Commit Graph

21663 Commits

Author SHA1 Message Date
Melanie Thielker
5628c0bcd6 Reduce delay time on regin handshake reply to speed up terrain sending.
Terrain IS more important than avatar!
2014-08-07 23:54:38 +02:00
UbitUmarov
dfa9ba0937 minor clean, dont check for cache if we aren't using it.. 2014-08-07 08:47:03 +01:00
UbitUmarov
1408c9eee7 reply to cached checks with same serial number 2014-08-07 07:55:56 +01:00
UbitUmarov
a95afb7fc5 bug 2014-08-07 07:36:23 +01:00
UbitUmarov
12d8ed2dcd only send to bakedmodule the baked textures :) 2014-08-07 07:08:01 +01:00
UbitUmarov
b7f24bacce bugg 2014-08-07 06:09:56 +01:00
UbitUmarov
c3f9c99fb3 DANGER... changed bakedtextures caching. Assuming grid baking is cache
only, reduced number of accesses to it. TESTING
2014-08-07 05:20:45 +01:00
UbitUmarov
552b4e45e8 bakemodule didnt like last changes 2014-08-06 05:56:10 +01:00
UbitUmarov
66dea8fe05 some debug to remove later 2014-08-06 05:17:30 +01:00
UbitUmarov
bd3d58dd00 try to make the baked textures cache work 2014-08-06 04:54:14 +01:00
UbitUmarov
e1a5a1f829 apply objectSlamSale to all roots of coalescence objects. replace the
single object condition for renaming
2014-08-05 23:25:08 +01:00
UbitUmarov
3c321e5bb3 dont mess with names and descriptions on coalescence objects. Inventory
name can change for inventory purposes only.
2014-08-05 22:49:41 +01:00
UbitUmarov
2c4908578e revert to old avn-current code, not using ApplyPermissionsOnRez() till its
reviewed/fixed
2014-08-05 21:55:42 +01:00
UbitUmarov
01780d4dc6 put back a check for null foldedperms 2014-08-05 19:59:21 +01:00
UbitUmarov
31b5a587a4 Merge branch 'master' into ubitworkmaster 2014-08-05 19:28:56 +01:00
UbitUmarov
c80322f1e6 dont change agentItem.BasePermissions where avination-current didn't
change
2014-08-05 19:03:11 +01:00
UbitUmarov
6eca2475d4 dont assume that all zero folded perms are to ignore ( coerence with old
code in avn-current )
2014-08-05 17:55:30 +01:00
UbitUmarov
507a29d581 diference fix 2014-08-04 21:55:58 +01:00
UbitUmarov
3cca5ec667 check... 2014-08-04 21:52:29 +01:00
UbitUmarov
3d81f25e34 Revert "start sending terrain in scenePresence after well defined avatar. Minor"
This reverts commit 05a2feba5d.
2014-08-04 20:32:11 +01:00
UbitUmarov
05a2feba5d start sending terrain in scenePresence after well defined avatar. Minor
change on significante AgentUpdate check.
2014-08-04 19:57:47 +01:00
UbitUmarov
8cf945544c local chat gods bug fix 2014-08-04 00:43:57 +01:00
UbitUmarov
b07b0ff555 missing child login parcel overlay 2014-08-04 00:16:56 +01:00
UbitUmarov
14250c776a missing currentParcelUUID update 2014-08-03 23:44:51 +01:00
UbitUmarov
bad01fbb41 some mess cleanup 2014-08-03 22:57:08 +01:00
UbitUmarov
0d71a2bb8f mess update ( hide avatars ) 2014-08-03 22:38:50 +01:00
UbitUmarov
21aa325883 remove debug msgs at attachments deRez 2014-08-03 19:41:48 +01:00
UbitUmarov
6b3f10790e bugg 2014-08-03 19:35:16 +01:00
UbitUmarov
c2d9a6499a dont get script states for NPCs on deRez 2014-08-03 19:08:13 +01:00
UbitUmarov
ca8b0e6a1d replace debug msgs by others 2014-08-03 19:00:01 +01:00
UbitUmarov
ed47874197 several debug msgs, need to be removed asap 2014-08-03 18:22:00 +01:00
Melanie Thielker
1a407e2545 Stop deleting objects that have status DIE_AT_EDGE set when they cross regions.
This was an OpenSim hack to prevent vehicles from trying to cross.
2014-08-03 17:32:34 +02:00
UbitUmarov
bcab663ad7 debug... 2014-08-03 06:16:30 +01:00
UbitUmarov
cc16fe68cc .... 2014-08-03 02:26:39 +01:00
UbitUmarov
b9443b186e test... 2014-08-03 02:09:07 +01:00
UbitUmarov
53e95803a5 test not rezzing attachments on a FireAndForget 2014-08-03 01:20:34 +01:00
UbitUmarov
9f5e19127d comment out a debug msg. more on gods being Gods 2014-08-03 00:22:21 +01:00
UbitUmarov
addca0737c testing... 2014-08-02 23:38:18 +01:00
UbitUmarov
009e8ee76c testing 2014-08-02 23:04:18 +01:00
UbitUmarov
e87f70e277 god also read local chat 2014-08-02 22:45:28 +01:00
UbitUmarov
580604c231 let gods see hidden avatars ( test ) 2014-08-02 22:32:51 +01:00
UbitUmarov
35616339f3 remove the groups restrictions for npcs since they do nothing usefull 2014-08-02 21:01:44 +01:00
UbitUmarov
46da95d1b7 bug hunt: disable group for npc 2014-08-02 19:33:38 +01:00
UbitUmarov
01981fdf58 dont fire a thread on npc creation keeping the main one just waiting 2014-08-02 18:57:43 +01:00
UbitUmarov
74447d14cd add some filters for NPCs 2014-08-02 18:32:28 +01:00
UbitUmarov
b0864a2f0f crossing into a hide parcel may work now. Not nice fix.. need get back to
this later
2014-08-02 14:17:00 +01:00
UbitUmarov
20eeeba0d2 initial state change 2014-08-02 03:17:39 +01:00
UbitUmarov
c11c4c0daa add a hide check at end of region arrival 2014-08-02 02:26:54 +01:00
UbitUmarov
46add98071 remove a few more 2014-08-02 01:45:32 +01:00
UbitUmarov
bdac5058c8 remove some ischild tests 2014-08-02 01:21:24 +01:00