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0c78fc3dbcb6414fe39afcf175a73bc1107c1910
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3 Commits

Author SHA1 Message Date
Adam Frisby
adb56a46f4 Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** 2007-04-11 05:19:27 +00:00
MW
0311fef244 Now back to compiling, just no terrain generation at the moment 2007-04-06 19:08:24 +00:00
MW
1ea4ba3a18 Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored. 2007-04-02 10:46:59 +00:00
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