Commit Graph

3515 Commits

Author SHA1 Message Date
Justin Clarke Casey
068163b14b * Refactor: Move MoveFolder() and PurgeFolder() into CachedUserInfo (which arguably should be split) 2008-05-03 19:50:49 +00:00
Justin Clarke Casey
45430a5403 * Refactor: move UpdateFolder into CachedUserInfo 2008-05-03 19:27:34 +00:00
Justin Clarke Casey
45a71bb045 * Make user profile cache service complain if the caller assumes a profile exists when in fact it does not 2008-05-03 19:12:17 +00:00
Justin Clarke Casey
1087542705 * Refactor: Move bulk of CreateFolder from UserProfileCacheService into CachedUserInfo
* Remove unused/superseded methods from GridInventoryService
2008-05-03 18:57:02 +00:00
Justin Clarke Casey
a5dfca8958 * Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem()
* Put warning in remove folder method about non implementation (not that this is used anyway - may be legacy)
2008-05-03 18:13:32 +00:00
Justin Clarke Casey
f5609ba452 * Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem()
* Remove old framework asset transactions files which were region modularized
2008-05-03 18:01:38 +00:00
Teravus Ovares
e8acb49fef * For your fragging desire, damage enabled land works, but watch out!, life does not regenerate until you're dead! 2008-05-03 15:39:40 +00:00
Sean Dague
1b7f1c956c plumb in connection string to the user database paths. mysql and mssql
just ignore this for now, but it lets us get connect strings to sqlite
and nhibernate.
2008-05-02 18:59:12 +00:00
Adam Frisby
67bbfadc06 * More refactorings of UDPServer.
* Removed all references where possible.
* Renamed lots of variables from UDPServerXYZ to clientServerXYZ
2008-05-02 18:26:19 +00:00
Sean Dague
a1c0e89067 adding a few more prep parts for this object 2008-05-02 18:25:53 +00:00
Adam Frisby
c6236b5cf3 * Refactored ClientView into LLClientView. Removed all direct references to UDPServer and replaced with IClientNetworkServer.
* This should, in theory, let us make new servers with different protocols very easily (rather than the challenge we would have faced before).
* BREAKS LoadBalancing module for the moment.
* Commit 1/3 - Please dont attempt to update to this revision until all 3 are in.
2008-05-02 16:40:17 +00:00
Sean Dague
4a8f432441 minor refactoring. Change getName and GetVersion methods (yes the had different casings)
to Name and Version properties for the User stores.
2008-05-02 12:35:24 +00:00
Jeff Ames
058191e6cc Update svn properties. 2008-05-02 03:34:06 +00:00
Justin Clarke Casey
a81edef2b9 * Refactor: Remove redundant userID from further up the inventory request chain 2008-05-01 21:22:03 +00:00
Justin Clarke Casey
1de6cffa28 * Refactor: Remove the unused userID parameter that was being passed into almost every inventory method
* This allows lots of redundant inventory methods with only slightly different names to be eliminated.
2008-05-01 20:47:33 +00:00
Sean Dague
e41232bac5 create pass through of UserManagerBase to plugin calls 2008-05-01 20:36:43 +00:00
Sean Dague
cc5351ec1b remove the db4o asset server 2008-05-01 20:33:43 +00:00
Sean Dague
86d2e53d1f added stubs for appearance bits to all the db layers 2008-05-01 20:16:26 +00:00
Adam Frisby
76d8eaa406 * Thanks to Mic Bowman for inspiring me to look at that we are still using ASCIIEncoder in places we shouldn't. 2008-05-01 18:50:44 +00:00
Sean Dague
70f7672dad added in IUserService functions. These don't do anything yet,
but the set all compiles together fine, and it provides people
an idea of where we are heading.
2008-05-01 18:36:43 +00:00
Adam Frisby
01f31fd933 * Breaking all the code, breaking all the code..!
* Made a bunch more members static, removed some dead code, general cleaning.
2008-05-01 16:23:53 +00:00
Adam Frisby
5da028f6ef * Removing duplicate files that somehow got undeleted from TortoiseSVN. Fixed. 2008-05-01 15:46:46 +00:00
Adam Frisby
a1c8aa4050 * Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces. 2008-05-01 15:36:39 +00:00
Adam Frisby
4692e92312 * Assorted spring cleanings. 2008-05-01 14:45:56 +00:00
Jeff Ames
d51ce47b2d Update svn properties. Minor formatting cleanup. 2008-05-01 14:31:30 +00:00
Adam Frisby
25a49ac4de * Spring cleaned a bunch of '//TODO: unused' marked functions. 2008-04-30 23:11:07 +00:00
Justin Clarke Casey
3508298ddf * Refactor: Rename InventoryFolderImpl.HasSubFolder() to GetDescendentFolder() 2008-04-30 20:04:06 +00:00
Justin Clarke Casey
3984a7fda1 * Resolve mantis 1068, 1095
* The resolution takes the form of not crashing the session if the folder the user is attempting to add already exists (e.g. there is one already with the same UUID).
* Printing out warnings instead
2008-04-30 19:55:45 +00:00
Justin Clarke Casey
9817363b93 * Completely inconsequential inventory odds and ends (actual impact - only one log message changed) 2008-04-30 19:08:48 +00:00
Sean Dague
a9aee0162a add a bunch of properties for User Appearance 2008-04-30 18:55:58 +00:00
Sean Dague
b2077b81eb The beginnings of a UserAppearance container 2008-04-30 18:20:28 +00:00
Teravus Ovares
a9cc76e0ef * Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thanks A_Biondi and Melanie!
* This builds but might not work.   JustinCC will examine..   it may work out of the box.
2008-04-30 16:08:24 +00:00
Sean Dague
dd96158afe move IUserService into the OpenSim.Framework.Communications assembly
because all the other I***Service interfaces are there.
2008-04-30 15:03:37 +00:00
Adam Frisby
faccbf4994 * Missed a file in previous commit. Sorry! 2008-04-29 18:00:25 +00:00
Adam Frisby
375163a6fe * Spring cleaning.
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
2008-04-29 14:04:55 +00:00
Teravus Ovares
1fb54b074c * Added basic 3-5 level undo on prim position/rotation/scale.
* In the future this should be a config option...   and, hopefully this tides the builders over for a little while.
2008-04-28 01:48:21 +00:00
Teravus Ovares
911e63765c * Single Attachments now work from inventory. You can attach from inventory and detach from inventory.
* Detaching from right clicking in world, detaches to your inventory.
* If you go up to a prim and attach it from in world, it appears in your inventory.
* Attachment placement is saved when you detach them. 
* Choosing wear remembers your last attachment point from inventory.
* Wrote a method to update an inventory item's asset and sends the updated inventory item to the Client
* Wrote a recursive method to find the folder of a known existing inventory item.
* Removed a block on physics object position on creation.  This might crash a region or two, let us know via Mantis if your region crashes because of a physics out of bounds error.
* Drop doesn't work.  The menu item doesn't even come up.  Don't know why :P.
2008-04-27 20:10:28 +00:00
Teravus Ovares
f71871bca3 * More attachment stuff, reworked some of the inventory routines to be what I need them to be for attachments. 2008-04-27 14:37:51 +00:00
Justin Clarke Casey
accd89b3f1 * First draft implementation of copying prim inventory items back to agent inventory
* Now, if you own an item in a prim, you should be able to successfully drag it back into your inventory
* Temporarily, users which are not owners of the item cannot copy it, even if 'everyone can copy' is set
* This is pending fixes/implementation of upstream permission implementation
2008-04-26 20:31:01 +00:00
Sean Dague
2a2ef42e64 replace hard tabs with 4 spaces to be consistant in the source.
Please adjust your editors to not use hard tabs.
2008-04-24 12:27:24 +00:00
Teravus Ovares
aa8aee90a3 * Adds much better support for attachments that you right click on in world.
* Your friends can see your attachments now.  People who appear in the sim after you've attached something can also see your attachments.
* You can position & rotate your attachments now.  Positions do *not* save.
* You can detach attachments now the regular way.
* Attachments do not cross into other regions with you..(this isn't too far off)
* Updated ODE to not request terse updates on child prim.
2008-04-24 11:32:41 +00:00
Teravus Ovares
12bba3da4b * Fixed an annoying pop-up box when crossing borders. 2008-04-23 23:55:02 +00:00
Teravus Ovares
1909d74d5f * Patch from Melanie. Mantis 0001037: Add various internal plumbing to the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie!
* Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
2008-04-23 22:44:59 +00:00
Justin Clarke Casey
40176c12f9 * Implement full grid mode Trash empty
* Now, emptying the trash should remove folders and the items they contain as well as items which were not in a subfolder.
* This will only work once both the region and grid servers have reached this revision.
* You may also need to clear your cache before this will work
* Refactoring to follow.
2008-04-23 22:13:57 +00:00
Sean Dague
3f95804911 add a database_connect field for the asset server config
which will let you specify a connection string.  Required
for Nhibernate, optional for sqlite (there is a sane default), 
ignored for mysql and mssql until someone implements the 
Iniatialise(string) method.
2008-04-23 20:57:18 +00:00
Sean Dague
3dd98a112f allow for Inventory database source to be specified in main
configs.  This works with sqlite and nhibernate backends, and
stays with default seperate ini files for mysql and mssql until
someone writes those.
2008-04-23 20:48:23 +00:00
Sean Dague
a1cc0e436f changes to allow asset_source to be specified in the opensim.ini
this will work for sqlite and nhibernate, but will be ignored for
mysql and mssql (reverting to their ini files) until someone writes
that bit.
2008-04-23 19:13:06 +00:00
Teravus Ovares
d194f21a5d * Fix a console issue where pressing return on some operating systems cause the console to crash and complain about 0 regex matches. 2008-04-23 18:41:39 +00:00
Justin Clarke Casey
4db839c3b8 * Implement proper emptying of trashcan on standalone
* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items
* An implementation for grid mode will follow.
2008-04-23 17:04:15 +00:00
Charles Krinke
67f2b89bf6 Thank you kindly, Tyre for :
Commands with arguments enclosed in Double quotation marks (e.g. filenames or objects with embedded blanks) should be parsed correctly. e.g.:
console command "edit-scale" don't accept prim names with embedded blanks
edit-scale Prim 20x20x20 20 20 20
Region# :
edit-scale "Prim 20x20x20" 20 20 20
Region# :
edit-scale Prim20x20x20 20 20 20
Searching for Primitive: 'Prim20x20x20'
Edited scale of Primitive: Prim20x20x20
Region# :
2008-04-23 14:31:54 +00:00