Commit Graph

2917 Commits

Author SHA1 Message Date
Diva Canto
d7984ef775 More on putting TP V1 as it was 2013-07-24 14:28:27 -07:00
Diva Canto
aaee63af82 Minor improvements on TP V1 trying to make it exactly as it was before. 2013-07-24 14:28:14 -07:00
Diva Canto
3891a8946b New Teleport protocol (V2), still compatible with V1 and older. (version of the destination is being checked)
In this new protocol, and as committed before, the viewer is not sent EnableSimulator/EstablishChildCommunication for the destination. Instead, it is sent TeleportFinish directly. TeleportFinish, in turn, makes the viewer send a UserCircuitCode packet followed by CompleteMovementIntoRegion packet. These 2 packets tend to occur one after the other almost immediately to the point that when CMIR arrives the client is not even connected yet and that packet is ignored (there might have been some race conditions here before); then the viewer sends CMIR again within 5-8 secs. But the delay between them may be higher in busier regions, which may lead to race conditions.
This commit improves the process so there are are no race conditions at the destination. CompleteMovement (triggered by the viewer) waits until Update has been sent from the origin. Update, in turn, waits until there is a *root* scene presence -- so making sure CompleteMovement has run MakeRoot. In other words, there are two threadlets at the destination, one from the viewer and one from the origin region, waiting for each other to do the right thing. That makes it safe to close the agent at the origin upon return of the Update call without having to wait for callback, because we are absolutely sure that the viewer knows it is in th new region.
Note also that in the V1 protocol, the destination was getting UseCircuitCode from the viewer twice -- once on EstablishAgentCommunication and then again on TeleportFinish. The second UCC was being ignored, but it shows how we were not following the expected steps...
2013-07-24 14:27:58 -07:00
Diva Canto
aae29c0ee2 Further tweaks on TPs: not sending the callback URL and instead waiting 15sec before closing the agent. This seems to be working fairly well. The viewer seems to have an 8 sec delay between UseCircuitCode and CompleteMovement.
Also added back the position on UpdateAgent, because it's needed for TPing between neighboring regions.
2013-07-24 14:27:37 -07:00
Diva Canto
9ab78d412c EXPERIMENTAL: yet another variation of ES/EAC/TPFinish 2013-07-24 14:27:22 -07:00
Justin Clark-Casey (justincc)
feef9d64a4 For unknown user issue, bump GUN7 to GUN8 and UMMAU3 to UMMAU4 to assess what looks like a very significant reducing in GUN occurrances 2013-07-23 23:42:34 +01:00
Diva Canto
516062ae1f Don't touch the Current Outfit folder also on coming back home 2013-07-23 15:05:32 -07:00
Diva Canto
744276dd50 In renaming the folders for hypergriding, don't rename the Current Outfit folder. The viewer doesn't like that. 2013-07-23 14:31:03 -07:00
Diva Canto
7c1eb86c7d Don't post Link asset types back to the home grid 2013-07-23 14:28:53 -07:00
Diva Canto
894554faf6 Removed the MapItems thread. Redirected the map items requests to the services throttle thread. Didn't change anything in how that processor is implemented, for better or for worse. 2013-07-16 20:28:48 -07:00
Diva Canto
9432f3c94d Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once. 2013-07-16 19:04:30 -07:00
Diva Canto
5f27aaa6dd UserManagementModule: in the continuation, call the method that also looks up the cache, because the resource may be here in the meantime 2013-07-16 18:22:42 -07:00
Diva Canto
8bad56cb46 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-16 17:53:49 -07:00
Diva Canto
d4720bd721 Added config var to fiddle with the Interval for the service throttle thread 2013-07-16 17:53:05 -07:00
Dan Lake
9f129938c9 Attachments module only registers when enabled. This enables alternative attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene. 2013-07-16 17:43:36 -07:00
Diva Canto
9f578cf0c8 Deleted a couple of verbose messages 2013-07-16 17:18:11 -07:00
Diva Canto
99a600753e Changed the name to ServiceThrottle/ServiceThrottleModule in order to reflect its more generic nature. 2013-07-16 17:06:17 -07:00
Diva Canto
3fbd2c54bc Eliminated the UserManagement/UserManagementModule throttle thread. Made the other one generic, taking any continuation. 2013-07-16 17:04:32 -07:00
Diva Canto
e0f0b88dec In the pursuit of using less CPU: now trying to avoid blocking queues altogether. Instead, this uses a timer. No sure if it's better or worse, but worth the try. 2013-07-16 13:01:39 -07:00
Diva Canto
6da50d34df Actually use DoubleQueue in UserManagement/UserManagementModule 2013-07-16 07:19:13 -07:00
Diva Canto
5a01ffa515 High CPU hunt: try a different blocking queue, DoubleQueue 2013-07-16 07:15:14 -07:00
Justin Clark-Casey (justincc)
eb14e5a175 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-15 23:28:02 +01:00
Justin Clark-Casey (justincc)
1b7b664c86 Add request received/handling stats for caps which are served by http poll handlers.
This adds explicit cap poll handler supporting to the Caps classes rather than relying on callers to do the complicated coding.
Other refactoring was required to get logic into the right places to support this.
2013-07-15 23:27:46 +01:00
Diva Canto
fbb01bd280 Protect against null requests 2013-07-15 11:37:49 -07:00
Diva Canto
b0140383da Cleanup old hg sessions (older than 2 days) 2013-07-14 15:47:54 -07:00
Diva Canto
f3b3e21dea Change the auth token to be the user's sessionid. 2013-07-14 07:28:40 -07:00
Diva Canto
b4f1b9acf6 Guard against unauthorized agent deletes. 2013-07-13 21:28:46 -07:00
Diva Canto
931eb892d9 Deleted GET agent all around. Not used. 2013-07-13 17:56:42 -07:00
Diva Canto
bc405a6a34 That didn't fix the problem.
Revert "Trying to reduce CPU usage on logins and TPs: trying radical elimination of all FireAndForgets throughout CompleteMovement. There were 4."

This reverts commit 6825377380.
2013-07-13 11:30:37 -07:00
Diva Canto
6825377380 Trying to reduce CPU usage on logins and TPs: trying radical elimination of all FireAndForgets throughout CompleteMovement. There were 4. 2013-07-13 11:11:18 -07:00
Justin Clark-Casey (justincc)
7c2e4786ce minor: remove some regression test logging switches accidentally left uncommented. 2013-07-11 23:19:55 +01:00
Justin Clark-Casey (justincc)
e15a15688b minor: Take out unnecessary clumsy sleep at the end of regression Test404Response().
This wasn't actually necessary in the end but was accidentally left in.
2013-07-11 23:11:35 +01:00
Justin Clark-Casey (justincc)
f57f49eede Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-11 23:05:10 +01:00
Justin Clark-Casey (justincc)
44e9849ed1 Fix regression where llHTTPRequests which did not get an OK response returned 499 and the exception message in the http_response event rather than the actual response code and body.
This was a regression since commit 831e4c3 (Thu Apr 4 00:36:15 2013)
This commit also adds a regression test for this case, though this currently only works with Mono
This aims to address http://opensimulator.org/mantis/view.php?id=6704
2013-07-11 23:02:30 +01:00
Diva Canto
c4f1ec1fd6 Changed the UserProfileModule so that it's less greedy in terms of thread usage. 2013-07-11 10:21:20 -07:00
Robert Adams
bb6fb65392 Revert "minor: remove some mono compiler warnings in UserProfileModule"
Revert until we understand why all the calls to GetUserProfileServerURI were also
commented out.

This reverts commit 5f58b9b552.
2013-07-09 18:24:39 -07:00
Diva Canto
d0dfb744b2 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-09 14:13:51 -07:00
Diva Canto
67e500383e Put guards on a bunch of exception-inducing code, as seen in logs from load test. 2013-07-09 14:12:52 -07:00
Justin Clark-Casey (justincc)
5f58b9b552 minor: remove some mono compiler warnings in UserProfileModule 2013-07-09 00:04:46 +01:00
Justin Clark-Casey (justincc)
013710168b For stat purposes, add names to capability request handlers where these were not set 2013-07-08 22:39:07 +01:00
Justin Clark-Casey (justincc)
c3db595944 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-08 22:07:27 +01:00
Justin Clark-Casey (justincc)
e19defde36 Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap
This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected.
This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle()
However, existing inheriting classes overriding Handle() will still work, albeit without stats recording.
"show caps" becomes "show caps list" to disambiguate between show caps commands
2013-07-08 22:03:07 +01:00
Justin Clark-Casey (justincc)
a38c2abae4 Make dictionary read/write locking consistent in CapabilitiesModule, rename two dictionary fields to standard m_ format 2013-07-08 18:07:04 +01:00
Diva Canto
c66a9a08e4 Placed a throttle on UserManagementModule for name lookups. Singularity apparently is flooding the sims with name requests. 2013-07-08 08:41:18 -07:00
Diva Canto
71e26555bd Revert "WARNING: BRUTE FORCE DEBUG AGAIN. AVOID USING THIS COMMIT"
This reverts commit 9b75d75724.
2013-07-06 18:16:27 -07:00
Diva Canto
391633c072 Some more fixes on strange behaviors of Unknown User, esp. related to large messy inventories and esp. related to kokua 2013-07-06 18:02:17 -07:00
Diva Canto
1dd3a0bc57 MORE DEBUG. DON"T USE THIS. 2013-07-06 17:29:19 -07:00
Diva Canto
9b75d75724 WARNING: BRUTE FORCE DEBUG AGAIN. AVOID USING THIS COMMIT 2013-07-06 16:51:14 -07:00
Diva Canto
c358d5d168 Changed a few bits in Inventory/Archiver/InventoryArchiveReadRequest.cs to be less dependent on a Scene. 2013-07-05 20:17:10 -07:00
Justin Clark-Casey (justincc)
67407024a2 Update thread watchdog on GridServiceRequestThread periodically and turn off alarming
Unfortunately, alarm can spuriously go off if the thread blocks for a long time on an empty queue.
2013-07-06 00:29:19 +01:00