Commit Graph

9 Commits

Author SHA1 Message Date
Jeff Ames
1d01d6d919 Formatting cleanup. 2009-07-01 23:37:09 +00:00
Charles Krinke
6942eaed5b Thank you kindly, Snowdrop, for a patch that solves:
The current API for MRM is quite sparse, this patch 
supplies basic support for accessing the task 
inventory of object.
2009-06-29 21:47:47 +00:00
Charles Krinke
7bb070be55 Thank you kindly, Snowdrop/Snowcrash for a patch that:
This patch makes the worn attachments accessible to MRM scripting
2009-06-29 18:07:30 +00:00
Adam Frisby
3a28f748d5 * Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves velocity. 2009-05-12 21:21:33 +00:00
Adam Frisby
559355189a * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) 2009-05-12 13:10:04 +00:00
Adam Frisby
b529750548 * Moves Name, GlobalID and WorldPosition into new IEntity interface.
* Avatar and Object now inherit from IEntity.
* Avatar.Position is now Avatar.WorldPosition to match IObject property.
* Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e);
2009-04-09 11:09:24 +00:00
Jeff Ames
5cf7b784ce Add copyright headers, formatting cleanup. 2009-04-04 07:32:41 +00:00
Jeff Ames
99cfcf405b Update svn properties. 2009-04-01 14:50:18 +00:00
Adam Frisby
7eccad05c9 * Adds World.Avatars[] to MRM Scripting. Contains an enumerable array containing IAvatar instances for each avatar in the region.
* Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
2009-04-01 06:55:39 +00:00