Commit Graph

395 Commits

Author SHA1 Message Date
Melanie Thielker
2b8915d679 Make newly created prims be the correct group 2008-11-17 23:43:46 +00:00
Justin Clarke Casey
c25a0ea792 * Update libOMV to r2359. This is necessary for the progressive texture patch
* Update libopenjpeg as well for this patch.
* Appears to be okay on a very short sniff test
* Source code will be placed in opensim-libs shortly
2008-11-17 21:00:34 +00:00
Justin Clarke Casey
6052ed4707 * Add allowed_script_editors to OpenSim.ini in the same fashion as allowed_script_creators.
* This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts.  This allows edit ability 
to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes.
* The default setting remains the existing one of never overruling normal edit permissions.
* These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration.
2008-11-17 19:55:32 +00:00
Justin Clarke Casey
de526d0274 * refactor: move user set permissions parsing code into a separate method ready for reuse 2008-11-17 17:59:10 +00:00
Melanie Thielker
bb936d8a2f Correct prim counts for group land. Correct MessageTransferModule startup 2008-11-17 08:15:43 +00:00
Melanie Thielker
4d23d22fb1 Remove a redundant parameter 2008-11-16 23:25:36 +00:00
Melanie Thielker
5e2e05a1c1 Megapatch. Completely remove the multiparameter IM methods. Remove the insecure
fromAgentSession field.
2008-11-16 22:04:01 +00:00
Melanie Thielker
5aa10a8ab1 Add group prim count support to land properties 2008-11-16 04:57:37 +00:00
Justin Clarke Casey
00d6114525 * test: Add scene root agent test stub, since I'll be picking up with something else the next time I start coding on OpenSim 2008-11-14 21:06:40 +00:00
Justin Clarke Casey
a760586f26 * minor: remove mono compiler warnings 2008-11-14 20:15:22 +00:00
Justin Clarke Casey
e3770cfee6 * Allow new script creation to be locked down to only gods if specified in OpenSim.ini
* This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment
* Default remains to allow all users to create scripts (subject to existing permissions if enabled)
2008-11-14 18:43:40 +00:00
Melanie Thielker
edee11ff87 Reapplying a revised version of Christopher Yeoh's (IBM) patch for allow
inventory drop. Also adds a new flags, "propagate_permissions" to
OpenSim.ini to control that feature.
2008-11-14 17:24:56 +00:00
Justin Clarke Casey
165fcd1aac * Switch default permissions back to false (so they are not on) as they were two revisions ago, since it sounds like this was our agreed position from some time back
* Make the default also false (to match what is in OpenSim.ini.example)
2008-11-14 15:48:34 +00:00
Justin Clarke Casey
8372880c75 * Hook up create new object event in the permissions module
* Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not!
* Add some explanation in OpenSim.ini.example for serverside_object_permissions
2008-11-14 15:36:46 +00:00
Teravus Ovares
3e4b094921 * Implements terrain raw upload. You can now upload your .raw terrain files using the Estate Tools.
* Could this be extended in the future to support .oar uploads too?  Only time will tell!
2008-11-14 14:42:00 +00:00
Dr Scofield
5c21ec6d10 reverting #7295, as it still fails a test case (as pointed out very
kindly by sean) --- lesson learned: just running a "make test" is not
sufficient, you need to precede it by a "make clean".
2008-11-14 13:03:18 +00:00
Dr Scofield
5e20e32b69 From: Christopher Yeoh <cyeoh@au1.ibm.com>
This patch makes llAllowInventoryDrop work with the permissions module
enabled. Changes include:

- Enabled PropagatePermissions when permissions module serverside perms
  is on

- change ownership of item when item is dropped into an object.
  Ownership changes to the owner of the object the item is dropped into

- propagation of permissions if the permissions module enabled (eg
  next-owner mask applied)

- CHANGED_ALLOWED_DROP is now passed to the change script event if an
  item was allowed to be dropped into the object only because
  llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being
  passed).

- Sets object flags correctly when llAllowInventoryDrop is called so
  clients are notified immediately of the change in state. Am not
  sure that calling aggregateScriptEvents is the right way to do it,
  but it works and seems to be the only way without making further
  changes to update LocalFlags
2008-11-14 10:55:14 +00:00
Melanie Thielker
4f91da2488 More groups plumbing 2008-11-14 05:18:39 +00:00
Justin Clarke Casey
1fd32a5ab2 * Rename all the previous methods to be User rather than Avatar (for extra bonus points)
public bool ExternalChecksCanCreateUserInventory(int invType, UUID userID)
public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanDeleteUserInventory(UUID itemID, UUID userID)
2008-11-13 20:52:06 +00:00
Justin Clarke Casey
bd61b946df * Add
public bool ExternalChecksCanCreateAvatarInventory(int invType, UUID userID)
public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanDeleteAvatarInventory(UUID itemID, UUID userID)
to ExternalChecks to handle avatar inventory checks (as opposed to object inv checks).
* opensim-dev e-mail to follow concerning this shortly
2008-11-13 20:29:41 +00:00
Justin Clarke Casey
bf68255b86 * refactor: rename object inventory permission checks to distinguish between task inventory and agent inventory 2008-11-13 19:16:15 +00:00
Justin Clarke Casey
ef601d805a * First part of a series of patches
* Intension is to provide a way to lock down script creation to administrators/gods only
* Defaults will remain as they are at the moment
2008-11-13 18:52:16 +00:00
Justin Clarke Casey
219015d699 * Attempt to make OpenSim.ini.example a bit more readable by
*   Some rearrangement within sections
*   Indenting section contents
* Also, correct indentation levels in PermissionsModule
2008-11-13 17:22:18 +00:00
Justin Clarke Casey
2c7ac33650 * test: Add basic synchronous object remove test 2008-11-12 20:35:35 +00:00
Justin Clarke Casey
cec112c87a * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function 2008-11-12 20:16:46 +00:00
Melanie Thielker
47a5d71b7e Prevent pieces from other people's HUDs from displaying at the center of
every user's HUD
2008-11-11 19:08:59 +00:00
Melanie Thielker
302d65569f Allow gods to terraform without limits. Respect the Allow Others To
Terraform flag in land.
2008-11-11 01:47:40 +00:00
Teravus Ovares
d145700115 * Commit allows downloading of the .raw terrain from the estate tools.
* Implements the SendInitiateDownload method in IClientAPI 
* Uses the ITerrainModule Interface to write a terrain file to disk then uses a FileStream to read the binary file from the disk and put it in a byte array. and save to the xFer list.
* It then tells the client to download the file and the client initiates an Xfer request.
2008-11-10 23:56:58 +00:00
Homer Horwitz
014eb26426 Removed some debug output I forgot to remove... 2008-11-10 19:55:30 +00:00
Melanie Thielker
664e8a464e Script region crossing. This has not user functionality, but lays all the
groundwork.
2008-11-09 19:30:40 +00:00
Jeff Ames
8da726c3a8 Update svn properties. Add copyright headers. Minor formatting cleanup. 2008-11-09 01:31:38 +00:00
Melanie Thielker
bdf9add8d1 Reintroduce transactionID to the parameter list for SendInstantMessage.
It is required by group IM and also for a proper implementation of item
give, group notice attachments and offline IM.
2008-11-09 01:16:42 +00:00
Adam Frisby
cf0a14bec9 * Added IClientIM to IClientCore interfaces
* Changed SendInstantMessage, dropped fromAgentSession and imSessionID as security precaution, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide for details on porting.
* Removed unused usings from Framework.*
2008-11-08 17:20:54 +00:00
Homer Horwitz
718425e7dc Added necessary locking to LandManagementModule. As it is used by several
threads concurrently, you'll get bad Heisenbugs without correct locking.
This might fix Mantis#2413
2008-11-08 17:00:42 +00:00
Justin Clarke Casey
ebd9f22b29 * refactor: allocate local ids to prims only when an object is attached to a scene 2008-11-07 18:46:11 +00:00
Justin Clarke Casey
2184f4b2a9 * Apply patch in http://opensimulator.org/mantis/view.php?id=2397
* Fix from 7139 also needed in the Estate Menu teleport home functions
* Thanks idb
2008-11-07 16:54:57 +00:00
Melanie Thielker
48c6d052d9 Attachments, attachments, and, did I say attachments?
Too many fixes to list.
2008-11-07 05:48:44 +00:00
Justin Clarke Casey
9770cf778e * minor: Make some 'startup config failed to load' log messages more consistent 2008-11-06 20:38:04 +00:00
Jeff Ames
397b608af5 Thanks Diva for a patch that makes WorldMapModule friendly to subclassing. 2008-11-06 02:11:51 +00:00
Justin Clarke Casey
9848dc77cc * Stop an exception in getting assets for the archiver from crashing the sim 2008-11-04 21:19:00 +00:00
Justin Clarke Casey
97d320d7d1 * Practise some defensive programming - gracefully terminate the thread if there is a problm in the world map module rather than bringing down the whole server. 2008-11-04 20:23:18 +00:00
Justin Clarke Casey
21c0df53a2 * Improve the previous fix by pushing the exception catching down into OGS1 grid services 2008-11-04 20:14:57 +00:00
Justin Clarke Casey
f793f93817 * Temporary fix to stop a problem in getting neighbour info in the world map module from crashing the entire server 2008-11-04 19:56:02 +00:00
Dr Scofield
f57d1307ab fix: ArchiveReadRequest.URIFetch stumbles over absent content length field
fix: region parameter in IRCBridgeModule XmlRpc was check for presence but not actually used...
2008-11-04 16:17:27 +00:00
Justin Clarke Casey
57caef119c * Use the UUID regex sitting in utils for detection of uuids embedded in scripts
* Replaces the one in the module itself, which had a dumb bug in it anyway
2008-11-03 16:57:03 +00:00
Homer Horwitz
38e8853e57 Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,
on-/offline updates, calling cards for friends.
This adds methods in the DB layer and changes the MessagingServer, so a full
update (incl. UGAIM) is necessary to get it working. Older regions shouldn't
break, nor should older UGAIM break newer regions, but friends/presence will
only work with all concerned parts (UGAIM, source region and destination
region) at this revision (or later).
I added the DB code for MSSQL, too, but couldn't test that.
BEWARE: May contain bugs.
2008-11-01 22:09:48 +00:00
Justin Clarke Casey
9366a234cf * refactor: Convert most non SOP methods to use SOG.IsAttachment rather than SOP.IsAttachment 2008-11-01 22:04:35 +00:00
Justin Clarke Casey
7c04d27875 * Introduce an IsAttachment property on the group level (which just returns false if the group is already deleted)
* This is to avoid repetitive null checks - I'm beginning to think that blasting away the root part on object deletion is actually a bad move.  Perhaps we should leave it around 
and let the client ignore any superfluous packets (which it may well do anyway), since we're constantly exposing a race condition
2008-11-01 21:50:07 +00:00
Justin Clarke Casey
b03e34dd2d * Fix http://opensimulator.org/mantis/view.php?id=2517
* Don't save attachments on saving oar, which stops them coming back as ghost prims
2008-11-01 21:28:52 +00:00
Dr Scofield
b222d11b12 From: Alan Webb (alan_webb@us.ibm.com)
XIRCBrigeModule is transient, will merge it with IRCBridgeModule:
extends/refactors IRCBridgeModule to support channel-per-region (if
desired).
2008-10-30 15:31:44 +00:00