lbsa71
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efd90b56b7
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* Optimized usings
* shortened references
* Removed redundant 'this'
* Normalized EOF
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2007-12-27 21:41:48 +00:00 |
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Jeff Ames
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af6eb67999
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saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
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2007-12-10 05:25:16 +00:00 |
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lbsa71
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67e12b95ea
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* Optimized usings
* Shortened type references
* Removed redundant 'this' qualifier
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2007-10-30 09:05:31 +00:00 |
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Sean Dague
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ffe9c9374a
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mass update of urls in source code to new website
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2007-09-10 08:14:38 +00:00 |
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MW
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2b42ea0a42
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Start of the OpenSim library , for now only contains a few textures.
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2007-07-25 18:19:38 +00:00 |
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Adam Frisby
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cd88a4914d
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* Assorted terrain fixes
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2007-07-25 10:08:16 +00:00 |
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Adam Frisby
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4b0734c4ad
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* Terrain Fracture Generator now produces more appropriate results.
* Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain.
* Navier-Stokes handler bounds issue partially fixed.
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2007-07-24 04:53:21 +00:00 |
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Adam Frisby
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3abdec8d17
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* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.
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2007-07-23 16:16:09 +00:00 |
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Adam Frisby
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98b4701647
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* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.
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2007-07-22 02:48:53 +00:00 |
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Adam Frisby
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0d7af9bbf0
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* Added Navier Stokes computational fluid dynamics algorithms to libTerrain.Channel.
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2007-07-22 02:42:29 +00:00 |
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Adam Frisby
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f645705851
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* More navier-stokes fun. Will finish it later.
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2007-07-22 02:21:10 +00:00 |
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Adam Frisby
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3f8b609831
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* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and included in libTerrain - May I never have to do that again.
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2007-07-22 02:06:46 +00:00 |
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