Justin Clark-Casey (justincc)
59caa68e08
minor: add doc to a few parcel methods
2009-11-25 17:49:38 +00:00
Jeff Ames
9f5c2acd12
Formatting cleanup.
2009-11-23 11:26:06 +09:00
Teravus Ovares (Dan Olivares)
2e514bfb1b
* Move RegionCombinerModule to it's own project
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* Moves the mono_metadata_token_from_dor message to a different module on loading.
2009-11-10 22:40:08 -05:00
Diva Canto
05f7fa1543
Broke the monster RegionLoaded method in RegionCombinerModule into 4 smaller methods. Let's see if this avoids a mono bug that is making megaregions not work in mono. Long shot, but worth a try.
2009-11-10 10:39:16 -08:00
Melanie
81c439bcaa
Patch from Snoopy2. Fixes Mantis #4342
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fixes problems when group owned land was abandoned by the land owner or reclaimed by the estate manager or by god.
Beside that this new patch makes it possible, that users can buy land directly for a group, if the buyer has the required permissions.
2009-11-08 20:36:00 +00:00
John Hurliman
d199767e69
Experimental change of PhysicsVector to Vector3. Untested
2009-10-26 18:23:43 -07:00
John Hurliman
142008121e
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference
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* Initialize the LLClientView prim full update queue to the number of prims in the scene for a big performance boost
* Reordered some comparisons on hot code paths for a minor speed boost
* Removed an unnecessary call to the expensive DateTime.Now function (if you *have* to get the current time as opposed to Environment.TickCount, always use DateTime.UtcNow)
* Don't fire the queue empty callback for the Resend category
* Run the outgoing packet handler thread loop for each client synchronously. It seems like more time was being spent doing the execution asynchronously, and it made deadlocks very difficult to track down
* Rewrote some expensive math in LandObject.cs
* Optimized EntityManager to only lock on operations that need locking, and use TryGetValue() where possible
* Only update the attachment database when an object is attached or detached
* Other small misc. performance improvements
2009-10-19 15:19:09 -07:00
John Hurliman
7d6d94a7b5
More debugging of RegionCombinerModule.RegionLoaded() by making RegionLoaded() a two line function
2009-10-16 16:49:13 -07:00
John Hurliman
d44b50ee46
* Removed some of the redundant broadcast functions in Scene and SceneGraph so it is clear who/what the broadcast is going to each time
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* Removed two redundant parameters from SceneObjectPart
* Changed some code in terse update sending that was meant to work with references to work with value types (since Vector3 and Quaternion are structs)
* Committing a preview of a new method for sending object updates efficiently (all commented out for now)
2009-10-15 15:25:02 -07:00
Teravus Ovares (Dan Olivares)
31a61bbeec
* Fixes some prim crossings on megaregions with regions beyond the 512m mark
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* There's a slight chance that this could cause a problem with regular prim crossings.. but hopefully not. Revert if it does.
2009-10-13 22:03:53 -04:00
Melanie
89d23a1fa2
Revert "Rewrote parts of the code that were double-locking different objects. This is about half of the code base reviewed."
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This reverts commit e992ca0255 .
2009-10-07 01:45:49 +01:00
Diva Canto
e992ca0255
Rewrote parts of the code that were double-locking different objects. This is about half of the code base reviewed.
2009-10-06 15:39:53 -07:00
dr scofield (aka dirk husemann)
2107b67f1b
- cleaning up LandData/ILandObject capitalization issues
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- adding LandDataSerializer to OAR mechanics
2009-10-02 11:31:30 +02:00
Jeff Ames
606e831ff5
Formatting cleanup.
2009-10-01 09:38:36 +09:00
Jeff Ames
ee205e7e81
Formatting cleanup.
2009-10-01 01:17:47 +09:00
Diva Canto
bc892c1d4c
A little hack to see if this fixes the problems with ~20% of SOG's becoming phantom after an import to megaregions.
2009-09-29 07:54:56 -07:00
Diva Canto
7253a9453e
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2009-09-26 07:49:04 -07:00
Diva Canto
5757afe766
First pass at the heart surgery for grid services. Compiles and runs minimally. A few bugs to catch now.
2009-09-26 07:48:21 -07:00
Teravus Ovares (Dan Olivares)
2bb513329a
* Does a full battery of tests to ensure that the object isn't an attachment before border crossing
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* Fixes 'Inconsistent Attachment State' when teleporting into another region besides the SW most region slot on a MegaRegion.
* Fixes a host of other unintended attachment border cross edge cases that lead to Inconsistent attachment state.
2009-09-25 16:06:04 -04:00
Teravus Ovares (Dan Olivares)
feccfe4096
* Add the RegionCombinerModule back
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* Yay anonymous delegate in an anonymous delegate.
2009-09-13 19:09:48 -04:00
Teravus Ovares (Dan Olivares)
3a9e1cf0a3
Temporarily removing the RegionCombinerModule to debug a mono assert on linux
2009-09-13 18:43:20 -04:00
Teravus Ovares (Dan Olivares)
eadea36142
* Move nested classes from the RegionCombinerModule into their own file.
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* Rename the RegionCombinerModuleIndividualForwarder to RegionCombinerIndividualEventForwarder so there's no possibility that mono.addins sees any names similar
2009-09-13 18:12:24 -04:00
Teravus Ovares (Dan Olivares)
4241cdc929
* More comments in the RegionCombinerModule
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* Changed the Destination ID to 0 in the TeleportFinish Event (why did we have it as 3?)
* Added border based trigger teleports
* Fix MakeRootAgent border cross tests for ensuring that the position is inside the region to use the borders to figure out if it's outside the Region
2009-09-13 07:20:18 -04:00
Jeff Ames
c41387b864
Formatting cleanup.
2009-09-10 15:57:53 +09:00
Justin Clark-Casey (justincc)
46d64da830
minor: remove warning
2009-09-08 16:14:52 +01:00
Teravus Ovares (Dan Olivares)
855fb58c96
* Moves ScenePresence SendCourseLocations to a delegate and provide a method to replace the delegate
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* RegionCombinerModule replaces this delegate and distributes the CoarseLocationUpdates through the client connection in the region where the user would be if it was a separate region.
* Fixes Mini Map display on combined regions.
2009-09-05 02:58:35 -04:00
Teravus Ovares (Dan Olivares)
016a648a30
* Fixes various quirks rezzing in virtual regions.
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* Breaks up the Client event registrations in Scene into methods of similar event types. The generic event registration registers all of the event types.
*Created symmetrical Un-Registration methods.
* Made the Registration and Unregistration methods public
* Hooks The events required for creating new prim and rezzing new prim into the proper scene.
2009-09-04 20:19:34 -04:00
Teravus Ovares (Dan Olivares)
50a9e01dfa
* Last commit was a bit of a fail, it registered the root region for it's own permissions events again.
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* This commit fixes that and does what the last one intended.
2009-09-04 04:41:43 -04:00
Teravus Ovares (Dan Olivares)
f7861a6bad
* Make the RegionCombinerModule also register to handle permissions for the virtual region scenes.
2009-09-04 04:25:56 -04:00
Jeff Ames
56ddd6828c
Add copyright headers. Formatting cleanup.
2009-09-03 02:04:17 +09:00
dr scofield (aka dirk husemann)
bb0cbdc064
switching LandManagementModule to "new" region module scheme; cleaning
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up method names in LandManagementModule (was a bit of a
mess). suppressing warnings re Constants.RegionSize.
2009-09-02 11:06:18 +02:00
dr scofield (aka dirk husemann)
05756e1fb9
warnings safari.
2009-09-02 11:06:18 +02:00
Teravus Ovares (Dan Olivares)
9505297fb1
* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing right in the new border framework.
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* This also contains some inactive preliminary code for disconnecting combined regions that will be used to make one root region a virtual region of a new root region.
2009-09-02 04:39:00 -04:00
Teravus Ovares (Dan Olivares)
afc72cc10e
* Fixes diagonal teleporting when in RegionCombining mode by adding 4 additional borders that have infinite distances perpendicular to the cardinal of the border surrounding the entire combined region. Recalculates this boundary each time AddScene is called.
2009-09-01 19:38:45 -04:00
Teravus Ovares (Dan Olivares)
b8d21d9eae
* Get rid of some debug info and kill the code to make a large AABB until I can figure out how to detect the fact that the system is done starting up new regions.
2009-08-31 20:10:08 -04:00
Teravus Ovares (Dan Olivares)
895c612647
* When the RegionCombinerModule is active add an extra set of borders with Infinite distances around the whole AABB of the region
2009-08-31 16:29:27 -04:00
Jeff Ames
bbef5c344e
Remove typo version of ReplaceableInterface property from RegionCombinerModule.
2009-08-31 14:16:16 +09:00
Teravus Ovares (Dan Olivares)
59c8a02a24
* When the RegionCombinerModule is off, make borders have an infinite aabb perpendicular to the cardinal
2009-08-30 00:22:38 -04:00
Teravus Ovares (Dan Olivares)
efe737b895
Ok, merging the RegionCombinerModule with master.
2009-08-29 23:49:48 -04:00
Teravus Ovares (Dan Olivares)
33f36c9010
* Rename the RegionCombiner Module from PhysicsCombiner
2009-08-29 23:39:27 -04:00
Teravus Ovares (Dan Olivares)
3ccf3aba89
* Fixes looking up parcel permissions in virtual regions.
2009-08-29 16:24:03 -04:00
Teravus Ovares (Dan Olivares)
d45f871d8f
* Only lock the Borders when they're being changed, otherwise one avatar's movement could hinder another avatar's movement.
2009-08-29 03:36:41 -04:00
Teravus Ovares (Dan Olivares)
ac718843d9
* Allow corner prim crossings. Previously this was only on a single cardinal direction
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* Some leg work in getting avatar teleports into 'virtual regions' moved to the proper region.
2009-08-28 14:45:17 -04:00
Teravus Ovares (Dan Olivares)
e1b38ff001
* It turns out that Physics heightmap values were being stored in managed memory in _heightmap and using multiple heightmaps caused them all to overwrite each other and the last one was the heightmap for all of the regions. This fixes that. It also reduces the terrain resolution to half.
2009-08-21 13:22:49 -04:00
Teravus Ovares (Dan Olivares)
c9b52cd0b6
* Adds PhysicsCombiner Module
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* May rename this later
2009-08-20 23:25:40 -04:00
Teravus Ovares (Dan Olivares)
bff26ccdbb
* More tweaking of the various services to work with nonstandard region sizes. * Now, what's available of the terrain will show and it'll be truncated if it's larger on Linden Clients. Parcel minimum is 64 (256/4) for the client to accept it.
2009-08-08 00:10:19 -04:00
Teravus Ovares (Dan Olivares)
2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00
Teravus Ovares
4cbf0444df
* Tweak the caps manager so that the NPCAvatar works again.
2009-08-01 14:26:00 +00:00
Teravus Ovares
64bd9a3354
* Updates libOMV to version 0.7.0
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* Uses mantis #3811 as a base (thanks jhuliman) with changes.
* E-mail regarding interface changes sent to the opensim-dev list
* Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-07-25 15:49:10 +00:00
Arthur Valadares
f243dddc04
* Corrected CAPS namespaces
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* "luke, use the sed"
2009-06-18 14:33:35 +00:00