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2,196 Commits 5 Branches 93 Tags
2fdca28dd4311dc4cb55dfd2bce10b4fe92aa66d
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5 Commits

Author SHA1 Message Date
Jeff Ames
db174dfa20 set svn:eol-style 2007-11-11 09:19:21 +00:00
lbsa71
fb6aa6eafc * Added 'Jim' and 'Goblin' shapes; not available in inventory yet though 2007-10-27 11:45:52 +00:00
Brian McBee
60b3b7f5e7 Fix for permissions on library textures. 2007-09-05 05:05:25 +00:00
Brian McBee
5ce230ccee Added texture set for the library. To enable, delete your regionassets.yap. WARNING: IF YOU DELETE THIS FILE YOU WILL LOSE ANY ASSETS THAT YOU HAVE UPLOADED. 2007-08-25 19:29:30 +00:00
MW
cf203cf5ee The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).
Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
2007-08-08 17:11:02 +00:00
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