Melanie Thielker
664e8a464e
Script region crossing. This has not user functionality, but lays all the
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groundwork.
2008-11-09 19:30:40 +00:00
Melanie Thielker
e93828fe00
Add some discovery code, laying groundwork for region-crossing scripts
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No user functionality yet
2008-11-08 14:35:52 +00:00
Melanie Thielker
c4d741180f
Add some permissions checks and fixes
2008-10-08 02:45:23 +00:00
Melanie Thielker
c65b10caa2
Implement ForceOwnerPermissive and God TakeCopy
2008-10-06 07:21:13 +00:00
Melanie Thielker
4a69791875
Add "Notecard saved" message to saves of notecards into prims
2008-09-26 18:16:13 +00:00
Melanie Thielker
c64551710e
Remove the ugly-as-sin "interop" hack script perms fudging in
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object inventory
2008-09-22 14:03:42 +00:00
Melanie Thielker
94aaf67dfa
Change the scirpt engine loading mechanism. Script engines are now
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ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21 21:47:00 +00:00
Melanie Thielker
19c9ea8ca0
Fix an inventory naming regression
2008-09-08 23:54:52 +00:00
Melanie Thielker
6ca7afabca
Remove casting nastiness in LSL_Api
2008-09-08 23:13:59 +00:00
Teravus Ovares
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Dr Scofield
109aa00150
fix: PostInitialise() not being called on script engines (nasty one that)
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cleanup: warnings, readability
2008-09-02 12:07:23 +00:00
Melanie Thielker
a7a385937e
Completing the item sale series, this one implements sell contents.
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All item sale modes are now complete.
2008-08-24 16:41:23 +00:00
Jeff Ames
6ef9d4da90
Formatting cleanup.
2008-08-18 00:39:10 +00:00
Sean Dague
cf317f5c33
refactor TaskInventoryItem Mask -> Permissions to be consistant with how things
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are stored in the db.
2008-07-23 22:14:29 +00:00
Melanie Thielker
e712678689
Patch #9147
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Patch #4 of the region settings series. Partial functionality of the new
storage system. More patches to follow.
2008-07-14 01:27:47 +00:00
Justin Clarke Casey
eb63b9bbc1
* Actually persist restored archives to the database - wasn't actually doing this before (doh)
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* Not quite perfect yet
2008-07-13 00:18:29 +00:00
Justin Clarke Casey
000d5e8b93
* minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser
2008-07-12 21:03:12 +00:00
mingchen
817a0fa40c
*Patch as supplied in Mantis #0001705 by melanie. Fixes: Locked prims allow *any avatar* to deposit scripts in them, regardless of permissions
2008-07-09 19:53:22 +00:00
Charles Krinke
27e3fee1cd
Mantis#1690. Thank you, Malanie for a patch that:
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addresses "recompiles clear perms:
2008-07-08 15:10:53 +00:00
Justin Clarke Casey
238f2274e3
* refactor: archiver code clean up so that it's more readable for the next functionality addition
2008-07-06 15:38:39 +00:00
Jeff Ames
d470d30c09
Copyright notices and formatting cleanup.
2008-07-06 14:02:22 +00:00
Justin Clarke Casey
1b69714c44
* minor: documentation in SceneObjectPart.Inventory.cs. Refactor AddInventoryItem methods to reduce code duplication
2008-07-06 13:08:52 +00:00
Justin Clarke Casey
666626db6d
* minor: remove unnecessary locking from SOP.GetInventoryItem()
2008-07-06 12:46:17 +00:00
Justin Clarke Casey
0b16f9eee2
* minor: Stop spurious 'item not found' messages when placing things into a prim's inventory
2008-07-06 12:35:00 +00:00
Sean Dague
2c113c00cf
property encapsulation for SOP
2008-07-02 20:31:17 +00:00
Teravus Ovares
7f847166a9
* Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251.
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* This should resolve creating content, taking it, and being able to rez it again.
2008-06-29 02:04:44 +00:00
Charles Krinke
9a0ef22ed9
Mantis#1616. Applied Melanie's patch. This may or may
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not break trunk.
2008-06-28 16:08:12 +00:00
Justin Clarke Casey
9bf67201c3
* Remove responsibilty for signalling scene object change from SceneObjectPart.SendFullUpdate()
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* This means that we will no longer pointlessly repersist all the prims in the scene when OpenSim first starts up
* This also means that force-update on the console will not trigger repersistence.
* Also, in other places persistence is no longer done where it wasn't actually necessary
* I think I changed the code for all instances correctly, but it's not possible that I missed some and some things which did persist properly have stopped
* Please patch or mantis if this is the case
2008-06-27 16:36:19 +00:00
Charles Krinke
d635b526e5
Mantis#1439. Thank you kindly, Melanie for a patch that
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plumbs in the events for on_rez.
2008-06-04 14:31:36 +00:00
Charles Krinke
e2361548cb
Mantis#1416. Thank you very much, Melanie for a patch that:
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Createa a method to find out if a prim inventory contains scripts
2008-05-29 19:09:21 +00:00
Charles Krinke
066b350d20
Thank you kindly, Melanie, for:
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Nothing huge, but the new button code for producing
a new script does well, but the script will not allow
for name change once created. It reverts back to new script.
2008-05-23 02:45:52 +00:00
Teravus Ovares
5af108a029
* This update causes the backup process to run in a separate thread.
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* Concurrency issues are resolved because each object makes a memory-only copy of itself and backs up the copy.
* Because of the way this is done, the latest at the time of the backup gets backed up (no functionality change)
* You can move *thousands of objects at a time* and the sim doesn't freeze and wait for the backup to complete.
* This can be enhanced more by dedicating the thread as opposed to starting it when the backup process starts.
2008-05-21 21:22:56 +00:00
Jeff Ames
6ec680918b
Formatting cleanup, minor refactoring. Fixed some comparisons of value types and null.
2008-05-18 23:06:50 +00:00
Teravus Ovares
349a17f664
* Tweaked patch mantis 1302 and committing it.
2008-05-17 00:16:16 +00:00
Jeff Ames
a5f08b430d
Formatting cleanup.
2008-05-17 00:06:35 +00:00
Teravus Ovares
aa5197304e
* Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim inventories. Also enables 'New Script' button. from Melanie. Thanks Melanie!
2008-05-16 23:11:00 +00:00
Teravus Ovares
abc06daefd
* Patch from Melanie. Mantis 1294: Fix broken wearables icon display in prim inventories. From Melanie! Thanks Melanie.
2008-05-16 22:57:46 +00:00
Jeff Ames
65c5efe43b
Formatting cleanup.
2008-05-16 01:22:11 +00:00
Teravus Ovares
d60e457463
Committing patch from Melanie. 0001290: [PATCH] implement permissions propagation and script module hooks. Thanks Melanie!
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* Implements quite a few inventory related perms.
* (from Teravus) Fixes Take Copy
2008-05-15 19:28:10 +00:00
Jeff Ames
c995d60d37
Formatting cleanup.
2008-05-14 05:11:23 +00:00
Justin Clarke Casey
f16c997a74
* Minor: Normalise prim inventory log headers
2008-05-01 21:53:02 +00:00
Adam Frisby
20a9bf08f5
* Rolled back a few changes.
2008-05-01 18:04:42 +00:00
Adam Frisby
13526097f2
* Spring cleaning on Region.Environment.
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* Converted a large number of read-only fields to be actually, readonly.
* Reformatted code sections.
* Removed redundant code.
2008-05-01 16:35:00 +00:00
Teravus Ovares
b70da6ac19
* Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie!
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RE: 0001079: r4387. touch() event does not fire when touch script is in root prim and child prims are touched
2008-04-30 16:52:12 +00:00
Justin Clarke Casey
b1632bd222
* Tidy up and comments related to last inventory related commit
2008-04-26 20:44:27 +00:00
Justin Clarke Casey
accd89b3f1
* First draft implementation of copying prim inventory items back to agent inventory
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* Now, if you own an item in a prim, you should be able to successfully drag it back into your inventory
* Temporarily, users which are not owners of the item cannot copy it, even if 'everyone can copy' is set
* This is pending fixes/implementation of upstream permission implementation
2008-04-26 20:31:01 +00:00
Justin Clarke Casey
6fec9c789b
* Check in odds and ends which remain as an attempt to get the item properties panel for a prim's contents working
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* Temporarily hacked things to bring our protocol data flow to be pretty much completely identical to the Linden's for this - to absolutely no avail.
* Leaving commented code in as a springboard for some future attempt
2008-04-25 21:31:40 +00:00
Sean Dague
2a2ef42e64
replace hard tabs with 4 spaces to be consistant in the source.
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Please adjust your editors to not use hard tabs.
2008-04-24 12:27:24 +00:00
Adam Frisby
e456cb7533
* Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tglion!
2008-04-23 13:22:06 +00:00
Adam Frisby
bca7ab7e36
* Applying Mantis #1020 (Animations) - Thanks Melanie.
2008-04-23 11:52:25 +00:00