Justin Clark-Casey (justincc)
ee8ba1ab9a
Simplify FlotsamAssetCache.CheckFromMemoryCache()
2014-01-18 00:21:53 +00:00
Justin Clark-Casey (justincc)
97fbb8ed45
Elminate some copy/paste in FlotsamAssetCache.CheckFromFileCache() and use using() construct to ensure filestream is always closed
2014-01-18 00:12:12 +00:00
Justin Clark-Casey (justincc)
12bfce7b9f
elminate unnecessary asset != null check in FlotsamAssetCache.UpdateFileCache()
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Passed in asset is always not null
2014-01-18 00:06:12 +00:00
Justin Clark-Casey (justincc)
9fefbcf7fc
minor: since structs are values, assigning them to another variable copies it. Instantiation is unnecessary.
2014-01-17 23:32:37 +00:00
Justin Clark-Casey (justincc)
1a8b56fa87
Merge branch 'justincc-master'
2014-01-16 00:33:04 +00:00
Justin Clark-Casey (justincc)
e99a7d879e
Remove old IInterRegionComms and references. This hasn't been used since 2009 and was superseded by ISimulationService
2014-01-16 00:05:04 +00:00
Robert Adams
1eea6fd452
varregion: Debug messages for region crossing debugging.
2014-01-11 22:00:24 -08:00
Robert Adams
1cf17a3cf7
Merge branch 'master' into varregion
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneBase.cs
OpenSim/Services/Interfaces/IGridService.cs
OpenSim/Services/LLLoginService/LLLoginResponse.cs
(conflicts were debug statements that are commented out in master branch)
2014-01-11 08:52:23 -08:00
Justin Clark-Casey (justincc)
5e72de1908
Merge branch 'justincc-master'
2014-01-10 20:19:38 +00:00
Oren Hurvitz
88f01a4130
When creating a coalesced object, set its permissions to the lowest-common-denominator of all the sub-objects
2014-01-10 20:01:08 +00:00
Oren Hurvitz
a94e1e0e08
When creating a coalesced object, set its Creator ID if all the objects have the same creator
2014-01-10 19:54:17 +00:00
Oren Hurvitz
91fd9c4670
Refactored: use a single function to apply an object's folded permissions to its main permissions
2014-01-10 19:50:03 +00:00
Oren Hurvitz
13f31fdf85
Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory.
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Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.)
2014-01-10 19:37:59 +00:00
Robert Adams
38148bd4b6
Some missing definitions needed for successful compilation.
2014-01-04 19:01:05 -08:00
Robert Adams
7e32313a49
varregion: Add region size to teleport event messages (EnableSimulator,
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CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).
Conflicts:
OpenSim/Framework/RegionInfo.cs
2014-01-04 19:01:04 -08:00
Robert Adams
9984ecf862
varregion: Add region size to teleport event messages (EnableSimulator,
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CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).
2014-01-03 07:41:06 -08:00
Robert Adams
01c0bbf181
varregion: extract banned region logic into a class for cleanlyness.
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Add 'not found' caching in EntityTransferModule.GetRegionContainingWorldLocation
so hitting borders and bad teleports do not continuiously hammer on the GridService.
2013-12-27 08:23:37 -08:00
Robert Adams
2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
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with a passed region size. This time in the map code and grid services code.
2013-12-26 22:45:59 -08:00
Robert Adams
e5f7c8b6e8
varregion: add lots of DEBUG level log messages. Especially for teleport.
2013-12-24 12:31:26 -08:00
Robert Adams
5c9fa15f30
varregion: fix bug where destination region is not found and object is
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not restored to its original location.
2013-12-24 11:51:50 -08:00
Robert Adams
6937eec258
Merge branch 'master' into varregion
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Add new region crossing code to varregion
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-17 06:18:13 -08:00
BlueWall
141d771a93
Fix issue with editing notes for other avatars
2013-12-16 17:36:21 -05:00
Robert Adams
13a9a4b653
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
2013-12-14 07:53:01 -08:00
Justin Clark-Casey (justincc)
bf826699a5
Merge branch 'justincc-master'
2013-12-14 01:13:17 +00:00
Justin Clark-Casey (justincc)
d656ec2a07
Make WindParamSet success a console message rather than a log message.
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This effectively disables the log message as requested by http://opensimulator.org/mantis/view.php?id=6890
2013-12-14 01:07:37 +00:00
Justin Clark-Casey (justincc)
5ddd818238
minor: Make wind console commands print out to console rather than log
2013-12-14 00:50:06 +00:00
Melanie
5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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- Parts of region crossing code
- New bakes handling code
- Bakes now sent from sim to sim without central storage
- Appearance handling changes
- Some changes to sitting
- A number of unrelated fixes and improvements
2013-12-11 01:39:56 +00:00
Melanie
97934e00e6
This is the Avination Entity Transfer Module. Surprisingly, it still compiles
...
but I don't know if it runs. Will probably crash and burn as the supporting
code isn't there yet.
2013-12-11 00:12:36 +00:00
BlueWall
1842388bb4
Add support for user preferences (im via email)
2013-12-06 02:52:13 -05:00
Robert Adams
6cd0d7a62b
varregion: Add MaxRegionSize constant and enforce in RegionInfo.
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Intermediate checkin of changing border cross computation from checking
boundry limits to requests to GridService. Not totally functional.
2013-11-30 15:28:39 -08:00
Robert Adams
7aa00632b9
varregion: many replacements of in-place arithmetic with calls to
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the Util functions for converting world addresses to region addresses
and converting region handles to locations.
2013-11-28 08:20:16 -08:00
Robert Adams
3193bcaae1
Merge branch 'master' into varregion
2013-11-24 07:23:12 -08:00
Justin Clark-Casey (justincc)
9f4a548a49
Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTexture() and TestRepeatSameDrawContainingImage() if localhost has a webserver set up.
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Use 0.0.0.0 instead of localhost
2013-11-23 01:04:31 +00:00
Justin Clark-Casey (justincc)
ecfb78dd16
minor: Use default(UUID) in rez attachment failure error logging rather than (UUID)null
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Patch from http://opensimulator.org/mantis/view.php?id=6843
Thanks Kira.
2013-11-15 23:16:12 +00:00
Robert Adams
604b39cea9
Merge branch 'master' into varregion
2013-11-15 14:56:13 -08:00
Justin Clark-Casey (justincc)
7cab41f422
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
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Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
2013-11-15 21:45:08 +00:00
Justin Clark-Casey (justincc)
b4932bda2a
If a local land ID is given to the "land show" command, then output to console the full details of that parcel.
...
Using "land show" without a land ID still outputs a summary of parcels in the region
2013-11-15 00:16:33 +00:00
Robert Adams
e2a1fa806d
varregion: extend TerrainModule to use the region size from RegionInfo
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rather than using Constants.RegionSize. This allows loading and saving
of terrain heightmaps that match the size of non-legacy sized regions.
2013-11-10 21:12:17 -08:00
Robert Adams
c12e68e34d
varregion: fix GetLandObject error return and initialization of square
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land object bitmaps. This fixes creation of child presences and the
editing of parcels.
Also lots of commented out debugging messages.
2013-11-10 19:52:31 -08:00
Robert Adams
beeec1c467
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
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Routines in Util to compute region world coordinates from region coordinates
as well as the conversion to and from region handles. These routines have
replaced a lot of math scattered throughout the simulator.
Should be no functional changes.
2013-11-08 20:53:37 -08:00
Robert Adams
a7a837550e
varregion: Massive work to LandManagementModule and LandObject to
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handle variable sized regions. Many changes for both the region and parcels.
Most of the constant "4" (for the 4x4 parcel units) have been replaced
with symbols and math.
2013-11-08 20:51:09 -08:00
Robert Adams
c931b16c1f
Merge branch 'master' into varregion
2013-11-04 22:12:57 -08:00
Justin Clark-Casey (justincc)
fdd1c63c3c
Make "fcache status" command also display information on disk/mem cache hit rate that is currently only displayed if LogLevel >=1 in [AssetCache] config
2013-10-30 18:57:51 +00:00
Justin Clark-Casey (justincc)
28f36d8db5
Put fcache commands output to console, not log
2013-10-30 18:32:53 +00:00
Robert Adams
2be0347f50
Merge branch 'master' into varregion
2013-10-28 09:30:26 -07:00
Justin Clark-Casey (justincc)
31989bd51e
Show texture ids for full object/part info console commmds
2013-10-24 21:29:57 +01:00
Robert Adams
8937a2244d
Merge branch 'master' into varregion
2013-10-16 07:53:44 -07:00
Robert Adams
97bc5263de
varregion: move the compressed heighmap compression factor from
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Constants into TerrainData.
Save compression factor with the terrain blob in the database.
2013-10-16 07:52:30 -07:00
Oren Hurvitz
d0c1780839
Fixed rezzing coalesced objects from a prim's inventory
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Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed.
2013-10-15 23:59:16 +01:00
Oren Hurvitz
f106ba87ca
Made terrain uploads thread-safe
2013-10-15 00:12:56 +01:00