Jeff Ames
1d01d6d919
Formatting cleanup.
2009-07-01 23:37:09 +00:00
Charles Krinke
6942eaed5b
Thank you kindly, Snowdrop, for a patch that solves:
...
The current API for MRM is quite sparse, this patch
supplies basic support for accessing the task
inventory of object.
2009-06-29 21:47:47 +00:00
Adam Frisby
78bec42225
* Implements Sound on Objects for IObject in MRM
...
* Method: IObject.Sound.Play(UUID sound, double volume)
* More feature-packed API to come soon. (I want a World.Sound with arbitrary positioning)
2009-05-29 22:44:49 +00:00
Adam Frisby
b2a7c1468e
* Adds IObject.Shape to MRM
...
* Implements Sculpty modification support to MRM
* Example: IObject.Shape.SculptMap = new UUID("0000-0000-0000....");
2009-04-18 05:43:40 +00:00
Jeff Ames
fa29cf5c50
Update svn properties.
2009-04-14 10:00:13 +00:00
Adam Frisby
b8619386eb
* Minor MRM Cleanup
...
* Interfaces now live in Interfaces subdirectory.
* Namespace does not yet reflect this change.
* Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]
2009-04-11 10:21:04 +00:00