Commit Graph

2589 Commits

Author SHA1 Message Date
diva
3dae92b850 Slowing things down even more on TPs, to see if that helps the European folks connected to osgrid. 2008-12-20 22:44:26 +00:00
Charles Krinke
62dd67b8b8 Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:
On a call of llVolumeDetect(1) (or any other number !=0) volume 
detection is enabled. Together with VD, the phantom flag is set to the GUI.
On a call of llVolumeDetect(0), vd detection is switched of again, 
also the phantom state is removed. On a call to llSetState(STATE_PHANTOM, 
false) while VD is active, also VD is switched off. The same is true for 
unchecking the phantom flag via GUI. This allows to take back VD without 
the need to script just by removing the phantom flag.
Things missing in this patch: persistance of the volume-detection flag. 
This needs more discussion and will be included in another patch soon.
2008-12-20 21:36:42 +00:00
diva
fcf61c4d0d This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash. 2008-12-20 18:15:02 +00:00
Homer Horwitz
84b43c8c23 Fix Mantis#2878 for now by not resetting physical values on rez (only on switch).
We still might have to split the rotational velocities into a physical and a non-physical part...
2008-12-20 16:42:17 +00:00
diva
7a619ad84a Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client. 2008-12-20 02:45:12 +00:00
diva
b3dc462ee3 The previous fix for the EQ might have been too radical, and some early events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps. 2008-12-19 23:58:13 +00:00
Sean Dague
db4f4c255b let you specify a hex number as the color in the vector rendering
module.  This expands the colors you can use.
2008-12-19 22:27:45 +00:00
Homer Horwitz
11d0456246 - Set acceleration and rotational velocity to 0, too
- Pull it up a bit, so the physics is notified of it, too,
  before being switched off.
2008-12-19 21:06:07 +00:00
Justin Clarke Casey
db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule 2008-12-19 21:03:56 +00:00
Homer Horwitz
0cbdfcea87 Stop prims that get non-physical. Fixes Mantis#2859. 2008-12-19 20:33:51 +00:00
Homer Horwitz
a0f8e04142 Remove forgotten debug message from my last commit. 2008-12-19 20:33:36 +00:00
diva
7691be377a Fix for more child agent mismanagement (like #2846). On enqueueing events, we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue. 2008-12-19 20:31:32 +00:00
Justin Clarke Casey
ed97f290c9 * minor: Just some method commentary before turning to another subject 2008-12-19 20:07:26 +00:00
Justin Clarke Casey
aa497a1867 * refactor: move saved named prims to xml2 method out into the serialization module 2008-12-19 19:47:11 +00:00
Justin Clarke Casey
e62016d2c7 minor: Remove some serialization module scene wrappers 2008-12-19 19:35:14 +00:00
Justin Clarke Casey
667a935fff * refactor: remove xml serialization wrappers from Scene 2008-12-19 19:14:52 +00:00
Justin Clarke Casey
eb6cca4750 * refactor: Rename IRegionSerialiser and move into interfaces namespace 2008-12-19 19:07:11 +00:00
Homer Horwitz
fbd44e628c Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848 2008-12-19 18:38:45 +00:00
Justin Clarke Casey
5313330e4d * minor: move IGesturesModule into the correct namespace 2008-12-19 18:37:15 +00:00
Justin Clarke Casey
583fa73126 * refactor: Remove archiver module scene wrappers 2008-12-19 18:33:03 +00:00
Justin Clarke Casey
7271edd684 * Add missing file from last commit 2008-12-19 18:02:59 +00:00
Justin Clarke Casey
7ce8ccb043 * refactor: Move tree code out into a separate module 2008-12-19 17:57:03 +00:00
Teravus Ovares
7bbda6651e * Commit patch from cmickeyb. #2871. Optimized float array for the terrain heightfield to reduce cpu usage on new client significantly.
Thanks cmickeyb!
2008-12-19 00:06:19 +00:00
Melanie Thielker
c6b2ffb734 Make llSetAlpha and llSetTexture properly queue full updates, so changes
are visible right away
2008-12-18 19:59:51 +00:00
diva
d04247d418 Removing a check in Teleports. This check should be there, I think, but it may be causing problems right now. 2008-12-18 19:45:55 +00:00
Melanie Thielker
8231f9476c Fix and streamline the RegionHandshake stuff for estate managers 2008-12-18 19:20:11 +00:00
Justin Clarke Casey
4f88f25913 * refactor: move gestures code out from Scene into its own module 2008-12-18 18:49:05 +00:00
diva
3a56d91974 This may fix mantis #2855. There was a race condition on the TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region. 2008-12-18 18:11:29 +00:00
Melanie Thielker
98d0d728c2 Stop hacked godmode from being able to actually move other people's
attachments
2008-12-18 13:33:48 +00:00
lbsa71
56f1b03cd0 * Added "show queues" command that shows throttling queues for all clients.
*** This only works for LLCLientView at the moment ***
2008-12-18 13:16:41 +00:00
Teravus Ovares
eb777b7373 * Catch a WebException in the LoadImageURLModule 2008-12-18 08:50:25 +00:00
diva
3b0a6efde7 This innocuous change in the TextureDownloadModule suddenly made the texture problems (#2855) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating. 2008-12-18 02:31:40 +00:00
Melanie Thielker
6ef64593fd Fix attachment persistence which got broken with some inventory
changes a few revs back.
2008-12-17 22:09:14 +00:00
Justin Clarke Casey
dce11e4685 * minor: Comment out "Informing neighbours" debug message that pops up whenever some aspect of the avatar changes.
* with Diva's blessing ;)
2008-12-17 20:54:34 +00:00
Justin Clarke Casey
2108d328df * revert r7724 so that PresenceChildStatus() starts throwing NRE's again
* apparantly logout code relies on this happening in certain circumstances.  Really, the root issue needs to be investigated.
2008-12-17 19:12:56 +00:00
Justin Clarke Casey
ff7c8551ba * remove mono compiler warnings
* should work - the last compile failure looks like a random glitch...
2008-12-17 18:42:23 +00:00
Justin Clarke Casey
b37c8d6cbd * minor: Comment out high volume 'Getting MapItems' messages
* make worldmap module log tags consistent
2008-12-17 18:20:33 +00:00
diva
7b6471f642 Kicking child agents off on the first login after a client crash. The child agents kickoff was
missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking
off the user after a crash was entirely missing from standalone mode.
2008-12-17 17:44:00 +00:00
Justin Clarke Casey
ac451485d6 * minor: Remove unused AppearanceTableMapper as pointed out by jonc in http://opensimulator.org/mantis/view.php?id=2843 2008-12-17 16:47:38 +00:00
Justin Clarke Casey
890d8d4215 * Simply friends code by only sending notifications to a newly logged on user for other users who are online.
* No need to send offline notifications since the client assumes this (and future clients should be able to do the same).
2008-12-17 16:34:11 +00:00
Justin Clarke Casey
b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed 
object.
2008-12-17 16:11:03 +00:00
MW
027ae58dc4 Stop users taking a copy of a in world prim that contains inventory items that have no copy permission set. 2008-12-17 13:32:01 +00:00
MW
6c8f9078ef Added a check to CanDuplicateObject(), to stop duplicating prims that contains inventory items that you don't have permission to copy 2008-12-17 12:53:47 +00:00
Melanie Thielker
1c30111c7a Stop owners from duplicating no-copy objects in-world 2008-12-17 12:12:23 +00:00
diva
4b81ec02d7 Avoid sending DisableSimulator event to the root agent upon logout. 2008-12-16 19:44:32 +00:00
Melanie Thielker
36ee0e8fb9 Fix script controls for weapons 2008-12-16 04:12:40 +00:00
diva
223b6f63af Attempt at fixing the HG home jump by looking up hyperlink regions before grid-local regions. 2008-12-15 22:17:40 +00:00
diva
8fffdac7fa Attempt at restoring inventory access after TPs/crossings. RemoveClient in Scene was being too
aggressive at nixing the user out of the cache. We're now relying on NeedSceneCacheClear to decide
whether to nix it or not. All other mods in other files are for better debugging messages.
2008-12-15 20:45:40 +00:00
Justin Clarke Casey
41ad030a5a * minor: method documentation and miscellaneous tidy 2008-12-15 20:32:49 +00:00
Justin Clarke Casey
3b0db66b92 * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
* This pushes an identifier for the OpenSim scene to the physics scene.  This allows log messages from the physics scene to identify which OpenSim scene they relate to.
* Thanks Gerhard
2008-12-15 18:39:54 +00:00