brings Yield Prolog up to date with sourceforge version 0.9.10
Patched applies to both DotNet and XEngine.
2008-07-16 01:00:40 +00:00
Charles Krinke
4848dcf0e3 I had to revert the Mantis#1746 patch as although the local build
with Windows compiled, the automated build failed.
2008-07-15 03:17:45 +00:00
Charles Krinke
ff16a886c1 Mantis#1746. Thank you kindly, nlin & M.Igarashi for a patch that:
Dot product operator in LSL_Types.cs incorrectly returns a 
component-wise vector multiplication; it should return a scalar 
dot product. Thanks to M. Igarashi for the patch.
2008-07-15 03:06:38 +00:00
Charles Krinke
b100b841b3 Mantis#1739. Thank you kindly, Grumly57 for an additional patch that:
Changed code to include Melanie's advice about X-SecondLife-Region, 
then put the exact same content format as a llHTTPRequest issued by 
other grids.
2008-07-14 17:47:12 +00:00
Charles Krinke
00791594ad Mantis#1739. Thank you kindly, Grumly57 for a patch that:
Implements X-SecondLife-* HTTP Headers for llHTTPRequest
2008-07-14 13:51:54 +00:00
Melanie Thielker
07bd749ac5 Patch #9150
Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
2008-07-14 01:39:36 +00:00
Melanie Thielker
e712678689 Patch #9147
Patch #4 of the region settings series. Partial functionality of the new
storage system. More patches to follow.
2008-07-14 01:27:47 +00:00
Charles Krinke
476e08286e Mantis#1728. Thank you kindly, Mikem for a patch that solves:
The compiler was missing grammar rules for += etc. operators on 
vector.member variables, which the attached patch implements.
2008-07-14 01:07:21 +00:00
Justin Clarke Casey
a89385818d * On archive loading, tell the user how many objects we are ignoring because they already exist in the scene
* (ability to give objects new uuids will come later)
2008-07-12 22:14:38 +00:00
Justin Clarke Casey
000d5e8b93 * minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser 2008-07-12 21:03:12 +00:00
Charles Krinke
33971a7ce8 Mantis#1681. Thank you kindly, Vytek for a patch that:
Adds additional support for llEmail().
2008-07-12 17:23:30 +00:00
Charles Krinke
132b95ec95 Mantis#1714. Thank you kindly, Krtaylor for a patch that:
Solves llGetListLength fails scripts when list is not initialized.
2008-07-12 17:11:43 +00:00
Charles Krinke
e6d3f7c39d Mantis#1691. Thank you kindly, Phrearch for a pactch that:
Solves llGetCameraPos() implementation + permission bug.
2008-07-12 17:04:56 +00:00
Melanie Thielker
d85774c101 Patch #9142 (No mantis)
Add a config option to OpenSim.ini to select between script compilers
in the XEngine without recompile.
Set UseNewCompiler=true in OpenSim.ini and try it out.
Creates the ICodeConverter interface and adapts the new compiler to it.
2008-07-12 01:34:36 +00:00
Melanie Thielker
746c6fb1a2 Patch #9141 (Mantis #1655)
Untangles llDie handling in XEngine, which resulted in a thread being
aborted while executing inside of Scene.
2008-07-12 00:06:45 +00:00
Melanie Thielker
53461fad2c Patch #9140 (Mantis #1683)
Add LifetimeService overrides to all MarshalByRef derived classes
to prevent the remoting interfaces from expiring.
2008-07-11 17:52:39 +00:00
Johan Berntsson
130d8047a2 Thanks Mike for another LSL compiler patch which fixes a bug where 'vector v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;) 2008-07-11 08:33:53 +00:00
Johan Berntsson
d41c1f40a8 Patch from Mike: errors from the LSL/C# compilers are now reported to the user in-world 2008-07-10 05:40:45 +00:00
Charles Krinke
38da8960e9 Mantis#1707. Thank you, Melanie for a patch that:
This patch limits the maximum size of prims that can be created using libsl bots 
or modified clients to 65536mper side. It also limits LSL functions to that size.
If a prim is already physical, the enforced constraint is 10m.
A prim that is larger than 10m cannot be turned physical, either via script or UI.
Linksets are handled correctly, so scaling of physical linksets is constrained by 
the size of it's largest component prim. Also, turning linksets physical is based 
on the size of it's largest ptim.
2008-07-10 03:13:29 +00:00
Charles Krinke
c9a7bf7e58 Mantis#1673. Thank you kindly, Matth for a patch that:
LSLInteger + literal integer is not an LSLInteger.
The included patch fixes the issue: LSLInteger + literal 
integer is not an LSLInteger (also fixed for -,*,/)
2008-07-10 00:40:38 +00:00
Charles Krinke
130cbd4376 Mantis#1704. Thank you kindly, Mjm for a patch that:
The attached patch implements llRemoveInventory().
2008-07-09 18:03:22 +00:00
Charles Krinke
9f68bcd80b Mantis#1700. Thank you, Melanie for a patch that:
Lets osSetParcelMediaTime honor the AllowOSComamnds setting
2008-07-09 14:32:21 +00:00
MW
58ce018625 for testing purposes only:
added void osSetParcelMediaTime(double time) command to script engines. 
which sets the position of the media that is playing. Time is in seconds.
Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security.
Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-09 12:02:01 +00:00
Johan Berntsson
5609292101 Patch from Mike which removes a lexer warning in the LSL compiler. 2008-07-09 07:37:42 +00:00
Charles Krinke
01904e66f2 Mantis#1690. Thank you kindly, Melanie for a patch that:
esets script permissions when a script is recompiled.
2008-07-08 15:16:43 +00:00
Charles Krinke
71666a894a Mantis#1691. Applied Melanie's modification of
Phrearch's iiGetCameraPos() patch, but not the original
yet. Thank you Phrearch and Melanie.
2008-07-08 15:05:23 +00:00
Johan Berntsson
a73e3b4e3f another patch from Mike: the llscript compiler is now available in XEngine as well. Thanks Mike 2008-07-08 03:02:11 +00:00
Johan Berntsson
e75ff8f0a3 llscript compiler patch from Mike: adds LSL jumps and implicit variable initializations 2008-07-08 02:34:45 +00:00
Sean Dague
867d72c956 change SitTarget calls from functions to properties 2008-07-07 20:12:14 +00:00
Charles Krinke
dfd5e675c0 Mantis#1678. Thank you kindly, Vytek for a patch that:
Changes ...TimeOfDay.Milliseconds to ...TimeOfDay.TotalMilliseconds
for llGetTimeOfDay() in both LSL_Api.cs and LSL_BuiltIn_Commands.cs
2008-07-06 18:39:37 +00:00
Jeff Ames
d470d30c09 Copyright notices and formatting cleanup. 2008-07-06 14:02:22 +00:00
Charles Krinke
f6375fceb4 Mantis#1674. Thank you kindly, Matth for a patch that:
This patch fixes an error in llSetPrimitiveParams() that 
prevents correctly setting the type of the prim to SCULPT_TYPE.
2008-07-06 03:47:21 +00:00
Charles Krinke
fdbf0c39d2 Add implementation of llGetTimeOfDay() 2008-07-05 16:46:03 +00:00
Dr Scofield
2dadbc2f70 mini-warnings-safari, plus cleanup of IUserServices method naming. 2008-07-04 10:19:58 +00:00
Johan Berntsson
382fb8cea6 The new llScript-cs parser. Thanks Mike 2008-07-04 08:59:41 +00:00
Charles Krinke
ce5122ebf3 Mantis#1659. Thank you, Melanie for a patch that:
In LSL, the state command should have an immediate effect. 
The OpenSim script engine seems to wait until the function 
ends to process the state transition.
2008-07-04 00:59:38 +00:00