Melanie
50321fb7bf
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-05-09 00:43:33 +01:00
Justin Clark-Casey (justincc)
6406d5a5b9
refactor: Eliminate local id parameter from api initialize.
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This is always available from m_host.LocalId
2012-05-08 23:20:27 +01:00
Justin Clark-Casey (justincc)
01b78235db
Instead of constantly looking up unchanging self item in script code, pass in self item on initialization.
2012-05-08 23:05:01 +01:00
Melanie
c5520dc83f
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-04-24 21:30:12 +01:00
Justin Clark-Casey (justincc)
40e37d8b78
Add osForceAttachToAvatar() and osForceDetachFromAvatar()
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These behave identically to llAttachToAvatar() and llDetachFromAvatar() except that they do not enforce the PERMISSION_ATTACH check
Intended for use in completely controlled dedicated environments where these checks are more a UI hinderance than a help.
Threat level high.
2012-04-24 00:03:57 +01:00
Melanie
c7e302864a
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-03-18 20:44:56 +00:00
Justin Clark-Casey (justincc)
c386b68373
Aggregate script execution times by linksets rather than individual prims.
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This is for the top scripts report.
2012-03-16 01:31:53 +00:00
Justin Clark-Casey (justincc)
a4b01ef38a
Replace script-lines-per-second with the script execution time scaled by its measurement period and an idealised frame time.
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The previous lines-per-second measurement used for top scripts report was inaccurate, since lines executed does not reflect time taken to execute.
Also, every fetch of the report would reset all the numbers limiting its usefulness and we weren't even guaranteed to see the top 100.
The actual measurement value should be script execution time per frame but XEngine does not work this way.
Therefore, we use actual script execution time scaled by the measurement period and an idealised frame time.
This is still not ideal but gives reasonable results and allows scripts to be compared.
This commit moves script execution time calculations from SceneGraph into IScriptModule implementations.
2012-03-16 00:34:30 +00:00
Melanie
897dc5e77e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-03-15 10:55:44 +00:00
Justin Clark-Casey (justincc)
acb1355ff2
Remove property/field duplication in ScriptInstance where it's unnecessary.
2012-03-15 02:02:31 +00:00
Justin Clark-Casey (justincc)
2d32401e23
Simplify some logic in the ScriptInstance constructor - running is set to false in both if/else branches
2012-03-15 01:32:16 +00:00
Justin Clark-Casey (justincc)
f0c1746063
minor: correct indentation levels
2012-03-15 01:26:38 +00:00
Justin Clark-Casey (justincc)
5ddda89238
Remove duplication of m_RunEvents and Running
2012-03-15 00:48:44 +00:00
Justin Clark-Casey (justincc)
12cebb12d5
Alleviate an issue where calling Thread.Abort() on script WorkItems can fail to release locks, resulting in a crippled simulator.
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This seems to be a particular problem with ReaderWriterLockSlim, though other locks can be affected as well.
It has been seen to happen when llDie() is called in a linkset running more than one script.
Alleviation here means supplying a ScriptInstance.Stop() timeout of 1000ms rather than 0ms, to give events a chance to complete.
Also, we check the IsRunning status at the top of the ScriptInstance.EventProcessor() so that another event doesn't start in the mean time.
Ultimately, a better solution may have to be found since a long-running event would still exceed the timeout and be aborted.
2012-03-15 00:06:52 +00:00
Melanie
c0f70d17fc
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-03-14 11:33:51 +00:00
Justin Clark-Casey (justincc)
95ec96bf86
refactor: rename ScriptInstance.m_CurrentResult to m_CurrentWorkItem to make it more understandable as to what it is and what it does (hold a thread pool work item for a waiting of in-progress event)
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Also add other various illustrative comments
2012-03-14 00:29:36 +00:00
Justin Clark-Casey (justincc)
25592bbd85
Add max thread and min thread information to "xengine status" region console command
2012-03-12 21:16:05 +00:00
Melanie
7c888f6af1
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
2012-02-09 00:19:37 +00:00
Justin Clark-Casey (justincc)
dbe32a1f6d
minor: put in commented out logging statements for future reuse
2012-02-09 00:10:45 +00:00
Melanie
36e6edfc65
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2012-01-26 00:44:32 +00:00
Justin Clark-Casey (justincc)
13d9b64b1d
Re-enable error logging associated with assembly and script loading failure in ScriptInstance.
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Swallowing exceptions just leads to more mysterious failures later on.
2012-01-26 00:28:51 +00:00
Justin Clark-Casey (justincc)
46e1bcb6b6
minor: remove mono compiler warning
2011-11-26 01:40:46 +00:00
Melanie
85d40ce1d1
Merge commit '5607fd3af828846291de3358067bb1214619489e' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-10-25 03:16:26 +01:00
Melanie
df430d572d
Merge commit '3cf7fb4eca2ad57835311e8098868f2571709392' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-10-25 03:10:54 +01:00
Melanie
1ec82bb000
Merge commit '116fbe8258e336be3f6ac1e11119214629799faa' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2011-10-25 03:06:18 +01:00
Melanie
8e69dde397
Merge commit 'ea7366ddc6f0e13519589fcaa3729fd36b5eef79' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-10-25 01:36:39 +01:00
Justin Clark-Casey (justincc)
5607fd3af8
Fix resume scripts.
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On resume, we need to place requeue the script for event processing if there are any events on the queue.
Also need to do this under m_Script lock in order to avoid a race
2011-10-19 21:30:37 +01:00
Justin Clark-Casey (justincc)
3cf7fb4eca
Add "scripts suspend" and "scripts resume" commands.
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These aim currently to suspend and resume all scripts.
However, resume isn't currently working due to what looks like a bug in resume functionality itself.
2011-10-19 20:53:24 +01:00
Justin Clark-Casey (justincc)
116fbe8258
add current script status to "scripts show" command (running, suspended, etc.)
2011-10-19 20:24:07 +01:00
Justin Clark-Casey (justincc)
ea7366ddc6
When shutting down XEngine, log how many scripts are being shutdown so the user knows why they are waiting.
2011-10-12 19:42:04 +01:00
Tom
66dec3b874
Resolve merge commits, stage 1
2011-09-04 07:06:36 -07:00
Justin Clark-Casey (justincc)
095b3e5756
Remove pointless cluttering SOP.ParentGroup != null checks.
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The only times when ParentGroup might be null is during regression tests (which might not be a valid thing) and when scene objects are being constructed from the database.
At all other times it's not possible for a SOP not to have a SOG parent.
2011-09-01 01:22:28 +01:00
Justin Clark-Casey (justincc)
15a514fcbc
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
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This does a tiny bit to reduce code complexity, memory requirement and the cpu time of pointlessly setting this field to the same value in every SOP
2011-08-26 23:06:41 +01:00
Diva Canto
fda56618e1
Deal with possibly un-initialized scripts in object transfers. Mantis #5310
2011-01-06 16:17:43 -08:00
Melanie
8741676bc3
Revert "Revert "Trigger changed event with CHANGED_TELEPORT when teleporting to another region.""
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This reverts commit 6c01ebb875 .
2010-12-03 18:32:03 +01:00
Melanie
6c01ebb875
Revert "Trigger changed event with CHANGED_TELEPORT when teleporting to another region."
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This reverts commit 2827deffe8 .
Pulling out a bad core commit that broke attachment teleporting for us
2010-12-03 04:39:51 +01:00
Melanie
e05f728b08
Merge branch 'master' into careminster-presence-refactor
2010-11-27 01:08:12 +00:00
Marck
2827deffe8
Trigger changed event with CHANGED_TELEPORT when teleporting to another region.
2010-11-26 22:46:48 +01:00
Melanie
87f30709a2
Merge branch 'master' into careminster-presence-refactor
2010-11-22 14:14:45 +00:00
Marck
8a2c365e5b
Thank you, thomax, for a patch making changed events CHANGED_REGION_RESTART and CHANGED_REGION work.
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Fixes Mantix #5214 .
2010-11-22 10:39:46 +01:00
Melanie
efc555ca22
Actually set the PrivateBinPath in XEngine so relocating the scripts
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directory works
2010-10-16 10:50:07 +02:00
Melanie Thielker
e1e897ac11
Change XEngine to use the new constant
2010-08-06 15:18:46 +01:00
Melanie
120f3a18f2
Correct some script constants.
2010-08-06 15:11:18 +01:00
Melanie Thielker
696c2c429b
Change XEngine to use the new constant
2010-08-06 15:33:22 +02:00
Tom
c5c6627adb
Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants which had the wrong values (checked using LSL in SL). This addresses mantis #217 and mantis #53 .
2010-08-06 02:40:31 -07:00
Melanie
d2e4f2d376
Merge branch 'master' into careminster-presence-refactor
2010-04-19 15:33:20 +01:00
Melanie
a89208b465
Stopgap measure. Disable the recent script startup changes until I can cure the
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race condition.
2010-04-19 14:14:31 +01:00
Melanie
98cb4f74b2
Merge branch 'master' into careminster-presence-refactor
2010-04-19 07:00:40 +01:00
Melanie
21cad5d3ac
All scripts are now created suspended and are only unsuspended when the object
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is fully rezzed and all scripts in it are instantiated. This ensures that link
messages will not be lost on rez/region crossing and makes heavily scripted
objects reliable.
2010-04-19 06:29:26 +01:00
Melanie
28c7bb99bf
Merge branch 'master' into careminster
2009-12-22 09:30:50 +00:00