Teravus Ovares
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
...
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Jeff Ames
65c5efe43b
Formatting cleanup.
2008-05-16 01:22:11 +00:00
Sean Dague
8e7f2d6d0e
refactoring to move AvatarAppearance into Framework and
...
move the appearance sending bits to ScenePresence
2008-05-15 14:39:54 +00:00
Adam Frisby
20a9bf08f5
* Rolled back a few changes.
2008-05-01 18:04:42 +00:00
Adam Frisby
13526097f2
* Spring cleaning on Region.Environment.
...
* Converted a large number of read-only fields to be actually, readonly.
* Reformatted code sections.
* Removed redundant code.
2008-05-01 16:35:00 +00:00
MW
f43e077150
a few small changes
2008-04-01 13:09:29 +00:00
Jeff Ames
47180080f0
Formatting cleanup.
2008-03-18 05:16:43 +00:00
MW
5a63047144
small bit of refactoring,
2008-02-08 15:07:29 +00:00
lbsa71
efd90b56b7
* Optimized usings
...
* shortened references
* Removed redundant 'this'
* Normalized EOF
2007-12-27 21:41:48 +00:00
Jeff Ames
712efda9b9
added copyright notices
2007-12-11 01:26:06 +00:00
MW
e23290eff6
Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done.
...
Note: this mainly improves Standalone mode, as in grid mode the appearance data isn't passed between region servers. Although people should notice a improvement when moving between regions in the same instance.
2007-12-07 17:23:11 +00:00
Jeff Ames
4c0ddacc16
minor meaningless changes
2007-12-03 07:26:27 +00:00
lbsa71
67e12b95ea
* Optimized usings
...
* Shortened type references
* Removed redundant 'this' qualifier
2007-10-30 09:05:31 +00:00
MW
3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
...
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-29 21:46:25 +00:00
Jeff Ames
7c6ef95f2f
normalized line endings
2007-10-29 07:57:38 +00:00
lbsa71
070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
...
* Added dump_assets_to_file option to enable asset dumping for debug
* normalized some namespaces
* InventoryFolder renamed to InventoryFolderImpl to
2007-10-26 14:08:36 +00:00