Commit Graph

268 Commits

Author SHA1 Message Date
Tedd Hansen
44058f8ae6 state_entry is now executed on state change. 2008-02-10 22:36:01 +00:00
Tedd Hansen
9a04e0e1c4 We now support LSL state 2008-02-10 22:25:59 +00:00
Dalien Talbot
c935b308e6 The very beginnings of attachments (no detachments! :) 2008-02-10 22:23:11 +00:00
Tedd Hansen
78363c3bab Bugfix to state command:
"state default;" rewrite to "state ("default");"
2008-02-10 21:55:26 +00:00
Tedd Hansen
f5cf5ad134 Bugfix on that last Quaternion/Vector patch 2008-02-10 21:43:53 +00:00
Tedd Hansen
3b844cb756 Untested bugfix in state support
Replaced (?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){ with (?<s1>(?![a-zA-Z_]+)\s*)" + @"(state\s+)?([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){
Lets see what happens now... :)
2008-02-10 21:37:19 +00:00
Tedd Hansen
801e95bbe1 Added support for function calls as values in LSL-specific <0,0,0> and <0,0,0,0> Quaternion and Vector 2008-02-10 21:30:46 +00:00
alondria
758458121e Implements llListStatistics() and a bunch-o-LSL_Types.list statistical methods. Added LIST_STAT_HARMONIC_MEAN in addition to LL's LIST_STAT_* 2008-02-10 21:28:41 +00:00
alondria
c2632a2eb9 Implemented llGetParcelFlags() and llGetRegionFlags(). I don't think the RegionFlags are currently implemented within EstateSettings, thus this is always 0. 2008-02-10 18:08:02 +00:00
alondria
04a5a57b3d Implements llGetObjectMass() 2008-02-10 17:41:57 +00:00
Charles Krinke
cf284efcda Thank you very much, Hashbox for :
Add scene-debug command to Enable/Disable scripting, 
collision, and physics from console.
2008-02-10 16:03:58 +00:00
Jeff Ames
e207284fef Clean up logging calls using String.Format explicitly 2008-02-10 01:57:59 +00:00
Adam Frisby
a50a26f812 * Dun-dun-dun. JavaScript scripting now actually works. :) 2008-02-08 18:39:30 +00:00
Charles Krinke
dfca32b046 Missed one event message that needed to be
commented out.
2008-02-08 02:23:57 +00:00
Charles Krinke
2fb541cb2a Make timer events from scripts a little less chatty.
DEBUG is defined by default in the Linux build.
2008-02-08 01:42:56 +00:00
Tedd Hansen
97ec8cba62 Maybe VB.Net will compile now... who knows ;) 2008-02-07 16:37:28 +00:00
Tedd Hansen
ba846e62ef Same VB.Net patch done right. 2008-02-07 15:36:58 +00:00
Tedd Hansen
c997cc97bb VB.Net compiler might work on Windows now. 2008-02-07 15:31:22 +00:00
Adam Frisby
f93fdfa5af * Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement. 2008-02-06 15:30:02 +00:00
Jeff Ames
4ec4e2cb32 Cleaned up some unreachable code warnings. 2008-02-06 08:31:29 +00:00
Jeff Ames
b68d2bd09a Fixed typo in Mag() (Thanks lc_tuco for pointing this out) 2008-02-06 08:26:09 +00:00
Teravus Ovares
9cd9e90e7f * Added Active Scripts to report the number of scripts running to Sim Stats
* Added Script Performance to report the number of functions run per second to Sim Stats.
* Removed a few warnings (@.@ up to 50 now)
2008-02-06 08:03:22 +00:00
alondria
52af264948 Fixed regex in LSL2CSConverter so it will properly handle casting to (string) part of vector (eg. vector.z)
This fixes Mantis 388
2008-02-06 02:30:05 +00:00
alondria
31576c8a26 Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Commands_Interface - it is now (and foxes Mantis 395) 2008-02-06 02:04:00 +00:00
Jeff Ames
6ed5283bc0 Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05 19:44:27 +00:00
alondria
36f7a087e6 Added explicit Quaternion->string and list->string conversions.
Some preliminary work on llSetStatus and llGetStatus.
2008-02-05 15:06:37 +00:00
Tedd Hansen
1d95f0521d Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't work anyway.
Added js to OpenSim.ini.example.
2008-02-05 12:18:50 +00:00
Teravus Ovares
ca5aadfbff * Refactored the sound calls to SceneObjectPart
* Fixed a few bugs
* Wrote an example module to make certain event systems more mature.
2008-02-05 05:26:18 +00:00
Jeff Ames
99844ee4c0 Added copyright statements. 2008-02-05 03:20:51 +00:00
Teravus Ovares
3ff5ad1ed3 Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTriggerSound, llPlaySound, llPreloadSound.
* Time to make music boxes?
2008-02-04 14:40:46 +00:00
Adam Frisby
5ffc225545 * Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.cs 2008-02-04 13:43:42 +00:00
Adam Frisby
ba16daff7c * Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :) 2008-02-04 12:43:07 +00:00
Adam Frisby
6fbc64af5e * Whole buncha stuff. 2008-02-04 10:39:30 +00:00
alondria
bc3d0217af Added llRot2Fwd, llRot2Left, and llRot2Up as well as explicit vector->string casting.
(Thanks to dalien on informing me how easy the math was for these).
2008-02-03 16:42:43 +00:00
Tedd Hansen
5a99a96fed Temporarily disabled shared threads because of a bug. Script were only working on 1 region. :)
Using default warning level on C#/VB compile
2008-02-03 09:35:50 +00:00
alondria
742ed9537d Implements LSL function llDialog().
The ScriptDialogReply packet handler is a bit of a hack job. It is currently handled similar to ChatFromViewer, which will trigger the listen() event, however this is not exactly how LL's implementation works and will/can be fixed up later.
2008-02-02 22:53:01 +00:00
alondria
0ea708c133 Added llParseString2List (and a few extra methods to LSL_Types.list). 2008-02-02 18:52:07 +00:00
Teravus Ovares
2d6c21e8fc * Added Full support for llSetTextureAnim. To ckrinke: Let the fountains of Wright Plaza flow!
* Fixed another bug in LibSL.  This is the same version, as before just with a bug fix.
2008-02-02 08:11:14 +00:00
Tedd Hansen
785b641272 fixed a timing bug in config re-read. Apparently there is 1000000000 ns in one second... 2008-02-02 07:53:13 +00:00
Tedd Hansen
2db5de3e72 Added commands to change config file from console:
CONFIG SET section key value value value
CONFIG GET section key
CONFIG SAVE (it saves, but does it save correctly?:)

ScriptEngine will react correctly to any config change made while it is running.
2008-02-02 07:35:51 +00:00
Jeff Ames
b1a6f4821b Updated svn properties. 2008-02-02 07:13:37 +00:00
Tedd Hansen
b57d9be856 Re-enabled AllowedCompilers function
Added notice in OpenSim.ini that config refresh function is disabled
2008-02-02 05:07:02 +00:00
Tedd Hansen
a004ea5f17 Almost forgot to check in:
OpenSim.32BitLaunch.exe is a 32-bit application that loads OpenSim.exe using .Net framework, hence it is JIT-compiled to 32-bit.
Use this app to start OpenSim on 64-bit systems (works great on Vista 64 :))
2008-02-02 05:03:28 +00:00
Tedd Hansen
1ecdaf333f Note to self: Next time read debug-files on correct computer. It makes bughunting SO much easier! *jeesh* 2008-02-02 04:45:18 +00:00
Tedd Hansen
7bd3ecfc2a Bugfixes. Now it even reads configuration before it uses it! ;) 2008-02-02 04:35:08 +00:00
Tedd Hansen
b1f97f9e77 Temporarily disabled AllowedCompilers so all 3 compilers are allowed.
Fixed bug in how code is handled, hopefully we can now run all 3 languages? :)
2008-02-02 04:06:51 +00:00
Teravus Ovares
d4f32649cd * Committing some untested stuff regarding texture animations. This won't break anything, but the llSetTextureAnim function is completely untested.. (though it may be functional once the script engine works again) 2008-02-02 03:57:57 +00:00
Tedd Hansen
8dc5153ad7 Added header/footer of scripts to make C# and VB scripts much easier to write.
Added some logging on what is happening during compile.
2008-02-02 03:42:35 +00:00
Tedd Hansen
5c8abed450 Bugfix: LSL was mapped to VB.Net compiler ... that didn't work out so well :) 2008-02-02 03:17:38 +00:00
Tedd Hansen
e06ee9fd4b Added load/unload queue size limit
Added option to share script load/unload thread between regions
Added event execution queue size limit
+ some bugfixes from all the changes
2008-02-02 03:11:06 +00:00