Commit Graph

753 Commits

Author SHA1 Message Date
SignpostMarv
dac31303b7 Type.Type is RuntimeType 2012-08-31 15:33:15 +01:00
SignpostMarv
054db94d5d formatting 2012-08-31 14:32:33 +01:00
SignpostMarv
794c5f5a6d adding support for static method script invocations 2012-08-31 14:32:33 +01:00
SignpostMarv
b625579780 moving assignment to new line to make next commit easier to read in diffs 2012-08-31 14:32:33 +01:00
SignpostMarv
7e41559917 using specific type instead of var 2012-08-31 14:32:33 +01:00
SignpostMarv
8cd415c2b0 formatting 2012-08-31 14:32:32 +01:00
SignpostMarv
4c58c1b116 formatting 2012-08-31 14:32:32 +01:00
SignpostMarv
e6f43023b6 adding support for finding static methods 2012-08-31 14:32:32 +01:00
SignpostMarv
bcf944db48 assign binding flags to variable 2012-08-31 14:32:32 +01:00
SignpostMarv
7a9eee8538 no need to assign result to GetMethodInfoFromType 2012-08-31 14:32:32 +01:00
SignpostMarv
05648c2c4a changing to use Type argument instead of object 2012-08-31 14:32:31 +01:00
SignpostMarv
dff746df7b moving code that will be common into private static method 2012-08-31 14:32:31 +01:00
Justin Clark-Casey (justincc)
bcbd450fe4 Add --force flag to "kick user" console command to allow bypassing of recent race condition checks.
This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once).
You should only attempt --force if a normal kick fails.
This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive.
This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place.
2012-08-20 20:24:54 +01:00
Melanie
ebbf349c6a Let the temp attachment module add a command to allow attaching without permissions and add support for this (incomplete!) to LSL 2012-08-15 19:37:16 +01:00
Justin Clark-Casey (justincc)
c42fe6c159 Prevent race conditions when one thread removes an NPC SP before another thread has retreived it after checking whether the NPC exists. 2012-08-14 21:44:06 +01:00
Melanie
a5b6492223 Perform ownership transfer and permission propagation as well as needed
updates on the new temp attachment.
2012-08-14 13:40:13 +01:00
Melanie
1be072f19e Move inititalization to RegionLoaded to avoid a module loading order issue 2012-08-14 09:55:44 +01:00
Melanie
4bbdcfb5ee Implement the temp attachments. UNTESTED 2012-08-14 01:45:02 +01:00
Melanie
62acfabec4 Add the skeleton for the temp attachments module 2012-08-14 00:54:12 +01:00
Kevin Cozens
72075e68c7 Save membership fee to the database when a group is created. 2012-08-03 00:44:03 +01:00
Mic Bowman
a76a289d11 Adds support to ScriptModuleComms for region modules to export
constants to the script engine.
2012-07-31 10:45:37 -07:00
Justin Clark-Casey (justincc)
5aec0ff207 Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework 2012-07-25 23:27:00 +01:00
Justin Clark-Casey (justincc)
35efa88c26 Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
This better reflects the long-term purpose of that project and matches Monitoring modules.
2012-07-25 23:11:50 +01:00
Justin Clark-Casey (justincc)
31304c222d Make SceneManager.OnRegionsReadyStatusChange event available.
This is fired when all regions are ready or when at least one region becomes not ready.
Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
2012-07-25 21:00:59 +01:00
Justin Clark-Casey (justincc)
3cf8edfd68 Rename "image queues clear" console command to "clear image queues"
There is less justification for this word arrangement (verb after noun) now that command help is categorized.
Also removes "image queues show" in favour of existing alias "show image queues".
2012-07-24 23:51:04 +01:00
Justin Clark-Casey (justincc)
1427430b7b Add information about each column to "show queues" region console command help. 2012-07-24 23:48:53 +01:00
Justin Clark-Casey (justincc)
ef8570f789 Extend region console "show queues" command to show already collected time since last packeted received by the simulator from a viewer. 2012-07-24 23:39:31 +01:00
Justin Clark-Casey (justincc)
ccc7e75ce4 minor: remove some mono compiler warnings 2012-07-19 22:37:48 +01:00
Justin Clark-Casey (justincc)
6dda7c65ae Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup.
This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled
and was affected by a bug where it would never fire if the region started with logins disabled.
2012-07-19 00:09:22 +01:00
Justin Clark-Casey (justincc)
528004d349 Perform other region ready actions even if simulator is configured to leave logins disabled on startup. 2012-07-18 23:35:05 +01:00
Justin Clark-Casey (justincc)
d97e27434c Fix bug where region ready would be triggered a second time if a script was rezzed on a previously script-free region.
There is no need to listen for OnRezScript in RegionReadyModule since OnEmptyScriptCompileQueue will only fire if scripts were compiled.
2012-07-18 22:17:39 +01:00
Justin Clark-Casey (justincc)
4973fddc51 Establish EventManager.OnRegionReady event. This will only be triggerred once when the region is ready.
Switch MapImageServiceModule to use this.
2012-07-18 21:52:07 +01:00
Justin Clark-Casey (justincc)
6460e587c4 Pass entire scene object in OnLoginsEnabled event rather than just the region name.
This saves listeners from having to re-retrieve the scene from their own lists, which won't work anyway if multiple regions with the same name have been allowed
2012-07-18 21:29:12 +01:00
Justin Clark-Casey (justincc)
cd6d7429f8 Only listen to LoginsEnabled event in RegionReadyModule if it has been asked to disable logins until all scripts have been compiled 2012-07-18 21:03:35 +01:00
Justin Clark-Casey (justincc)
dda999a22c Remove IClientIPEndpoint client interface for now.
This may well come back in the future when this subinterface is actually used but it currently isn't and I feel the name was poor.
Everything uses IClientAPI.RemoveEndPoint which also returned the full endpoint rather than just the ip address.
2012-07-12 23:43:02 +01:00
Justin Clark-Casey (justincc)
3b3d9967b1 Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint. 2012-07-12 23:29:57 +01:00
Justin Clark-Casey (justincc)
916e3bf886 Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-11 22:54:22 +01:00
Justin Clark-Casey (justincc)
112cddc9ca minor: rearrange INITIALIZATION COMPLETE log message so that it's clear init is only complete for a particular region at a time 2012-07-07 00:53:17 +01:00
Justin Clark-Casey (justincc)
3bd134474b minor: Get RegionReady module to shout initialization complete status to draw the eye 2012-07-07 00:09:33 +01:00
Talun
ae1f2114f5 Mantis 6077 trim NPC chat on channel zero.
This patch trims leading and trailing spaces from NPC chat and
suppresses the sending of empty chat strings on open chat channel 0.
2012-07-06 22:49:18 +01:00
Talun
1b1f841c6a Mantis 6063 osNpcTouch.
Allow NPCS to touch obects.
2012-07-06 22:37:19 +01:00
Justin Clark-Casey (justincc)
951b45b80f Add OSSL function osForceAttachToAvatarFromInventory()
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first.
Still only attaches objects to the owner of the script.
This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them.
Threat level high.
2012-07-05 00:05:06 +01:00
Justin Clark-Casey (justincc)
cf080a68d6 Remove long obsolete and unused IClientAPI.KillEndDone() 2012-06-13 23:42:22 +01:00
Justin Clark-Casey (justincc)
abf94627f6 Ensure closure of bitmap and memory stream with using() statements in WorldViewModule.
If this has any effect then it will only be to the map images returned via requests to the /worldview simulator HTTP path (not enabled by default)
2012-06-06 02:45:36 +01:00
Justin Clark-Casey (justincc)
8f88c17df9 refactor: Rename ConsoleTableRow and ConsoleTableColumn to ConsoleDisplayTableRow and ConsoleDisplayTableColumn 2012-05-23 03:23:37 +01:00
Justin Clark-Casey (justincc)
2222d979cc refactor: rename ConsoleTable -> ConsoleDisplayTable for clarity 2012-05-23 02:37:38 +01:00
Justin Clark-Casey (justincc)
903cff9264 Add ConsoleTable framework class for future uniform formatting of console output tables.
Still subject to change - if you use this be prepared to change your output code if/when the methods change.
Make new "attachments show" command use this.
2012-05-10 23:47:39 +01:00
Justin Clark-Casey (justincc)
bce3e7cb06 Add "attachments" show console command that will show the server's record of which attachments an in-scene avatar has.
For debugging purposes.
2012-05-10 22:48:03 +01:00
dahlia
4186fa10f0 remove default values from prior commit since mono cant deal with them 2012-05-07 00:08:56 -07:00
dahlia
b697d0e895 add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for moving NPCs 2012-05-06 23:54:50 -07:00