Melanie Thielker
a7b5fe6a88
Remove useless quaternion parameter from AttachObject sig
2010-07-14 19:49:54 +01:00
Diva Canto
b84f72df0b
Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.
2010-07-04 14:59:15 -07:00
Diva Canto
02a15bc787
Started to clean up the mess with HyperAssets in LLClientView. Fixed HG access to Notecards in user's inventory.
2010-07-04 13:56:03 -07:00
Melanie Thielker
0a82d10fc4
Change the way IRegionModule us referenced by IEmailModule to
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allow later conversion to new style
2010-06-28 03:14:05 +01:00
John Hurliman
d1a324888b
* Added a new method to IMapImageGenerator for getting the map tile before it is JPEG2000 compressed
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* Aesthetically improved map tile water
* SimianGrid connector now uploads a PNG tile to the AddMapTile API
2010-06-11 15:37:25 -07:00
Justin Clark-Casey (justincc)
72bd68a21f
add ability for load iar/save iar to take in arbitrary options
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not used for anything yet
2010-06-04 22:17:23 +01:00
Melanie Thielker
f29cb57bf1
Continuing refactor. Refactor DeRezObject to deal with multiple objects
2010-06-01 02:10:22 +01:00
OpenSim Master
4c740e1717
Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
2010-05-13 14:22:48 -07:00
Diva Canto
b233a4b2ca
* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
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* Fixed small bug with map search where the local sim regions weren't found.
2010-05-09 13:39:56 -07:00
Melanie Thielker
3761f79971
Strip estate message sending out from the estate management module and
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the dialog module. Convert it to an event on the estate module interface.
The old implementation did the same as message to region, a button that
is right next to it on the UI. This implementation prevented people from
adding a more sane one in a module.
2010-05-04 21:26:10 +01:00
Melanie Thielker
5a4cef6b36
make the events more useful by providing the source region
2010-05-04 18:55:24 +01:00
Melanie Thielker
d997fc7b76
Add events to the estate interface to let interested modules know of
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changes to estate settings
2010-05-04 18:36:45 +01:00
Melanie
6928ec0240
Add a parameter to prim inventory update to prevent event firing
2010-04-27 00:25:29 +01:00
Diva Canto
2ac00b7f96
* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from!
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* IRegionModule.cs wants to be committed too -- EOF.
2010-04-26 14:52:22 -07:00
dahlia
b5ec101cc8
add a comment about deprecating IRegionModule
2010-04-23 12:06:32 -07:00
Melanie
21cad5d3ac
All scripts are now created suspended and are only unsuspended when the object
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is fully rezzed and all scripts in it are instantiated. This ensures that link
messages will not be lost on rez/region crossing and makes heavily scripted
objects reliable.
2010-04-19 06:29:26 +01:00
Justin Clark-Casey (justincc)
26e3884237
refactor: move DeatchObject() into the AttachmentsModule
2010-04-17 00:00:45 +01:00
Justin Clark-Casey (justincc)
57c293d604
refactor: crudely move DetachSingleAttachmentToGround() over to the AttachmentsModule
2010-04-16 23:15:13 +01:00
Justin Clark-Casey (justincc)
17d023ba5b
refactor: crudely move the RezMultipleAttachments() method into the AttachmentsModule
2010-04-16 22:54:25 +01:00
Justin Clark-Casey (justincc)
bf3956aeb0
Add --skip-assets option to load oar.
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This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker.
This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
2010-04-16 22:29:11 +01:00
Justin Clark-Casey (justincc)
e0eba26f7b
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-04-01 23:59:00 +01:00
Justin Clark-Casey (justincc)
938905df1e
oops, add file missing from last commit
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refactor out redundant method from GroupsMessagingModule
2010-04-01 22:45:01 +01:00
Melanie
ec637e2b8c
Committing the LightShare code, which was developed by TomMeta of Meta7.
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This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Justin Clark-Casey (justincc)
87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
2010-03-26 00:10:29 +00:00
Justin Clark-Casey (justincc)
857918d3b0
minor: some debugging information and spacing changes to group module
2010-03-25 23:53:05 +00:00
Justin Clark-Casey (justincc)
f0703cad2c
add get group by name method to IGroupsModule
2010-03-25 22:47:52 +00:00
Melanie
dcf18689b9
First stage of the new interactive region creation. This will allow creation
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of a region and joining it to an existing estate or creating a new estate,
as well as creating an estate owner if in standalone, and assigning estate
owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as
I can't develop or test for either SQLite or MSSQL.
2010-03-23 02:05:56 +00:00
Melanie
70b0e07d1e
Remove the reading of estate_settings.xml and the associated processing of
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defaults. Adding code to facilitate estate creation / managemment as part of
first time start up
2010-03-22 18:49:56 +00:00
Justin Clark-Casey (justincc)
315fa06c75
refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule
2010-03-12 23:20:38 +00:00
Justin Clark-Casey (justincc)
582375509c
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule
2010-03-12 22:48:49 +00:00
Justin Clark-Casey (justincc)
b9f5cd75bc
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
2010-03-12 22:39:15 +00:00
Jeff Ames
f58a0394ed
Formatting cleanup. Add copyright notices.
2010-03-10 13:15:36 +09:00
unknown
2dcf73dd93
- supporting llTextBox
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Signed-off-by: Melanie <melanie@t-data.com >
2010-03-06 20:05:11 +00:00
Justin Clark-Casey (justincc)
395f343498
refactor: Move DetachSingleAttachmentToInv to region module
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need to rationalize method names later
2010-03-06 00:07:47 +00:00
Justin Clark-Casey (justincc)
b72c2dc6e8
refactor: move user inventory side of RezSingleAttachment to module
2010-03-05 23:29:24 +00:00
Justin Clark-Casey (justincc)
60553e62a3
refactor: begin to move attachments code into a region module
2010-03-05 23:18:47 +00:00
Melanie
bfcc57c071
Change friends to handle offers as it was originally designed. This may
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need to be changed in SQLite & MSSQL as well
2010-03-01 00:02:14 +00:00
Diva Canto
5c5966545d
Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
2010-02-28 12:07:38 -08:00
Melanie
1f45e6c649
Merge branch 'master' into presence-refactor
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This brings presence-refactor up to master again
2010-02-22 03:00:59 +00:00
Jeff Ames
af265e001d
Formatting cleanup.
2010-02-15 19:21:56 +09:00
Melanie
c033223c63
Merge branch 'master' into presence-refactor
2010-02-15 00:20:48 +00:00
Revolution
9821c4f566
Revolution is on the roll again! :)
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Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com >
2010-02-14 22:18:46 +00:00
Melanie
1d75ad9fd5
Merge branch 'master' into presence-refactor
2010-02-08 21:54:26 +00:00
Justin Clark-Casey (justincc)
ad28db3669
add some method doc to IDynamicTextureManager
2010-02-08 21:21:21 +00:00
Melanie
baaf660511
Merge branch 'master' into presence-refactor
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This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
2010-02-08 15:53:38 +00:00
Melanie
0ab8dd61d7
Finally cutting the gordian knot. Friends needs to be both a module and a
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service, and never the twain shall meet. This finally opens up the path to
a working friends implementation
2010-02-04 12:21:14 +00:00
Melanie
f9a61f2825
Some interface and data structure changes, add the missing method in friends
2010-02-04 10:51:36 +00:00
Justin Clark-Casey (justincc)
0faeaf98a6
minor: copy some method doc from the WorldComm implementation to the interface
2010-02-02 19:42:45 +00:00
Diva Canto
0473454876
Added missing file.
2010-01-31 11:04:32 -08:00
Justin Clark-Casey (justincc)
ae2174d8f5
Add method to get all items with the same name from a particular prim
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Extend load oar test to check loading of a sound item
2010-01-29 18:11:53 +00:00