If the XML was truncated for some reason then ExecuteReadProcessors() would get into an infinite loop, using high CPU. Now it detects EOF (and several other error cases) and aborts.
The rest of the changes just improve logging of XML in case of errors, so that we can see what the bad XML is.
This shows named threadpool calls (excluding timer and network calls) that are currently queued or running.
Also shows total of labelled and any anonymous calls.
The functionality is the same but this allow us to monitor such tasks via "show threads" and abort them for test purposes, etc.
Also extends thread names to provide more info (e.g. SendInitialDataToClient says what client the task is for).
This was previously effectively being done by XmlDocument in the multiple passes through the XML.
This change tells XmlReader to ignore whitespace. This also means changing arguments to use XmlReader instead of XmlTextReader (a descendent of XmlReader) directly.
XmlReader.Create() has been the recommend way to create XML readers since .NET 2.0 as per MS SDK and is the only way to specific ignore whitespace settings.
As per http://msdn.microsoft.com/en-us/library/system.random%28v=vs.100%29.aspx, the .NET Random class is not thread-safe.
If called by multiple threads at once, methods may return 0.
Except for llRand(), other OpenSimulator code did not lock before calling a shared Random instance.
This commit adds a ThreadSafeRandom class that extends Random but does internal locking so that it is thread-safe.
This change is invisible to existing callers and the explicit locking in the llFrand() implementation is now redundant.
config option, LogOverloads, to log when a thread pool overload occurs.
This option defaults to "True" because the logging data is useful for
diagnosing threading issues.
- MemoryBuffer isn't seekable, so we can't log it. Log the string instead.
- Handle compressed streams
- Don't attempt to dump binary data. Either don't log it at all (if we know it's binary), or at least convert non-ASCII characters to ASCII.
- Log responses to HTTP requests
- Use the same log prefix for all of these log messages ("[LOGHTTP]"), to make them easy to see at a glance
- Increased the snippet length to 200 (80 doesn't show enough), and add "..." only if the message was actually truncated
Resolves http://opensimulator.org/mantis/view.php?id=6949
If a task in the thread pool hangs then it will permanently take up
one of the threads. If this happens repeatedly then the thread pool will
become exhausted and OpenSim will fail. This watchdog terminates threads in the
thread pool that have been executing for over a minute (which probably
means they're hung).
Resolves http://opensimulator.org/mantis/view.php?id=6945
Recent versions of Firestorm and Singularity have started sending the viewer name in the 'Channel' field, leaving only their version number in the 'Viewer' field. So we need to search both of these fields for the viewer name.
This resolves http://opensimulator.org/mantis/view.php?id=6952
Exclusion is already guaranteed by the lock on m_syncRoot.
Semaphore could not allow more than one thread in these sections anyway since the underlying SDK structures are not thread-safe.