Commit Graph

545 Commits

Author SHA1 Message Date
UbitUmarov
aff9c345dd osSetParcelDetails: add more land update code 2017-07-12 07:27:21 +01:00
UbitUmarov
a069ed09a8 osSetParcelDetails: make seeAVs send updates. This is a temporary patch, this function does need to call a framework land function that deos issue proper updates about all fields to all cleints. ( sounds will not stop/start also for now) 2017-07-12 03:47:34 +01:00
UbitUmarov
3847f861e3 osSetParcelDetails: allow parcel group to be cleared also 2017-07-12 01:52:01 +01:00
UbitUmarov
c8a9b0321f osSetParcelDetails: place hard restrictions on change owner,claimdate (both estate owner or manager) and group (same plus parcel owner that also needes to be a member of the new group); add PARCEL_DETAILS_SEE_AVATARS, PARCEL_DETAILS_ANY_AVATAR_SOUNDS and PARCEL_DETAILS_GROUP_SOUNDS 2017-07-12 01:44:34 +01:00
UbitUmarov
965d004fbe do calls to m_host.AddScriptLPS() on the right place on osslm this stat is of course still wrong LPS does not mean api function calls 2017-06-30 22:39:19 +01:00
UbitUmarov
6b0a3e981c put osGetAgentIP() in threat control with level Severe so it can be disabled even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information 2017-06-30 22:04:56 +01:00
UbitUmarov
e243dd0519 put back getAgentIP bug restricted, script owner must be a Administrator (god) 2017-06-28 02:19:27 +01:00
UbitUmarov
936aee412d remove osGetAgentIP() this was not a good idea to have :( 2017-06-27 01:41:06 +01:00
UbitUmarov
5242853d68 dont list deleted ones, that still don't know they are gone 2017-06-26 20:55:44 +01:00
UbitUmarov
b319977a3f dont list deleted ones, that still don't know they are gone 2017-06-26 20:51:40 +01:00
UbitUmarov
e53f439981 add osGetNPCList() 2017-06-26 20:42:49 +01:00
UbitUmarov
b59ce7c968 also on the actual source file 2017-06-26 20:28:16 +01:00
UbitUmarov
f660aa37ac add similar restrictions to osObjectTeleport :( 2017-06-26 19:40:20 +01:00
UbitUmarov
cbd0af3cab let osTeleport* always work on script prim owner 2017-06-26 18:26:45 +01:00
UbitUmarov
0c5f412ed4 put back restriction that on osTeleport the target must be on land owned by the script owner or this is a estate manager/owner, or target did gave script permission. 2017-06-26 02:49:20 +01:00
UbitUmarov
0418542344 some shortcuts on local osTeleport, reduce its time penalty, do it with script thread 2017-06-26 00:18:46 +01:00
UbitUmarov
84abdf866a add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_Float x, LSL_Float y) 2017-06-25 02:26:36 +01:00
UbitUmarov
cb8975e567 add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings 2017-06-24 23:04:37 +01:00
UbitUmarov
1a8a77c41e revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc 2017-06-24 09:24:56 +01:00
UbitUmarov
ed8fc359f3 change thread level of osSetDynamicTextureDataBlendFace to VeryHigh 2017-06-24 06:11:10 +01:00
UbitUmarov
ae4266916c add string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face) to easy only setting a prim face 2017-06-24 04:23:13 +01:00
UbitUmarov
c3dbf91152 osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one 2017-06-24 03:21:23 +01:00
UbitUmarov
3402819888 do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory) 2017-05-04 12:08:10 +01:00
UbitUmarov
0f7ffc56ce several changes for osTeleportObject 2017-04-15 10:46:18 +01:00
UbitUmarov
c0904a32cb OSSL CheckThreatLevel() with no arguments only tests if OSSL is enabled. Faster test for safe functions that are always allowed with OSSL enabled. other name could be CheckOSSLenabled, but this name preserves functions template. 2017-04-05 15:11:19 +01:00
UbitUmarov
2805cb9dec give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.ini 2017-04-05 01:15:44 +01:00
UbitUmarov
e237e1b2fa add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the string to linknumber map, cache invalidations may still be missing :( 2017-04-04 19:27:45 +01:00
UbitUmarov
ca250e0b0b mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop parameter by flags, add flags OSTPOBJ_STOPATTARRGET and OSTPOBJ_SETROT 2017-04-04 14:34:25 +01:00
UbitUmarov
2bb5e98574 add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer stop) 2017-04-03 17:19:28 +01:00
UbitUmarov
6a35a965ff add OSSL functions to override linksets total mass, center of mass and inertia. replacing the crude automatic estimation based on prims known to physics and density. Changed parameters are still not saved, and are lost on region crossings. only suported by UbODE. EXPERIMENTAL feature, only test it for now.. don't try to use in products. 2017-03-31 20:55:48 +01:00
UbitUmarov
0a5d6671ce fix llScriptDanger(); don't call old ScriptDamage on ossl health functions 2017-01-21 06:37:29 +00:00
UbitUmarov
db2fbf6516 add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested. 2017-01-17 13:24:09 +00:00
Melanie Thielker
556d95ef05 Revert "Allow OSSL scripts to softfail"
This reverts commit e5244fe708.

Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2017-01-07 23:36:07 +00:00
Melanie Thielker
f457925f80 Fix a compile issue and reintroduce the "GOD" script option 2017-01-07 23:12:51 +00:00
Melanie Thielker
c9736755d8 Merge branch 'master' of opensimulator.org:/var/git/opensim 2017-01-07 22:54:24 +00:00
Melanie Thielker
e5244fe708 Allow OSSL scripts to softfail 2017-01-07 22:53:46 +00:00
UbitUmarov
2d0860ac51 rename OSSL enable option GOD as ACTIVE_GOD so its use is more clear 2017-01-07 22:51:56 +00:00
UbitUmarov
e2167716aa change OSSL enable option GOD to use IsGod, so it means a active god, as my original idea 2017-01-07 21:44:01 +00:00
Melanie Thielker
b16abc8166 Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Melanie Thielker
ba1ca67afe Re-add GRID_GOD because in some cases an "employee-only" level is simply needed 2016-12-23 19:48:03 +00:00
UbitUmarov
0887be3c12 replace the (hidden) GRID_GOD by a more usefull GOD so includes all types. This needs to be changed to current effective godlevel check (sp.GodLevel) when that is fixed. Automatic god powers need be (optionaly) removed 2016-12-23 03:42:50 +00:00
Melanie Thielker
2bfbd6ef2e Change GRID_GOD script permission to do what it says on the tin.
Suggested by Mandarinka
2016-12-21 20:56:28 +00:00
Melanie Thielker
7286b27ff9 Add GRID_GOD to the list of values allowed for enabling OSSL functions 2016-12-21 14:35:34 +00:00
UbitUmarov
3056926403 dont self osDie attachments 2016-12-14 16:31:39 +00:00
UbitUmarov
553b326fb2 restrict osDie to objects rezzed by the script object group and a few more changes 2016-12-14 16:08:25 +00:00
Jeff Kelley
95d6396300 Add osDie(key)
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-12-14 15:14:22 +00:00
UbitUmarov
1ffc81c869 also reduce check threat level of osNpcSetProfileAbout to Low; update osslEnable.ini 2016-12-14 01:31:16 +00:00
UbitUmarov
1c08b3d8f9 also fox chekc threat level on osNpcSetProfileAbout 2016-12-14 01:16:21 +00:00
Melanie Thielker
a75c16e1bf Fox threat level line on SetProfileImage. It is ALWAYS the name of the function!
Low is justified because setting an image requires having a NPC in the
first place....
2016-12-14 01:00:48 +00:00
Mandarinka Tasty
ec883d0f15 New OSSL function: osNpcSetProfileImage(LSL_Key npc, string image); This patch gives possibility to set image in created NPC's profile. You can use UUID of the texture or name of texture included in prim's inventory.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-12-14 00:24:52 +00:00