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mirror of https://github.com/opensim/opensim.git synced 2026-06-05 18:55:36 +08:00
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19,494 Commits 5 Branches 96 Tags
3bc8cf65a4e933cfdd0597affc1685c74fb29dba
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5 Commits

Author SHA1 Message Date
dahlia
69f07fdb34 Materials persistence via SceneObjectPart.dynAttrs. This appears to work across region restarts and taking objects into inventory, but probably will not work across archiving via OAR or IAR as materials texture assets may not be adequately referenced to trigger archiving. 2013-04-20 23:39:07 -07:00
dahlia
233f761779 handle PUT verb for RenderMaterials Cap 2013-04-20 02:08:22 -07:00
dahlia
258804cc04 RenderMaterials POST Cap now return material entries when invoked with an OSDArray of MaterialIDs 2013-04-19 22:19:57 -07:00
dahlia
06829c4082 remove default parameter value that apparently mono cant handle 2013-04-18 01:29:50 -07:00
dahlia
d5419f0a46 Initial experimental support for materials-capable viewers. This is in a very early stage and this module is disabled by default and should only be used by developers for testing as this module could cause data corruption and/or viewer crashes. No materials are persisted yet. 2013-04-18 01:03:19 -07:00
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