Commit Graph

48 Commits

Author SHA1 Message Date
mingchen
2c4dacc1d6 Fixing SVN: Adding hopefully everything else (2.5 / 3) 2007-06-07 15:13:24 +00:00
mingchen
89958c43fc Fixing SVN: Re-adding Types folder (with correct capitalization) ( 2 / 3 ) 2007-06-07 14:34:19 +00:00
mingchen
6f7a053d31 Fixing SVN: Added some things I forgot to include (1/3) 2007-06-07 14:32:48 +00:00
mingchen
f88a4777f9 *Cleaned up namespaces, filenames, etc in OpenSim.RegionServer
NOTES:
*ClientView is now in the namespace OpenSim.RegionServer.Client
*Scripting is now in the namespace OpenSim.RegionServer.scripting
*Other various cleaning
2007-06-07 14:23:19 +00:00
mingchen
f1250bd291 *When avatar crosses parcel, it updates successfully in the viewer
*This includes parcel name in title bar, media and music autoplay, and parcel flag icons
*Yay!
2007-06-07 01:04:07 +00:00
mingchen
a12a495c22 *Added support to change most of a parcel's settings and flags (from the about land box)
*Added the rest of the member variables relating to parcels in the ParcelData class
2007-06-07 00:04:50 +00:00
mingchen
fa50dce1b6 If this is what it takes, then fine
*Adding every .build and .csproj to get ccnet working (hopefully)
2007-06-06 21:59:05 +00:00
mingchen
a4c01a3258 *Fixed Parcel backup in databased (finished fixing core parcel functions) 2007-06-06 21:26:07 +00:00
mingchen
73a36680bd *Added new commands ('backup','show parcels','reset parcels')
*Added parcel join support
*Made parcel saving and loading much more efficient
*Fixed bug that would not allow joining of parcel locally in the viewer (gives an error before sending to server)
*Known Issue: Restoring parcels from storage is not working correctly. For now, do a 'reset parcels' to regenerate a standard parcel
2007-06-06 18:15:12 +00:00
mingchen
ea79819575 Changes:
*Added support for Subdivision (use master avatar to login to try out)
*Added Parcel Border support
*Enabled user account storage, but only when a new account is created

Bug Fixes:
*Fixed crash on startup while in sandbox when "Setting up master avatar"
*Fixed most core functions in ParcelManager and Parcel that where broken
*Fixed Parcel saving to database

Known Issues:
*Dividing parcel fails in viewer (gives an error about needing 2 parcels)
2007-06-06 03:00:59 +00:00
Adam Frisby
dc7c0c54f4 * Added proper copyright notices to everything (1/3) 2007-06-05 20:24:18 +00:00
Adam Frisby
1e716260c8 * Removed MainConsole.Instance.WriteLine completely
* Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead
* Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely.
2007-06-05 12:55:12 +00:00
Adam Frisby
891b92a780 * Removing dead comments 2007-06-05 12:22:42 +00:00
Adam Frisby
7347f146c6 * Small bugfix: Avatar rezzing from grid mode should no longer place you underground if you have terrain of reasonable height. 2007-06-05 11:59:38 +00:00
mingchen
3c261876a1 *Cleaned up Configuration Setup questions
*Added Configuration option for Master User Avatar name and (in sandbox mode) password
*Added support for Master User in sandbox mode. Support lacks for grid mode still.
**Grid support is possible when remotely fetching avatar data by name and UUID is available
*Currently lacks parcel buying support. For now, in sandbox mode, log into master user information to own the parcel
2007-06-05 00:26:37 +00:00
mingchen
4fcb4fdec3 Fixed loading of Animations from XML file
*Still crashes the client. HelP!
2007-06-04 19:27:31 +00:00
mingchen
1742159352 Parcel Manager Changes:
*Added Parcel Backup Support for DB4. Other storages currently do not save 
*Added parcelIDList in ParcelManager to speed up parcel fetching at position
*Added ParcelData.cs and ParcelData class for better storage support
*Documentation for parcel added
*2 Parcel Related bug fixes
2007-06-04 14:09:19 +00:00
Adam Frisby
28852d30ca Small bugfix. 2007-06-04 12:42:15 +00:00
Adam Frisby
4134462d9f Prebuild and stuff 2007-06-04 12:25:05 +00:00
Adam Frisby
7554af993f * Loading animations from XML file now 2007-06-04 12:05:18 +00:00
Adam Frisby
2a02732678 * Removed more references 2007-06-03 22:29:57 +00:00
Adam Frisby
ed74b539fb * Removed hard coded avatar animations. Will likely need to clean elsewhere to fully remove. 2007-06-03 22:28:15 +00:00
mingchen
6ceae8990c (Broke SVN on first commit >.>) - Added the ParcelManager.cs file that was needed 2007-06-03 16:14:32 +00:00
mingchen
f22e27498e Added Basic Parcel Support
*Created Parcel class to handle each parcel 
*Created ParcelManager class to handle the Parcel Object 
*For now, by default it is assigned to a fake avatar key and set for sale to L$0
2007-06-03 16:02:08 +00:00
Adam Frisby
79de35aea2 * Fixing world map generation issues (thankyou LL for using different coordinates than the rest of the graphics community! =p) 2007-06-02 03:00:37 +00:00
Adam Frisby
6072fd8667 * Some commenting on asset server (needs completing)
* Removed strip2.png - added defaultstripe.png
* World map images are now generated when the terrain is tainted, not yet sent to the grid/asset server.
2007-06-02 01:34:00 +00:00
Adam Frisby
6c003ee83f * Raised "MTU" factor in world map handling
* Lowered instant-send regions, regions are now only automatically sent within a 10x10 area (was 100x100), this limits the maximum number of regions sent when opening the map from 10,000 to 100.
2007-05-30 05:20:35 +00:00
Adam Frisby
488a325ab6 * Switched from ASCII encoding to llRetardedEncoding. 2007-05-30 04:36:21 +00:00
Adam Frisby
84dc744faa * World map! Yay!
* Using ASCII encoding for text not UTF8 encoding (causes the client to burp)
* Cannot send uints via Nwc.XmlRpc - it asplodes and returns zero.
2007-05-30 04:32:30 +00:00
Adam Frisby
88003c41a9 * Bugfixes. Still not appearing correctly however. 2007-05-30 04:16:46 +00:00
Adam Frisby
6f9aba58ee * May have fixed issues with the world map. 2007-05-30 03:58:27 +00:00
gareth
d35db9eb5d Rebuilt the build files
Added some more prompts and stuff to ServiceManager
2007-05-30 00:10:48 +00:00
MW
f60e511c73 attempt two 2007-05-29 14:17:37 +00:00
MW
b2e0180422 Hopefully fixed Culture decimal problem 2007-05-29 14:06:38 +00:00
Adam Frisby
c2c2f90b26 * Rebuilt Prebuild
* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
2007-05-29 04:11:49 +00:00
gareth
ff5c1bd3bb FIXED THE TRUNK! 2007-05-27 22:46:33 +00:00
Adam Frisby
eb7ca40139 * Fixed dumb mistake with terrain default loading. 2007-05-27 09:57:04 +00:00
Adam Frisby
a33f244b58 * Inserting "SYSTEMIP" into a simconfig.xml's IPAddress="" section will use the first resolved IP of the system. This is to assist with Adam's lazy-deploy system but may be useful to others. 2007-05-27 08:13:55 +00:00
Adam Frisby
4383a14887 * Region Terrain textures are now loaded from the RegionInfo class rather than being hard coded in the handshake packets.
* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values.
* Added notes on how terrain texturing works to their definition in regionInfoBase.
2007-05-27 06:50:23 +00:00
Adam Frisby
7a2abbb848 * Added ability to set default terrain to a file in region config. If unable to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use. 2007-05-27 06:36:33 +00:00
Adam Frisby
0ede8140e7 * Terrain now resends when it's been tainted. This means you should be able to load terrains and see the results without relogging. (Just wait for the next Backup call -- once every two minutes). Needs testing. 2007-05-27 06:13:57 +00:00
Adam Frisby
f20c86e76e * Semibug fix: Terrain should not save to database every time a packet is recieved. Terrain is always updated every Backup() call anyway. 2007-05-26 09:07:43 +00:00
MW
64741b55a6 First part of border crossing fix. 2007-05-25 19:09:19 +00:00
MW
773e1834df All back and no one suspected a thing. 2007-05-24 13:37:52 +00:00
lbsa71
900cebc63f * re-prebuilt
* deleted all those *.user - ignore them next time!
2007-05-24 13:36:15 +00:00
MW
5a6ee35df9 Starts to readd the changes from revisions 768,769 and 770 before Adam notices they got lost in the restructuring. 2007-05-24 13:31:08 +00:00
MW
6c48570df5 Stage 1 of repairing the build files, those ofr the OpenSim regionserver should now be okay. Now onto the Grid servers... 2007-05-24 12:54:54 +00:00
MW
f95b6081cb Renamed the new Directories. (removed the "-Source" from the end of them) 2007-05-24 12:35:32 +00:00