mingchen
4fcb4fdec3
Fixed loading of Animations from XML file
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*Still crashes the client. HelP!
2007-06-04 19:27:31 +00:00
mingchen
1742159352
Parcel Manager Changes:
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*Added Parcel Backup Support for DB4. Other storages currently do not save
*Added parcelIDList in ParcelManager to speed up parcel fetching at position
*Added ParcelData.cs and ParcelData class for better storage support
*Documentation for parcel added
*2 Parcel Related bug fixes
2007-06-04 14:09:19 +00:00
Adam Frisby
28852d30ca
Small bugfix.
2007-06-04 12:42:15 +00:00
Adam Frisby
4134462d9f
Prebuild and stuff
2007-06-04 12:25:05 +00:00
Adam Frisby
7554af993f
* Loading animations from XML file now
2007-06-04 12:05:18 +00:00
Adam Frisby
2a02732678
* Removed more references
2007-06-03 22:29:57 +00:00
Adam Frisby
ed74b539fb
* Removed hard coded avatar animations. Will likely need to clean elsewhere to fully remove.
2007-06-03 22:28:15 +00:00
mingchen
6ceae8990c
(Broke SVN on first commit >.>) - Added the ParcelManager.cs file that was needed
2007-06-03 16:14:32 +00:00
mingchen
f22e27498e
Added Basic Parcel Support
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*Created Parcel class to handle each parcel
*Created ParcelManager class to handle the Parcel Object
*For now, by default it is assigned to a fake avatar key and set for sale to L$0
2007-06-03 16:02:08 +00:00
Adam Frisby
79de35aea2
* Fixing world map generation issues (thankyou LL for using different coordinates than the rest of the graphics community! =p)
2007-06-02 03:00:37 +00:00
Adam Frisby
6072fd8667
* Some commenting on asset server (needs completing)
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* Removed strip2.png - added defaultstripe.png
* World map images are now generated when the terrain is tainted, not yet sent to the grid/asset server.
2007-06-02 01:34:00 +00:00
Adam Frisby
6c003ee83f
* Raised "MTU" factor in world map handling
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* Lowered instant-send regions, regions are now only automatically sent within a 10x10 area (was 100x100), this limits the maximum number of regions sent when opening the map from 10,000 to 100.
2007-05-30 05:20:35 +00:00
Adam Frisby
488a325ab6
* Switched from ASCII encoding to llRetardedEncoding.
2007-05-30 04:36:21 +00:00
Adam Frisby
84dc744faa
* World map! Yay!
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* Using ASCII encoding for text not UTF8 encoding (causes the client to burp)
* Cannot send uints via Nwc.XmlRpc - it asplodes and returns zero.
2007-05-30 04:32:30 +00:00
Adam Frisby
88003c41a9
* Bugfixes. Still not appearing correctly however.
2007-05-30 04:16:46 +00:00
Adam Frisby
6f9aba58ee
* May have fixed issues with the world map.
2007-05-30 03:58:27 +00:00
gareth
d35db9eb5d
Rebuilt the build files
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Added some more prompts and stuff to ServiceManager
2007-05-30 00:10:48 +00:00
MW
f60e511c73
attempt two
2007-05-29 14:17:37 +00:00
MW
b2e0180422
Hopefully fixed Culture decimal problem
2007-05-29 14:06:38 +00:00
Adam Frisby
c2c2f90b26
* Rebuilt Prebuild
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* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
2007-05-29 04:11:49 +00:00
gareth
ff5c1bd3bb
FIXED THE TRUNK!
2007-05-27 22:46:33 +00:00
Adam Frisby
eb7ca40139
* Fixed dumb mistake with terrain default loading.
2007-05-27 09:57:04 +00:00
Adam Frisby
a33f244b58
* Inserting "SYSTEMIP" into a simconfig.xml's IPAddress="" section will use the first resolved IP of the system. This is to assist with Adam's lazy-deploy system but may be useful to others.
2007-05-27 08:13:55 +00:00
Adam Frisby
4383a14887
* Region Terrain textures are now loaded from the RegionInfo class rather than being hard coded in the handshake packets.
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* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values.
* Added notes on how terrain texturing works to their definition in regionInfoBase.
2007-05-27 06:50:23 +00:00
Adam Frisby
7a2abbb848
* Added ability to set default terrain to a file in region config. If unable to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use.
2007-05-27 06:36:33 +00:00
Adam Frisby
0ede8140e7
* Terrain now resends when it's been tainted. This means you should be able to load terrains and see the results without relogging. (Just wait for the next Backup call -- once every two minutes). Needs testing.
2007-05-27 06:13:57 +00:00
Adam Frisby
f20c86e76e
* Semibug fix: Terrain should not save to database every time a packet is recieved. Terrain is always updated every Backup() call anyway.
2007-05-26 09:07:43 +00:00
MW
64741b55a6
First part of border crossing fix.
2007-05-25 19:09:19 +00:00
MW
773e1834df
All back and no one suspected a thing.
2007-05-24 13:37:52 +00:00
lbsa71
900cebc63f
* re-prebuilt
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* deleted all those *.user - ignore them next time!
2007-05-24 13:36:15 +00:00
MW
5a6ee35df9
Starts to readd the changes from revisions 768,769 and 770 before Adam notices they got lost in the restructuring.
2007-05-24 13:31:08 +00:00
MW
6c48570df5
Stage 1 of repairing the build files, those ofr the OpenSim regionserver should now be okay. Now onto the Grid servers...
2007-05-24 12:54:54 +00:00
MW
f95b6081cb
Renamed the new Directories. (removed the "-Source" from the end of them)
2007-05-24 12:35:32 +00:00