Sean Dague
1adeb8ad77
From: Chris Yeoh <yeohc@au1.ibm.com>
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This patch ensures that the touch positions are set during touch_end
events (currently only working for touch_start and touch events).
2009-06-19 12:21:20 +00:00
Jeff Ames
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
lbsa71
ba360ede8b
* Upped version number to 0.6.5
2009-05-25 11:43:56 +00:00
Homer Horwitz
99cf8e3f5a
Send the owner name, not the client name on SendDialog.
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This modifies IClientAPI.SendDialog slightly.
Fixes Mantis #3661 .
2009-05-16 16:01:25 +00:00
Melanie Thielker
1b7d0a6c93
Paving the way for syncing group permissions across a grid
2009-05-12 14:59:11 +00:00
Melanie Thielker
36dd346a91
Add a method to flush the prim update buffers once a frame, since the timer
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appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
2009-05-04 14:25:19 +00:00
Melanie Thielker
334738fca9
Thank you, mpallari, for a patch that increses efficiency by combining
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avatar updates into a single packet.
Applied with changes.
Fixes Mantis #3136
2009-04-30 11:58:23 +00:00
Melanie Thielker
d91330ea35
Add PlacesQuery packet
2009-04-20 20:43:48 +00:00
Melanie Thielker
4b85cbf0b6
Correctly flag group owned prims in the land prim list
2009-04-16 01:01:40 +00:00
Melanie Thielker
ac96722c1d
Fix build break and change some groups interfaces
2009-04-16 00:46:24 +00:00
Melanie Thielker
7306b73f02
Commit the group deeding support, thank you, mcortez
2009-04-15 21:07:09 +00:00
Melanie Thielker
a0417f5791
Thank you, Fly-Man, for a patch that adds the stub to handle the
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avatar interests update.
2009-04-14 03:44:27 +00:00
nlin
8e6c20b27f
Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag
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Addresses Mantis #3381
The current implementation works as expected if the object has no rotation or
only rotation around the Z axis; you can spin the object left or right (around
the world Z axis).
It works a little unexpectedly if the object has a non-Z-axis rotation; in this
case the body is spun about its local Z axis, not the world Z-axis. (But SL
also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-10 06:39:52 +00:00
Justin Clarke Casey
ed6165ab9c
* Apply http://opensimulator.org/mantis/view.php?id=3227
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* Implement "Add To Outfit"
* Thanks FredoChaplin
2009-04-07 17:46:23 +00:00
Homer Horwitz
8136cf4075
Thanks jonc, for a patch that adds rendering of classic clouds.
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First part of Mantis #964 , the necessary clouds image will follow separately.
2009-04-04 15:43:02 +00:00
lbsa71
958d764172
* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release
2009-04-01 19:44:46 +00:00
Melanie Thielker
f88d755f96
Add PickInfoReply packet.
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Fixes Mantis #3324
2009-03-30 11:51:34 +00:00
Melanie Thielker
c483206fd7
Change the client API to use GridInstantMessage for the "last mile" of IM
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sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
2009-03-29 05:42:27 +00:00
Melanie Thielker
404bfdc9a6
Finish the offline IM module (still needs a server). Add rudimentary
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support for the mute list (no functionality yet, but allows the
RetrieveInstantMessages event to fire now).
2009-03-29 00:48:34 +00:00
Melanie Thielker
4f6c4378da
Add mute list request event and dummy response
2009-03-28 04:21:44 +00:00
Teravus Ovares
f5812b3702
* Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility with LibOMV based clients.
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* Modifies the IClientAPI! So client stacks will need to be modified!
2009-03-28 01:40:33 +00:00
Melanie Thielker
cbef90fec6
Add the events needed for profiles.
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Fixes Mantis #3324
2009-03-27 22:47:41 +00:00
Melanie Thielker
37e81c7d54
Remove a hardcoded flow/dependency on the money module from LLCLientView
2009-03-27 18:51:45 +00:00
Melanie Thielker
ed2de7ac82
Plumb in the RetrieveInstantMessages event that is sent by the viewer
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when it is ready to receive offline IM
2009-02-26 20:11:55 +00:00
lbsa71
2e095f5727
* Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to 0.6.3.* to better track down dll ref and overwrite problems.
2009-02-20 16:47:31 +00:00
lbsa71
5af465a364
* Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later.
2009-02-19 14:51:33 +00:00
Melanie Thielker
863556f2cc
Thank you, Snowdrop, for a patch that makes the callback ID parameter
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usable. Applied with formatting changes, please don't introduce
K&R style indentations into OpenSim
Fixes Mantis #3190
2009-02-19 03:09:56 +00:00
Melanie Thielker
3130784934
Re-add the objectID field to the anim pack, that was deemed unneccessary
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and dropped nonths ago, because it is required to get smooth region
crossings with AO running. Without it, in some corner cases, anims will
continue to run in an unstoppable state.
2009-02-17 04:16:42 +00:00
lbsa71
801da4346a
* optimized usings.
2009-02-12 09:53:12 +00:00
Justin Clarke Casey
8645c7482d
* Change SendBulkUpdateInventory from two methods to one which accepts an InventoryNode
2009-02-11 19:57:45 +00:00
Dr Scofield
9b66108081
This changeset is the step 1 of 2 in refactoring
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OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Justin Clarke Casey
ade107f04f
* Separate starting a client thread into a separate Start() method (which matches the existing Stop() and Restart() methods)
2009-01-12 19:37:56 +00:00
Melanie Thielker
7c7ea57c5c
Finish dwell sending, adding the forgotten method body.
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Add UserInfo and a dummy reply to enable Hippo Viewer users to
disable IM logging (option was greyed out in OpenSim before)
2009-01-09 02:59:56 +00:00
Melanie Thielker
7beb8a5abb
Plumb the remaining dwell packets
2009-01-03 20:45:33 +00:00
Melanie Thielker
23844a9073
Plumb the profile reply packets for picks, classifieds and notes
2008-12-25 20:28:13 +00:00
Melanie Thielker
318de200bd
Plumb in EventNotification* and EventGodDelete
2008-12-23 23:41:46 +00:00
Melanie Thielker
fc053a6af8
Plumb in the 4 missing classified events and the 3 packet methods
2008-12-23 18:16:30 +00:00
Teravus Ovares
119104e35b
* Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
2008-12-21 00:11:54 +00:00
Melanie Thielker
008e1fe8df
Plumb the TP-Sending packets
2008-12-14 05:49:07 +00:00
Homer Horwitz
185ad8edcb
Add missing scene reference. Fixes a NRE. SimpleModule now works again (sort of).
2008-12-12 20:01:04 +00:00
Homer Horwitz
66791c90e4
Replace the throwing of a NonImplementedException in MyNpcCharacter, so that
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the SimpleModule doesn't prevent the start of the region server, if used.
Note: This module doesn't do anything sensible; it only serves as an example.
2008-12-12 19:39:48 +00:00
Justin Clarke Casey
38ca31b37a
* Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
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* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-12-04 19:57:36 +00:00
Justin Clarke Casey
dfbec673a4
* simplify AddNewClient since making this root without using MakeRootAgent() no longer sets everything up properly
2008-11-28 20:11:17 +00:00
Charles Krinke
921692a15f
Thank you kindly, Nlin for a patch that:
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Adds a new method to IClientAPI to allow adding message handlers
for GenericMessages (of which "autopilot" is one). Part 2 adds a
specific autopilot handler in ScenePresence.cs.
2) Removing unused variables and functions.
3) Simplifying the navigation logic in ScenePresence.cs. The
original patch was somewhat complex because it included orientation
logic for a future enhancement of orienting the avatar to point
towards the direction being walked. Currently this isn't working,
though, so I removed the orientation code, which leaves just the
smaller and hopefully simpler-to-understand movement code.
2008-11-27 05:16:47 +00:00
Melanie Thielker
c71863d83e
First stage group permissions plumbing
2008-11-22 01:58:36 +00:00
Charles Krinke
164ed57ad3
Mantis#2638. Thank you kindly, Sacha Magne for a patch that:
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Implementing "Play sound inworld". Currently a WIP .
2008-11-19 18:41:10 +00:00
Melanie Thielker
4d23d22fb1
Remove a redundant parameter
2008-11-16 23:25:36 +00:00
Teravus Ovares
3e4b094921
* Implements terrain raw upload. You can now upload your .raw terrain files using the Estate Tools.
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* Could this be extended in the future to support .oar uploads too? Only time will tell!
2008-11-14 14:42:00 +00:00
Melanie Thielker
4f91da2488
More groups plumbing
2008-11-14 05:18:39 +00:00
Melanie Thielker
47a5d71b7e
Prevent pieces from other people's HUDs from displaying at the center of
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every user's HUD
2008-11-11 19:08:59 +00:00