Commit Graph

419 Commits

Author SHA1 Message Date
Melanie Thielker
a7b5fe6a88 Remove useless quaternion parameter from AttachObject sig 2010-07-14 19:49:54 +01:00
Diva Canto
b84f72df0b Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids. 2010-07-04 14:59:15 -07:00
Diva Canto
02a15bc787 Started to clean up the mess with HyperAssets in LLClientView. Fixed HG access to Notecards in user's inventory. 2010-07-04 13:56:03 -07:00
Melanie Thielker
0a82d10fc4 Change the way IRegionModule us referenced by IEmailModule to
allow later conversion to new style
2010-06-28 03:14:05 +01:00
John Hurliman
d1a324888b * Added a new method to IMapImageGenerator for getting the map tile before it is JPEG2000 compressed
* Aesthetically improved map tile water
* SimianGrid connector now uploads a PNG tile to the AddMapTile API
2010-06-11 15:37:25 -07:00
Justin Clark-Casey (justincc)
72bd68a21f add ability for load iar/save iar to take in arbitrary options
not used for anything yet
2010-06-04 22:17:23 +01:00
Melanie Thielker
f29cb57bf1 Continuing refactor. Refactor DeRezObject to deal with multiple objects 2010-06-01 02:10:22 +01:00
OpenSim Master
4c740e1717 Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed. 2010-05-13 14:22:48 -07:00
Diva Canto
b233a4b2ca * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
* Fixed small bug with map search where the local sim regions weren't found.
2010-05-09 13:39:56 -07:00
Melanie Thielker
3761f79971 Strip estate message sending out from the estate management module and
the dialog module. Convert it to an event on the estate module interface.
The old implementation did the same as message to region, a button that
is right next to it on the UI. This implementation prevented people from
adding a more sane one in a module.
2010-05-04 21:26:10 +01:00
Melanie Thielker
5a4cef6b36 make the events more useful by providing the source region 2010-05-04 18:55:24 +01:00
Melanie Thielker
d997fc7b76 Add events to the estate interface to let interested modules know of
changes to estate settings
2010-05-04 18:36:45 +01:00
Melanie
6928ec0240 Add a parameter to prim inventory update to prevent event firing 2010-04-27 00:25:29 +01:00
Diva Canto
2ac00b7f96 * Commenting SQLiteNG out of prebuild.xml, because it's making compile fail in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from!
* IRegionModule.cs wants to be committed too -- EOF.
2010-04-26 14:52:22 -07:00
dahlia
b5ec101cc8 add a comment about deprecating IRegionModule 2010-04-23 12:06:32 -07:00
Melanie
21cad5d3ac All scripts are now created suspended and are only unsuspended when the object
is fully rezzed and all scripts in it are instantiated. This ensures that link
messages will not be lost on rez/region crossing and makes heavily scripted
objects reliable.
2010-04-19 06:29:26 +01:00
Justin Clark-Casey (justincc)
26e3884237 refactor: move DeatchObject() into the AttachmentsModule 2010-04-17 00:00:45 +01:00
Justin Clark-Casey (justincc)
57c293d604 refactor: crudely move DetachSingleAttachmentToGround() over to the AttachmentsModule 2010-04-16 23:15:13 +01:00
Justin Clark-Casey (justincc)
17d023ba5b refactor: crudely move the RezMultipleAttachments() method into the AttachmentsModule 2010-04-16 22:54:25 +01:00
Justin Clark-Casey (justincc)
bf3956aeb0 Add --skip-assets option to load oar.
This allows you to load an oar without loading its assets.  This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker.
This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon.  At this point there will also be better documentation.
2010-04-16 22:29:11 +01:00
Justin Clark-Casey (justincc)
e0eba26f7b Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-04-01 23:59:00 +01:00
Justin Clark-Casey (justincc)
938905df1e oops, add file missing from last commit
refactor out redundant method from GroupsMessagingModule
2010-04-01 22:45:01 +01:00
Melanie
ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7.
This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Justin Clark-Casey (justincc)
87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
Justin Clark-Casey (justincc)
857918d3b0 minor: some debugging information and spacing changes to group module 2010-03-25 23:53:05 +00:00
Justin Clark-Casey (justincc)
f0703cad2c add get group by name method to IGroupsModule 2010-03-25 22:47:52 +00:00
Melanie
dcf18689b9 First stage of the new interactive region creation. This will allow creation
of a region and joining it to an existing estate or creating a new estate,
as well as creating an estate owner if in standalone, and assigning estate
owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as
I can't develop or test for either SQLite or MSSQL.
2010-03-23 02:05:56 +00:00
Melanie
70b0e07d1e Remove the reading of estate_settings.xml and the associated processing of
defaults. Adding code to facilitate estate creation / managemment as part of
first time start up
2010-03-22 18:49:56 +00:00
Justin Clark-Casey (justincc)
315fa06c75 refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule 2010-03-12 23:20:38 +00:00
Justin Clark-Casey (justincc)
582375509c refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule 2010-03-12 22:48:49 +00:00
Justin Clark-Casey (justincc)
b9f5cd75bc refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule 2010-03-12 22:39:15 +00:00
Jeff Ames
f58a0394ed Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
unknown
2dcf73dd93 - supporting llTextBox
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 20:05:11 +00:00
Justin Clark-Casey (justincc)
395f343498 refactor: Move DetachSingleAttachmentToInv to region module
need to rationalize method names later
2010-03-06 00:07:47 +00:00
Justin Clark-Casey (justincc)
b72c2dc6e8 refactor: move user inventory side of RezSingleAttachment to module 2010-03-05 23:29:24 +00:00
Justin Clark-Casey (justincc)
60553e62a3 refactor: begin to move attachments code into a region module 2010-03-05 23:18:47 +00:00
Melanie
bfcc57c071 Change friends to handle offers as it was originally designed. This may
need to be changed in SQLite & MSSQL as well
2010-03-01 00:02:14 +00:00
Diva Canto
5c5966545d Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. 2010-02-28 12:07:38 -08:00
Melanie
1f45e6c649 Merge branch 'master' into presence-refactor
This brings presence-refactor up to master again
2010-02-22 03:00:59 +00:00
Jeff Ames
af265e001d Formatting cleanup. 2010-02-15 19:21:56 +09:00
Melanie
c033223c63 Merge branch 'master' into presence-refactor 2010-02-15 00:20:48 +00:00
Revolution
9821c4f566 Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).

Direct flames and kudos to Revolution, please

Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14 22:18:46 +00:00
Melanie
1d75ad9fd5 Merge branch 'master' into presence-refactor 2010-02-08 21:54:26 +00:00
Justin Clark-Casey (justincc)
ad28db3669 add some method doc to IDynamicTextureManager 2010-02-08 21:21:21 +00:00
Melanie
baaf660511 Merge branch 'master' into presence-refactor
This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
2010-02-08 15:53:38 +00:00
Melanie
0ab8dd61d7 Finally cutting the gordian knot. Friends needs to be both a module and a
service, and never the twain shall meet. This finally opens up the path to
a working friends implementation
2010-02-04 12:21:14 +00:00
Melanie
f9a61f2825 Some interface and data structure changes, add the missing method in friends 2010-02-04 10:51:36 +00:00
Justin Clark-Casey (justincc)
0faeaf98a6 minor: copy some method doc from the WorldComm implementation to the interface 2010-02-02 19:42:45 +00:00
Diva Canto
0473454876 Added missing file. 2010-01-31 11:04:32 -08:00
Justin Clark-Casey (justincc)
ae2174d8f5 Add method to get all items with the same name from a particular prim
Extend load oar test to check loading of a sound item
2010-01-29 18:11:53 +00:00