Commit Graph

6 Commits

Author SHA1 Message Date
Robert Adams
eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update
the physics engines to return the name that is specified in the INI
file ("physics = XXX") as the type of engine.
This os function is a little different than the others in that it
does not throw an exception of one is not privilaged to use it.
It merely returns an empty string.
2013-01-11 16:47:35 -08:00
Robert Adams
b14b65ea95 BulletSim: move selection of the unmanaged Bullet DLL from BSPlugin
into the unmanaged Bullet interface class.
2013-01-01 17:27:33 -08:00
Robert Adams
7b65985047 BulletSim: remove the trailing spaces from lines to make git happier 2012-09-27 22:02:03 -07:00
Robert Adams
e4a6611865 Clean up collision reporting code so they are properly passed to
the simulator in batches.
More comments.
2012-07-06 15:09:19 -07:00
Justin Clark-Casey (justincc)
daee2eda93 Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.
This uses the same approach as ODE.
radams, if this doesn't work for you please feel free to revert.
2012-02-21 04:10:39 +00:00
Robert Adams
302d72701d BulletSim initial checkin 2011-06-20 17:24:42 -07:00