MW
97afe4ea42
Protip: don't commit when you have debug in ClientView set to true.
2007-06-20 17:47:15 +00:00
MW
3e484d1aaf
Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
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Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
2007-06-20 17:32:21 +00:00
Adam Frisby
29053589bf
* Replaced old logging mechanism with new shiny logging mechanism
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* Console, I bid thee farewall. Use "Log" now where console used to exist.
2007-06-20 15:50:06 +00:00
MW
ef494fdf9c
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00
MW
ef0e5e913e
Very Preliminary local teleporting added (currently only can teleport within the current region).
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Now need to add teleporting between regions and use of the dynamic texture for the terrain.
2007-06-17 14:10:19 +00:00
MW
17b4818b8e
Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't have any backend ogs communication support yet so everything is Sandbox mode only )
2007-06-15 16:03:02 +00:00
MW
3aecb54379
Deleted IGridServer interface (and classes implementing that).
2007-06-14 12:27:36 +00:00
MW
d8f232c8b0
2007-06-12 18:11:14 +00:00
MW
4d217ca196
And some more!
2007-06-12 14:57:46 +00:00
mingchen
512c1670af
*Added and updated copyright headers on all files in both OpenSim and OGS
2007-06-11 17:36:50 +00:00
MW
ed80c7ae32
Added AttachObject method to IClientAPI.
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Added RequestAvatar(LLUUID avatarID) method to world.
2007-06-11 10:24:24 +00:00
MW
488e716208
Prim creation working.
2007-06-10 15:43:04 +00:00
lbsa71
4224b695ac
* LogFile now defaults to "{apptype}.log"
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* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
2007-06-09 21:45:58 +00:00
MW
ee5bd67b82
2007-05-31 13:45:18 +00:00
MW
6e1be39315
trying to get login to work
2007-05-30 18:03:27 +00:00
MW
b2f16fd4e1
Now We need to test to see if we can login
2007-05-29 18:07:17 +00:00
MW
b2eb26e4ba
number of changes
2007-05-29 09:16:18 +00:00
MW
c746a2f9f4
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
MW
c3a40b7d42
Die WebFrontEnd, Die Grid class!
2007-05-26 14:34:57 +00:00
MW
3436961bb5
Start of rewrite 5279!
2007-05-26 13:40:19 +00:00