Robert Adams
a65cec3986
BulletSim: implementation of linkset center-of-mass.
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Default off, for the moment, until more testing.
Add separate thread and center-of-mass flags to OpenSimDefaults.ini.
Clean up comments in OpenSimDefaults.ini.
2013-07-06 08:25:15 -07:00
Robert Adams
97698ae311
BulletSim: More tweaking on center-of-mass. Almost there. Changes have no effect if LinksetOffsetCenterOfMass=false (the default).
2013-07-06 08:25:15 -07:00
Robert Adams
03268d85c4
BulletSim: comments and non-functional changes working toward the center-of-gravity implementation.
2013-07-06 08:25:14 -07:00
Robert Adams
425d2a2a97
BulletSim: set linkset type to be prim specific rather than a simulator
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wide default. This allows individual prims to differ in the
underlying linkset implementation.
2013-06-30 17:07:50 -07:00
Robert Adams
5d25bb3084
BulletSim: zero vehicle motion when changing vehicle type.
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Rebuild compound linkset of any child in the linkset changes shape.
Comments and better detailed logging messages.
2013-05-03 14:23:53 -07:00
Robert Adams
ad1787770e
BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_physicsScene' to match coding conventions and reduce confusion.
2013-04-29 07:38:55 -07:00
Robert Adams
e5582939fd
BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation.
2013-04-29 07:38:40 -07:00
Robert Adams
99f39836a1
BulletSim: moving comments around. No functional change.
2013-04-08 06:27:45 -07:00
Robert Adams
0194a3d890
BulletSim: fix density since the simulator/viewer track density in a
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funny unit that is 100 times real density (default 1000).
Fix avatar drifting slowly when stationary flying.
Fix for physical prims getting corrected for being under terrain when it was
just its geometric center that was below terrain.
Add PreUpdatePropertyAction allowing plugable modifiction of phys
parameters returned from Bullet.
Fix an exception setting GravityMultiplier on initialization.
Update DLLs and SOs for good measure (no functional change).
2013-02-12 15:52:10 -08:00
Robert Adams
fb903ff490
BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simulator to update info.
2013-02-12 15:52:08 -08:00
Robert Adams
1b55a9d81e
BulletSim: fix avatar bobbing or jiggling while stationary flying.
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Various comments and debugging message mods.
2013-02-08 16:29:40 -08:00
Robert Adams
2fd184e350
BulletSim: reclass BSPrim into layers so linkset and physical world displacement is implemented as overlay classes rather than if statements scattered about.
2013-02-08 16:29:24 -08:00