Melanie
d3e7a52933
Merge branch 'master' into careminster
2009-11-28 09:26:00 +00:00
Justin Clark-Casey (justincc)
e078fb2e71
Implement god mode user freezing and unfreezing
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See http://opensimulator.org/mantis/view.php?id=4356
Thanks Revolution
I performed a subsequent probable bug fix in this patch
2009-11-27 19:23:51 +00:00
Melanie
06f41bb017
Merge branch 'master' into careminster
2009-11-26 17:27:03 +00:00
Justin Clark-Casey (justincc)
2bc19a1e23
Resolve issue where an iar load fails to preserve original item creators
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See http://opensimulator.org/mantis/view.php?id=4394
This change preserves the uuid when a profile is found rather than the ospa
2009-11-26 16:39:30 +00:00
Melanie
79395bc7db
Merge branch 'master' into careminster
2009-11-25 17:04:05 +00:00
Justin Clark-Casey (justincc)
40464f6cc6
Change chat config code so that enabled = false actually does disable the chat module
2009-11-25 16:23:37 +00:00
Justin Clark-Casey (justincc)
a4d2a97bc6
minor: remove some mono compiler warnings, add --merge load oar switch to help information
2009-11-25 16:14:08 +00:00
Melanie
25b4160434
Merge branch 'master' into careminster
2009-11-25 08:45:41 +00:00
CasperW
d5aceb6d95
Append a prefix to the god avatar names appearing in chat whilst in god mode (disabled by default, config entry admin_prefix)
2009-11-24 23:33:12 +01:00
Justin Clark-Casey (justincc)
f605d59136
Make load/save iar slightly better in the face of io failures by always attempting to close the streams
2009-11-24 18:27:31 +00:00
CasperW
8383bde768
Removed some extra debug chatter
2009-11-24 18:18:19 +01:00
Justin Clark-Casey (justincc)
52952a75ca
minor: remove experimental tags from load iar and save iar commands
2009-11-24 15:20:02 +00:00
CasperW
73c2162ff6
Fixed nullrefs
2009-11-23 19:51:40 +01:00
Melanie
df121a7cd0
Merge branch 'master' into careminster
2009-11-23 04:24:58 +00:00
Jeff Ames
9f5c2acd12
Formatting cleanup.
2009-11-23 11:26:06 +09:00
Melanie
b7f1fc116e
Prevent a nullref if a recipient of a group message gas left the scene
2009-11-15 20:21:46 +00:00
Justin Clark-Casey (justincc)
96be5e5a88
minor: A further minor tweak to reduce iar load logging verbosity
2009-11-13 20:24:45 +00:00
Justin Clark-Casey (justincc)
ed1089d892
refactor some test asset creation into a helper class
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remove mono compiler warning
2009-11-12 19:08:00 +00:00
Justin Clark-Casey (justincc)
d21fc1cefb
minor: for now stop iar tests spewing log messages when running testsuite
2009-11-12 18:33:40 +00:00
Justin Clark-Casey (justincc)
7f5d0a6735
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2009-11-09 17:36:28 +00:00
Justin Clark-Casey (justincc)
716f70cd31
refactor out iar escaping
2009-11-09 17:34:07 +00:00
Justin Clark-Casey (justincc)
1ded7edde2
minor: correct slightly over-enthusiastic load iar logging message
2009-11-09 17:24:06 +00:00
Justin Clark-Casey (justincc)
7c5dc94cc8
fix load iar regression accidentally introduced in last commit
2009-11-09 17:22:18 +00:00
Justin Clark-Casey (justincc)
3c1f50127c
minor: tweak load iar messages to be slightly less verbose
2009-11-09 17:20:30 +00:00
Justin Clark-Casey (justincc)
fbcf6ffc18
minor: provide updates on number of assets loaded while executing "load iar"
2009-11-09 17:17:25 +00:00
Justin Clark-Casey (justincc)
ae92bbcb95
refactor: break actual item load in iar into separate method
2009-11-09 17:04:05 +00:00
Justin Clark-Casey (justincc)
a0c1836fde
minor: remove some old commented out load iar code
2009-11-09 16:43:35 +00:00
Justin Clark-Casey (justincc)
678a74e4f7
Tell the user when a 'save iar' has failed because the inventory path could not be found
2009-11-09 16:42:17 +00:00
Justin Clark-Casey (justincc)
a3105a34ca
Implement human / escaping for inventory folders as well as items
2009-11-09 16:12:13 +00:00
Justin Clark-Casey (justincc)
6820cc93ec
refactor path delimiter in iar utils
2009-11-09 16:08:17 +00:00
Justin Clark-Casey (justincc)
a7af92d5d0
minor: remove some mono compiler warnings
2009-11-09 16:03:15 +00:00
Justin Clark-Casey (justincc)
9b2592a960
refactor: make human iar escape char a constant rather than a magic char
2009-11-09 15:54:43 +00:00
Justin Clark-Casey (justincc)
668850b974
* for iars, allow item names/folders including "/" to be escaped using "\/"
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* also, "\" has to be escaped as "\\"
* add item name unit test for escaped characters
2009-11-09 15:49:09 +00:00
John Hurliman
1cddc85078
Fixing the build break
2009-11-06 00:06:49 -08:00
John Hurliman
dfe4dc735a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2009-11-05 23:50:42 -08:00
John Hurliman
afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
Justin Clark-Casey (justincc)
f8f1e94cf8
add unit test for iar & escaping
2009-11-05 19:32:24 +00:00
Justin Clark-Casey (justincc)
6f4a588397
minor test var name tweak
2009-11-05 19:09:32 +00:00
Justin Clark-Casey (justincc)
bae03dfcbd
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2009-11-05 18:53:57 +00:00
Justin Clark-Casey (justincc)
345ddcd0d8
* Escape / character when saving items and folders in an iar so that the loader doesn't barf
2009-11-05 18:53:25 +00:00
Melanie
ec0d5b408a
Change the permissions module to use the friend list cache already in the
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friends module instead of requesting the entire friends list over the
network each time a prim is touched.
2009-11-05 17:29:52 +00:00
Melanie
83b4b4440b
Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.
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Applied with major changes. Core functionality commented pending review
for possible rights escalation. No user functionality yet.
2009-11-05 02:09:07 +00:00
John Hurliman
4847e62e9f
* Switched all operations on the list of clients that could be either sync or async to use Scene.ForEachClient() instead of referencing ClientManager directly
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* Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async
* Changed Scene.ForEachClient to respect use_async_when_possible
* Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva
2009-10-26 16:33:04 -07:00
John Hurliman
588361e2a2
Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed
2009-10-23 01:02:36 -07:00
John Hurliman
5d07e18980
A synchronous call to the messaging server was blocking the process of promoting an agent to a root agent (logins and teleports). Changed to an async method
2009-10-22 02:27:06 -07:00
John Hurliman
d44b50ee46
* Removed some of the redundant broadcast functions in Scene and SceneGraph so it is clear who/what the broadcast is going to each time
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* Removed two redundant parameters from SceneObjectPart
* Changed some code in terse update sending that was meant to work with references to work with value types (since Vector3 and Quaternion are structs)
* Committing a preview of a new method for sending object updates efficiently (all commented out for now)
2009-10-15 15:25:02 -07:00
John Hurliman
23a334b9f5
* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection
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* Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close()
* Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients
* Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
2009-10-13 14:50:03 -07:00
Melanie
89d23a1fa2
Revert "Rewrote parts of the code that were double-locking different objects. This is about half of the code base reviewed."
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This reverts commit e992ca0255 .
2009-10-07 01:45:49 +01:00
Diva Canto
e992ca0255
Rewrote parts of the code that were double-locking different objects. This is about half of the code base reviewed.
2009-10-06 15:39:53 -07:00
dr scofield (aka dirk husemann)
2107b67f1b
- cleaning up LandData/ILandObject capitalization issues
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- adding LandDataSerializer to OAR mechanics
2009-10-02 11:31:30 +02:00