Commit Graph

1900 Commits

Author SHA1 Message Date
Melanie Thielker
863556f2cc Thank you, Snowdrop, for a patch that makes the callback ID parameter
usable. Applied with formatting changes, please don't introduce
K&R style indentations into OpenSim
Fixes Mantis #3190
2009-02-19 03:09:56 +00:00
Sean Dague
8ed631307b From: Alan Webb <awebb@linux.vnet.ibm.com>
I've changed the extension point name, and the internal references that
used the same string. I also fixed up the messaging around the asset
loader so that it is more explicit.
2009-02-18 13:15:07 +00:00
diva
3f25128e77 Adds support for preserving animations on region crossings and TPs.
Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine).
Untested: did not test animation overriders; only tested playing animations from the viewer.
2009-02-18 01:49:18 +00:00
Justin Clarke Casey
d03c32aa69 * Allow inventory archives to be saved from the 'root' inventory directory
* Reload doesn't currently obey structure information
* Not yet ready for use
2009-02-17 18:46:42 +00:00
Justin Clarke Casey
229b69e044 * Establish InventoryArchiveSaved event for unit tests
* This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
2009-02-17 15:39:18 +00:00
lbsa71
93465df5e3 * Moved the nifty MySQLEstateData connectionstring password-stripper out into the Util project 2009-02-17 14:12:57 +00:00
Melanie Thielker
3130784934 Re-add the objectID field to the anim pack, that was deemed unneccessary
and dropped nonths ago, because it is required to get smooth region
crossings with AO running. Without it, in some corner cases, anims will
continue to run in an unstoppable state.
2009-02-17 04:16:42 +00:00
Mike Mazur
76c0935ec7 - remove the Metadata property from AssetBase and return all previous
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
  https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
2009-02-17 01:36:44 +00:00
diva
7cc9062137 Major change to how appearance is managed, including changes in login and user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical). 2009-02-17 00:35:52 +00:00
Sean Dague
f4bec00057 From: Alan Webb <awebb@linux.vnet.ibm.com>
The change makes two principal implementation changes:

[1] It removes the hard coded set of possible asset server client
implementations, allowing any arbitrary implementation that has been
identified to the PluginLoader as an appropriate extension. The
extension point for asset server client extension
is /OpenSim/AssetServerClient. All of the old configuration rules have
been preserved, and any of the legacy configuration values will still
work as they did before, except the implementation is now loaded as a
plug-in, rather than as a hard-coded instantiation of a specific class.
The re-hashing of IAssetServer as an extension of IPlugin made upgrading
of the implementation classes a necessity.

Caveat: I have not been able to meaningfully test the crypto-grid
clients. I believe they should work correctly, but the refactoring
necessary to handle plug-in based initialization (vs constructor-based
initialisation) admits the possibility of a problem.

[2] The asset cache implementation, previously introduce as a hard-code
class instantiation is now implemented as an IPlugin. Once again the
previous (configurationless) behavior has been preserved. But now it is
possible for those interested in experimenting with cache technologies
to do so simply by introducing a new extension for the asset cache
extension point (/OpenSim/AssetCache).

I've tested all of the configuration settings, after applying the patch
to a newly extracted tree, and they seem to work OK.
2009-02-16 12:20:31 +00:00
Mike Mazur
5277fc64c0 - change AssetInventoryServer config from XML to INI
- convert AssetInventoryServer logging to OpenSim's log4net
- updated AssetInventoryServer.ini.example file
2009-02-16 02:27:43 +00:00
Mike Mazur
529dd66ed0 - remove dependency on ExtensionLoader.dll (DBConnString.cs can go)
- bring config system in line with other servers
- add new plugin filter class which filters on ID
- update AssetInventoryServer.ini file
2009-02-16 02:27:34 +00:00
diva
217ffee8cb Moved RegionUp to REST/LocalComms. The original functionality has been entirely maintained, although it will have to be revisited soon, because it's buggy. 2009-02-14 16:37:55 +00:00
Melanie Thielker
a8f3d625cb Guard the values used to set the cursor position in the real time console 2009-02-13 20:49:23 +00:00
Justin Clarke Casey
88b273bc71 * refactor: Move export map function to world map module from scene 2009-02-13 16:43:20 +00:00
Jeff Ames
163c1026d1 Fix some compiler warnings. Minor formatting cleanup. 2009-02-13 02:52:08 +00:00
Sean Dague
5959e42683 large scale fix for svn props after "the great refactor" 2009-02-12 18:59:45 +00:00
Justin Clarke Casey
6db1f3c6a6 * Lock remaining m_rpcHandlers use since these accesses are not guaranteed to be thread safe 2009-02-12 18:54:48 +00:00
Justin Clarke Casey
d29e0498ff * Apply http://opensimulator.org/mantis/view.php?id=3138
* Adds a GetXmlRPCHandler() to the BaseHttpServer
* Thanks mpallari
2009-02-12 18:01:29 +00:00
Justin Clarke Casey
31ca3a8d4d * refactor: Move RequestInventoryForUser() from service to CachedUserInfo
* This simplifies callers in most cases - CachedUserInfo is already handling the rest of the fetch inventory work anyway
2009-02-12 17:07:44 +00:00
lbsa71
801da4346a * optimized usings. 2009-02-12 09:53:12 +00:00
diva
b6e7e5ed42 Enforce estate bans on Teleports. 2009-02-11 21:07:41 +00:00
Justin Clarke Casey
8645c7482d * Change SendBulkUpdateInventory from two methods to one which accepts an InventoryNode 2009-02-11 19:57:45 +00:00
Justin Clarke Casey
e12981ef1b * Establish a common InventoryNodeBase class from InventoryItemBase and InventoryFolderBase 2009-02-11 19:29:59 +00:00
Melanie Thielker
9bfbfa381a Add proper handling for shared vs. unshared modules to the command
interface. Shared modules will now only get added once, so the command
handler is called once per module, not once per scene. Removal of scenes
has no adverse effects. Nonshared modules will be called for each scene.
2009-02-10 23:15:48 +00:00
Melanie Thielker
87f328bd30 Change the command parser and resolver to be able to disambiguate commands
that are a prefix of another command. Fixes "terrain load"
Fixes Mantis #3123
2009-02-10 14:39:04 +00:00
Melanie Thielker
a1393db7f0 Stopgap measure: To use gridlaunch, or GUI, start opensim with
OpenSim.exe -gui=true
2009-02-10 12:25:29 +00:00
Jeff Ames
a3d14832af Update svn properties, minor formatting cleanup. 2009-02-09 22:49:05 +00:00
Sean Dague
b7cc4d73b7 oops, missing file from last patch set 2009-02-09 22:04:43 +00:00
Sean Dague
8088802c21 From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with
IAssetCache. There is no change to functionality. Everything works as
before.

This is laying the groundwork for making it possible to register
alternative asset caching mechanisms without disrupting other parts of
OpenSim or their dependencies upon AssetCache functionality.
2009-02-09 21:47:55 +00:00
Justin Clarke Casey
a034b640da * Add the ability to type help <command> for more detailed help about a specific command if any is available 2009-02-09 20:52:04 +00:00
Justin Clarke Casey
d1d93fae6c * Restore show information for the OpenSim region server (version, info, threads, etc.) 2009-02-09 18:11:09 +00:00
Justin Clarke Casey
eddcf620d8 * Apply http://opensimulator.org/mantis/view.php?id=3080
* Changes the NHibernate asset mapping and expose FullID on AssetBase for NHibernate
* mikem has seen this patch :)
2009-02-09 17:31:03 +00:00
Mike Mazur
369eef5fcd The DataPluginFactory is now a set of generic methods instead of
multiple duplicates of the same code.
2009-02-09 00:33:44 +00:00
Melanie Thielker
e4ab15ccb1 Fix a .NET issue where changing a locked reference would cause a crash 2009-02-07 15:51:00 +00:00
Melanie Thielker
54c6a920ba Replace the console for all OpenSim apps with a new console featuring command
line editing, context sensitive help (press ? at any time), command line
history, a new plugin command system and new appender features thet let you
type while the console is scrolling. Seamlessly integrates the ICommander
interfaces.
2009-02-07 12:25:39 +00:00
Dr Scofield
9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Justin Clarke Casey
732cd838b1 * Make existing module commanders register as help topics
* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff)
* Typing help <topic> will give information about commands specific to that topic
2009-02-05 21:35:59 +00:00
Justin Clarke Casey
a1da605706 * Introduce a new "default" option for asset_database in the [STORAGE] section
* This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode
* The other options can (local, grid, etc) can still be used explicitly as before
* Also change OpenSim.ini.example and the surrounding explanative text
2009-02-04 18:56:12 +00:00
diva
cf1fd7de4a Closing the requestStream and setting a 10 sec timeout for getting it. 2009-02-04 13:13:47 +00:00
Mike Mazur
0c03a48fb2 - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
- trim trailing whitespace
2009-02-04 00:01:36 +00:00
Mike Mazur
d259238c74 - moved data plugin loading code from various places to
OpenSim/Data/DataPluginFactory.cs
- removed dependencies on a few executable assemblies in
  bin/OpenSim.Data.addin.xml
- trim trailing whitespace
2009-02-03 05:20:44 +00:00
Mike Mazur
d3eae4073e - move OpenSim/Framework/IUserData.cs to OpenSim/Data/IUserData.cs
- trim trailing whitespace
2009-02-03 05:20:35 +00:00
Mike Mazur
9377c6f2b2 - move OpenSim/Framework/IInventoryData.cs to
OpenSim/Data/IInventoryData.cs
- trim trailing whitespace
2009-02-03 05:20:26 +00:00
Mike Mazur
e12b0a2496 - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to
OpenSim/Data/IAssetData.cs
- remove some trailing whitespace
2009-02-03 05:20:16 +00:00
Mike Mazur
f8e45e8e98 Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data plugins. 2009-02-03 05:20:03 +00:00
diva
4db9373b29 Oops. Forgot a try-catch on the last commit. 2009-01-31 01:59:05 +00:00
diva
26f99de45d Fixes mantis #3061. Thanks Hallow Palmer for diagnosing the issue so well. I bet this inconsistency happens a lot out there. 2009-01-31 00:28:51 +00:00
idb
ea6e4a95ce Complete the implementation of llSHA1String. 2009-01-29 19:47:55 +00:00
Mike Mazur
7aa216d574 Slight cleanup of docs, removing trailing whitespace. 2009-01-28 01:55:45 +00:00