Teravus Ovares
|
fa35101b71
|
* Tweaked the sim stats so that when a sim is catching up it reports on the slowdown and not the 'catching up'.
* Used the words 'googly moogly' in code. (always wanted to do that)
|
2007-12-14 22:08:02 +00:00 |
|
Jeff Ames
|
c65b2a38d8
|
Added copyright notice.
Added script (add-copyright.sh) to make doing this relatively painless.
|
2007-12-14 02:53:15 +00:00 |
|
Teravus Ovares
|
7fdfeb5830
|
* Added Active(physical) object count to the SimStatsReporter
|
2007-12-14 00:49:40 +00:00 |
|
Teravus Ovares
|
da7fd71fa2
|
* Fixed a catch error.
|
2007-12-12 14:13:19 +00:00 |
|
Teravus Ovares
|
331db2336c
|
* Added Object count to sim stats (it's incorrect, however, it'll be fixed)
|
2007-12-12 14:07:26 +00:00 |
|
Teravus Ovares
|
2fd2e0285c
|
* Killed hard coded heart after stats update
* Did some voodoo math on the sim FPS to make the values 0-50
|
2007-12-12 13:36:53 +00:00 |
|
Teravus Ovares
|
081f4403ea
|
* Added some simstats to fill the simulator pane of the Statistics monitor.
* I stress, this is an initial implementation and the Agents(Child and Root) are definately obviously incorrect.
|
2007-12-12 06:58:55 +00:00 |
|