Commit Graph

348 Commits

Author SHA1 Message Date
Melanie
9ec35d09f8 Merge branch 'master' into careminster 2012-08-14 21:43:23 +01:00
Justin Clark-Casey (justincc)
c42fe6c159 Prevent race conditions when one thread removes an NPC SP before another thread has retreived it after checking whether the NPC exists. 2012-08-14 21:44:06 +01:00
Melanie
0c00abcce1 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2012-08-03 16:46:11 +01:00
Justin Clark-Casey (justincc)
513b77b78d refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID, FromItemID and to reflect that it's a SOP ID rather than a SOG ID. 2012-08-03 02:26:54 +01:00
SignpostMarv
cd2c5843a8 reduced-complexity implementation of function to get rezzing object key
Signed-off-by: Melanie <melanie@t-data.com>
2012-08-02 22:12:36 +01:00
Melanie
771d79e83e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Monitoring/BaseStatsCollector.cs
	OpenSim/Region/Application/OpenSim.cs
	OpenSim/Region/Application/OpenSimBase.cs
	OpenSim/Region/Framework/Scenes/SceneManager.cs
	bin/OpenMetaverse.Rendering.Meshmerizer.dll
	bin/OpenMetaverse.StructuredData.dll
	bin/OpenMetaverse.dll
	bin/OpenMetaverseTypes.dll
	prebuild.xml
2012-07-28 00:39:36 +01:00
SignpostMarv
72d29bdb40 LSL/OSSL lacks Math.Min & Math.Max implementations. 2012-07-28 00:09:11 +01:00
Justin Clark-Casey (justincc)
1133f81dce Remove a couple of compiler warnings pointed out by SignpostMarv 2012-07-27 20:40:25 +01:00
Melanie
03ff782c3c Merge branch 'master' into careminster 2012-07-20 22:12:02 +01:00
Mic Bowman
644fb6b013 Implements a very useful OSSL function to test a string to see
if it is a UUID. The function is osIsUUID().

Thanks SignpostMarv!
2012-07-20 10:25:50 -07:00
Melanie
9e99d2036c Merge branch 'master' into careminster 2012-07-16 21:33:16 +01:00
SignpostMarv
ee7478fa16 sending more user-friendly messages to the script error window rather than the thrown exceptions.
Signed-off-by: Melanie <melanie@t-data.com>
2012-07-16 21:32:38 +01:00
Melanie
64393a7ca8 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-13 02:27:16 +01:00
Justin Clark-Casey (justincc)
3b3d9967b1 Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint. 2012-07-12 23:29:57 +01:00
Melanie
d632fd7124 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2012-07-12 08:55:16 +01:00
Justin Clark-Casey (justincc)
916e3bf886 Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-11 22:54:22 +01:00
Melanie
0bc8238a6c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Watchdog.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-07-11 03:56:50 +01:00
Justin Clark-Casey (justincc)
c8af20f966 This script allows an object to be attached directly from prim inventory to another avatar in the scene.
Very useful in serious game/environment scenarios where its only allowed for trusted creators.
Threat level Severe
2012-07-09 23:08:41 +01:00
Talun
1b1f841c6a Mantis 6063 osNpcTouch.
Allow NPCS to touch obects.
2012-07-06 22:37:19 +01:00
Melanie
5776351f6a Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-05 22:17:39 +01:00
Justin Clark-Casey (justincc)
8674604ff5 regrade osFormatString, osMatchString and osReplaceString to VeryLow.
I can't see that these present any real hazard to sim functioning.
2012-07-05 21:10:59 +01:00
Justin Clark-Casey (justincc)
951b45b80f Add OSSL function osForceAttachToAvatarFromInventory()
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first.
Still only attaches objects to the owner of the script.
This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them.
Threat level high.
2012-07-05 00:05:06 +01:00
Melanie
d893e54f4b Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-06-14 00:10:52 +01:00
Justin Clark-Casey (justincc)
1f34c8277d In the osGetGrid functions, if the [GridInfo] section does not exist then return "Configuration Error", as already happens if there is no GridInfoURI 2012-06-13 04:05:02 +01:00
Melanie
884c0e7bb1 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Data/MySQL/Resources/RegionStore.migrations
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-05-27 19:24:30 +01:00
Justin Clark-Casey (justincc)
f2a5fad18f Use SceneObjectPartInventory.GetInventoryItem() in OSSL.AvatarStopAnimation instead of searching the task inventory manually. 2012-05-26 00:54:00 +01:00
Talun
120f8145fc Mantis 6028 osAvatarStopAnimation not stopping animations via UUID
Corrected to stop animations using the animation UUID similar to llStopAnimation.
See http://opensimulator.org/wiki/OsAvatarStopAnimation
2012-05-25 23:45:03 +01:00
Melanie
50321fb7bf Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneGraph.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-05-09 00:43:33 +01:00
Justin Clark-Casey (justincc)
6406d5a5b9 refactor: Eliminate local id parameter from api initialize.
This is always available from m_host.LocalId
2012-05-08 23:20:27 +01:00
Justin Clark-Casey (justincc)
01b78235db Instead of constantly looking up unchanging self item in script code, pass in self item on initialization. 2012-05-08 23:05:01 +01:00
Melanie
05634907e9 Merge branch 'master' into careminster 2012-05-08 00:07:18 +01:00
Justin Clark-Casey (justincc)
a82dc263ab For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and osGetGridCustom(), try to read from the [GridInfoService] section on standalone rather than [GridInfo]
[GridInfoService] is the section that's actually in bin/config-include/StandaloneCommon.ini.example
2012-05-07 19:05:21 +01:00
Melanie
df7abbb367 Merge branch 'master' into careminster 2012-05-07 12:07:47 +01:00
dahlia
4186fa10f0 remove default values from prior commit since mono cant deal with them 2012-05-07 00:08:56 -07:00
dahlia
b697d0e895 add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for moving NPCs 2012-05-06 23:54:50 -07:00
Melanie
90305001de Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-04-27 17:09:49 +01:00
Oren Hurvitz
8a65f5a70d OSSL: Removed check for CanRunConsoleCommand() in osKickAvatar.
OSSL permissions are now controlled in OpenSim.ini.
2012-04-26 22:53:13 +01:00
BlueWall
fba802bb03 Merge branch 'master' of /home/opensim/var/repo/opensim 2012-04-26 16:13:47 -04:00
Talun
b8114d2b67 Add a version of osNpcSay that takes a channel number Mantis 5747
osNpcSay(UUID npc, string message) left untouched

New functions:-
osNpcSay(UUID npc, int channel, string message)
osNpcShout(UUID npc, int channel, string message)
osNpcWhisper(UUID npc, int channel, string message)

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-04-26 16:13:29 -04:00
Melanie
c5520dc83f Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-04-24 21:30:12 +01:00
Oren Hurvitz
6011bfa5e3 OSSL: fixed the threat level check for osParseJSONNew 2012-04-24 20:41:29 +01:00
Justin Clark-Casey (justincc)
40e37d8b78 Add osForceAttachToAvatar() and osForceDetachFromAvatar()
These behave identically to llAttachToAvatar() and llDetachFromAvatar() except that they do not enforce the PERMISSION_ATTACH check
Intended for use in completely controlled dedicated environments where these checks are more a UI hinderance than a help.
Threat level high.
2012-04-24 00:03:57 +01:00
Melanie
74aa8eee12 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-04-17 01:54:54 +01:00
Justin Clark-Casey (justincc)
24a0cc5261 refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities.
As per opensim-dev mailing list.
2012-04-17 01:25:41 +01:00
Melanie
47ba9d9429 Merge branch 'master' into careminster 2012-04-13 23:29:10 +01:00
Justin Clark-Casey (justincc)
eced091689 Change threat level of osNpcStopMoveToTarget from Low to High to match other NPC functions, and change OSSL permissions name to osNpcStopMoveToTarget instead of osNpcStopMoveTo
Thanks to Oren Hurvitz for pointing out these mistakes.
2012-04-13 22:52:24 +01:00
Justin Clark-Casey (justincc)
1ad3fdb40b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-04-13 22:34:36 +01:00
Justin Clark-Casey (justincc)
ab7c0e7547 Remove hardcoded god requirement from osSetRegionWaterHeight, osSetRegionSunSettings and, osSetEstateSunSettings no matter the threat level.
Change threat level on osSetRegionSunSettings and osSetEstateSunSettings from nuisance to high to match similar functions.
If you had enabled these functions but had relied on the hardcoded god check in the code, then please adjust your OSSL permissions config.
Thanks to Oren Hurvitz for pointing this out.
2012-04-13 22:32:33 +01:00
Melanie
4a67e8b98f Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Interfaces/IEstateModule.cs
2012-04-11 23:35:27 +01:00
Snoopy Pfeffer
78fd487a70 New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as originally proposed in SL Jira (https://jira.secondlife.com/browse/SVC-244). 2012-04-10 21:49:43 +02:00