Commit Graph

711 Commits

Author SHA1 Message Date
Melanie
5259a32319 Remove extra forced updates. They're not needed for each prim. Really. 2009-12-06 02:53:50 +00:00
Melanie
46d5add175 Lock updates out while linking and unlinking 2009-12-06 02:53:42 +00:00
Melanie
e3a22ff37d Eliminate multiple updates on link/unlink 2009-12-06 02:53:34 +00:00
Teravus Ovares (Dan Olivares)
c4b6010fb3 * Fixes mantis 4416. Animator is dereferenced on logout 2009-12-05 13:01:21 -05:00
Justin Clark-Casey (justincc)
c0f3a4c833 Allow terrain heightmaps to be loaded directly from URIs via the remote admin plugin
See http://opensimulator.org/mantis/view.php?id=4418
Thanks StrawberryFride
See
2009-12-04 18:26:58 +00:00
Teravus Ovares (Dan Olivares)
781db43a76 * Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set this for each region in your Regions.ini[PhysicalPrimMax = 10(default)])
* Adds a configurable maximum object mass before the mass is clamped.  Default is 10000.01.  Configurable by changing maximum_mass_object in the [ODEPhysicsSettings] section.
* Clamping the mass is important for limiting the amount of CPU an object can consume in physics calculations.  Too high, and the object overcomes restitution forces by gravity alone. This generates more collisions potentially leading to 'deep think'.
2009-12-03 20:21:10 -05:00
Teravus Ovares (Dan Olivares)
d9a20edfb0 * Move code from that last commit to LLClientView since it's a linden client specific limitation, it moves to the Linden Specific client handler. 2009-12-03 02:02:04 -05:00
Teravus Ovares (Dan Olivares)
af04cd1ae0 * If the position that comes in on Scene.SetHomeRezPoint has a component that is 255.5, replace the component with the user's position in the simulator.
* Fixes mantis 4414: http://opensimulator.org/mantis/view.php?id=4414
2009-12-03 01:50:54 -05:00
Justin Clark-Casey (justincc)
f7b2f0e61e Add position and region of prim items with missing assets in log reports 2009-12-02 18:15:33 +00:00
Melanie
5ee79c62bf Change default destination of deleted items to the trash folder. Everything
else still goes to L&F
2009-12-02 10:21:24 +00:00
Teravus Ovares (Dan Olivares)
d2c1610d17 * Test Autoconvert line ending on my repo.. 2009-12-01 11:35:32 -05:00
Teravus Ovares (Dan Olivares)
75e28b3a16 * Fix Inconsistent line ending style on Scene 2009-12-01 10:48:11 -05:00
Teravus Ovares (Dan Olivares)
7a2e8cb05f * Fix Inconsistent line ending style on ScenePresenceAnimator 2009-12-01 10:47:18 -05:00
Teravus Ovares (Dan Olivares)
56dca3b5a4 * Fix Inconsistent line ending style on SimStatsReporter 2009-12-01 10:45:36 -05:00
Teravus Ovares (Dan Olivares)
475d23741d * Fix Inconsistent line ending style in ScenePresence 2009-12-01 10:17:17 -05:00
Teravus Ovares (Dan Olivares)
83694e5578 * Add a close method to the ScenePresenceAnimator that dereferences the class variables and make the ScenePresence Close method call it. 2009-11-30 14:03:20 -05:00
Teravus Ovares (Dan Olivares)
0cb4ff1b68 * Modified ScenePresence to use the Util version of the EnvironmentTickCount method (and it's subtract method). Remove redundant EnvironmentTickCount definitions in ScenePresence. 2009-11-30 13:53:43 -05:00
Teravus Ovares (Dan Olivares)
4338f4e1d7 * Patch from Misterblue to fix Environment.TickCount for statistics purposes. Resolves the wrap-around of the 32 bit uint.
* Teravus moved the Environment methods to the Util class
2009-11-29 05:06:25 -05:00
Teravus Ovares (Dan Olivares)
e7333515d9 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-11-27 19:17:54 -05:00
Teravus Ovares (Dan Olivares)
8296413add * Re-enable lightweight packet tracking stats on a 3000 ms interval. 2009-11-27 19:17:36 -05:00
Justin Clark-Casey (justincc)
66f511c76a Remove unused GetDefaultAppearance() static function that is also available on AvatarFactoryModule 2009-11-27 19:45:33 +00:00
Melanie
b9eb244d6d Reset update flag when a SOG is deleted. This fixes llDie(); 2009-11-27 08:59:03 +00:00
Jeff Lee
d39c300d11 Added osGetRegionStats() function, to return a number of sim statistics 2009-11-26 17:43:00 +00:00
Melanie
41226dc991 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2009-11-26 17:05:48 +00:00
Melanie
9d63f90467 Remove the old (Remoting) region crossing code. Fix the new code to
pass script state and assembly again properly. Reintroduce respecting tht
TrustBinaries flag. Changes the interregion protocol! No version bump
because it was broken anyway, so with a version mismatch it will simply
stay broken, but not crash. Region corssing still doesn't work because
there is still monkey business with both rezzed prims being pushed across
a border and attached prims when walking across a border. Teleport is
untested by may work.
2009-11-26 17:03:09 +00:00
Melanie
05fc504ff3 Remove the old remoting-type interregion code for prim/script crossing 2009-11-26 12:16:42 +00:00
Melanie
88842edc95 Remove GetAssemblyName and friends from the SE interface. It's now handled
internally
2009-11-26 12:08:20 +00:00
Teravus Ovares (Dan Olivares)
dac9c6fb23 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-11-25 14:13:51 -05:00
OpenSim Master
a3755d831d Patch: Fix a bug in LAND animation when the TickCount wraps into negative numbers
by Mic Bowman
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2009-11-25 14:13:29 -05:00
Justin Clark-Casey (justincc)
59caa68e08 minor: add doc to a few parcel methods 2009-11-25 17:49:38 +00:00
Teravus Ovares (Dan Olivares)
a642968fd5 * Reverting last commit.. because it just made it worse. 2009-11-25 04:00:52 -05:00
Teravus Ovares (Dan Olivares)
abddb60b8d * Attempt number 1 to stop the repeating crouch animation that sometimes happens.
* This tries to address it by correcting one potential bug where it never resets the falltimer.
* This tries to address it by telling Physics that we're not flying this step..  instead of waiting until the next step when the next agent update comes along.
2009-11-25 02:51:11 -05:00
Justin Clark-Casey (justincc)
88ead9ee63 pass all command parameters to load/save oar, not just the filename
unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure
2009-11-24 17:28:38 +00:00
Jeff Ames
9f5c2acd12 Formatting cleanup. 2009-11-23 11:26:06 +09:00
Teravus Ovares (Dan Olivares)
0ff3c28f90 * This doesn't fix mantis 3522, but it should mitigate it.
* If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary.  If the start position is not outside of the region on the X or Y, then don't check the Z.
2009-11-22 20:21:33 -05:00
Teravus Ovares (Dan Olivares)
c155099faf * The client prevents the avatar from landing if the avatar is going above an unknown certain speed, so, add a speed check on the server.
* This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land.
2009-11-22 19:26:00 -05:00
Teravus Ovares (Dan Olivares)
f7916d10f3 * This fixes landing on Prim and removes the hack from yesterday. Landing on prim should work fine again. 2009-11-21 19:38:38 -05:00
Teravus Ovares (Dan Olivares)
247fc00ce7 * Hack to get avatar to land on prim. This is a big nasty hack that tricks the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke. 2009-11-21 06:39:28 -05:00
Teravus Ovares (Dan Olivares)
7760da1a4c * Fixes the second of two terse update issues. Physical objects should react normally again. 2009-11-21 04:39:41 -05:00
Teravus Ovares (Dan Olivares)
0ffda7128e * Fixes one of two terse update issues. There's still one left, but this one fixes the situation where the object on the server is moving but no updates are being sent. 2009-11-21 04:33:34 -05:00
Justin Clark-Casey (justincc)
8f0db68424 Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for statements cause script compile failures
This fixes a problem in OpenSim where statements of the form

for ((i = 0); (i < 10); (++i)) { ... }

do not compile even though they are valid lsl.
2009-11-20 18:39:39 +00:00
Justin Clark-Casey (justincc)
622003ab09 minor: tweak log message to say which region is being enabled for logins 2009-11-18 20:27:37 +00:00
Justin Clark-Casey (justincc)
4baac71a5e refactor: Eliminate redundant CreateSceneViewer call on ScenePresence constructors since this is also done on other called constructors 2009-11-17 18:44:57 +00:00
Justin Clark-Casey (justincc)
710a2afd12 Add scene animator set up to apparantly uncalled no-arg ScenePresence constructor 2009-11-17 16:40:59 +00:00
Justin Clark-Casey (justincc)
da255be05a refactor: move AvatarAnimations, BinBVHAnimation 2009-11-17 16:25:52 +00:00
Justin Clark-Casey (justincc)
61c76d1810 refactor: move AnimationSet 2009-11-17 15:20:02 +00:00
Justin Clark-Casey (justincc)
1324082b90 refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class 2009-11-17 15:05:40 +00:00
Justin Clark-Casey (justincc)
2606bf4a53 minor: very minor formatting change 2009-11-16 19:16:24 +00:00
Diva Canto
d5c18f6149 Make GroupRootUpdate be a terse update. This method is not used by opensim (it should), but it's used by external modules. 2009-11-14 14:14:08 -08:00
dahlia
2e24415077 undo previous changes
add a GetGroupByPrim() method to Scene.cs
delete a redundant method
2009-11-13 22:13:40 -08:00